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ContinuousConvexCollision.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
ConvexCast.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
DiscreteCollisionDetectorInterface.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
GjkConvexCast.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
GjkEpa.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
GjkEpaPenetrationDepthSolver.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
GjkEpaSolver.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
GjkPairDetector.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
IConvexPenetrationDepthSolver.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
ISimplexSolver.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
ManifoldPoint.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
MinkowskiPenetrationDepthSolver.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
PersistentManifold.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
PointCollector.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
SubsimplexConvexCast.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
TriangleRaycastCallback.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |
VoronoiSimplexSolver.cs
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Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project (which is based on the BulletXNA project, but modified to not use XNA).
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2007-07-13 17:03:59 +00:00 |