149 lines
4.4 KiB
C#
149 lines
4.4 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Region.Framework.Scenes
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{
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public class EntityManager
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly DoubleDictionaryThreadAbortSafe<UUID, uint, EntityBase> m_entities
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= new DoubleDictionaryThreadAbortSafe<UUID, uint, EntityBase>();
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public int Count
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{
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get { return m_entities.Count; }
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}
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public void Add(EntityBase entity)
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{
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m_entities.Add(entity.UUID, entity.LocalId, entity);
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}
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public void Clear()
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{
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m_entities.Clear();
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}
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public bool ContainsKey(UUID id)
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{
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return m_entities.ContainsKey(id);
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}
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public bool ContainsKey(uint localID)
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{
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return m_entities.ContainsKey(localID);
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}
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public bool Remove(uint localID)
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{
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return m_entities.Remove(localID);
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}
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public bool Remove(UUID id)
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{
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return m_entities.Remove(id);
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}
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public EntityBase[] GetAllByType<T>()
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{
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List<EntityBase> tmp = new List<EntityBase>();
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ForEach(
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delegate(EntityBase entity)
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{
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if (entity is T)
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tmp.Add(entity);
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}
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);
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return tmp.ToArray();
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}
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public EntityBase[] GetEntities()
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{
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return m_entities.GetArray();
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}
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public void ForEach(Action<EntityBase> action)
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{
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m_entities.ForEach(action);
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}
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public EntityBase Find(Predicate<EntityBase> predicate)
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{
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return m_entities.FindValue(predicate);
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}
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public EntityBase this[UUID id]
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{
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get
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{
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EntityBase entity;
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m_entities.TryGetValue(id, out entity);
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return entity;
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}
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set
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{
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Add(value);
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}
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}
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public EntityBase this[uint localID]
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{
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get
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{
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EntityBase entity;
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m_entities.TryGetValue(localID, out entity);
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return entity;
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}
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set
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{
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Add(value);
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}
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}
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public bool TryGetValue(UUID key, out EntityBase obj)
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{
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return m_entities.TryGetValue(key, out obj);
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}
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public bool TryGetValue(uint key, out EntityBase obj)
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{
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return m_entities.TryGetValue(key, out obj);
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}
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}
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}
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