OpenSimMirror/OpenSim/Region/UserStatistics/Clients_report.cs

303 lines
11 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using Mono.Data.SqliteClient;
using OpenMetaverse;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.UserStatistics
{
public class Clients_report : IStatsController
{
#region IStatsController Members
public string ReportName
{
get { return "Client"; }
}
public Hashtable ProcessModel(Hashtable pParams)
{
SqliteConnection dbConn = (SqliteConnection)pParams["DatabaseConnection"];
List<ClientVersionData> clidata = new List<ClientVersionData>();
List<ClientVersionData> cliRegData = new List<ClientVersionData>();
Hashtable regionTotals = new Hashtable();
Hashtable modeldata = new Hashtable();
modeldata.Add("Scenes", pParams["Scenes"]);
modeldata.Add("Reports", pParams["Reports"]);
int totalclients = 0;
int totalregions = 0;
lock (dbConn)
{
string sql = "select count(distinct region_id) as regcnt from stats_session_data";
SqliteCommand cmd = new SqliteCommand(sql, dbConn);
SqliteDataReader sdr = cmd.ExecuteReader();
if (sdr.HasRows)
{
sdr.Read();
totalregions = Convert.ToInt32(sdr["regcnt"]);
}
sdr.Close();
sdr.Dispose();
sql =
"select client_version, count(*) as cnt, avg(avg_sim_fps) as simfps from stats_session_data group by client_version order by count(*) desc LIMIT 10;";
cmd = new SqliteCommand(sql, dbConn);
sdr = cmd.ExecuteReader();
if (sdr.HasRows)
{
while (sdr.Read())
{
ClientVersionData udata = new ClientVersionData();
udata.version = sdr["client_version"].ToString();
udata.count = Convert.ToInt32(sdr["cnt"]);
udata.fps = Convert.ToSingle(sdr["simfps"]);
clidata.Add(udata);
totalclients += udata.count;
}
}
sdr.Close();
sdr.Dispose();
if (totalregions > 1)
{
sql =
"select region_id, client_version, count(*) as cnt, avg(avg_sim_fps) as simfps from stats_session_data group by region_id, client_version order by region_id, count(*) desc;";
cmd = new SqliteCommand(sql, dbConn);
sdr = cmd.ExecuteReader();
if (sdr.HasRows)
{
while (sdr.Read())
{
ClientVersionData udata = new ClientVersionData();
udata.version = sdr["client_version"].ToString();
udata.count = Convert.ToInt32(sdr["cnt"]);
udata.fps = Convert.ToSingle(sdr["simfps"]);
udata.region_id = UUID.Parse(sdr["region_id"].ToString());
cliRegData.Add(udata);
}
}
sdr.Close();
sdr.Dispose();
}
}
foreach (ClientVersionData cvd in cliRegData)
{
if (regionTotals.ContainsKey(cvd.region_id))
{
int regiontotal = (int)regionTotals[cvd.region_id];
regiontotal += cvd.count;
regionTotals[cvd.region_id] = regiontotal;
}
else
{
regionTotals.Add(cvd.region_id, cvd.count);
}
}
modeldata["ClientData"] = clidata;
modeldata["ClientRegionData"] = cliRegData;
modeldata["RegionTotals"] = regionTotals;
modeldata["Total"] = totalclients;
return modeldata;
}
public string RenderView(Hashtable pModelResult)
{
List<ClientVersionData> clidata = (List<ClientVersionData>) pModelResult["ClientData"];
int totalclients = (int)pModelResult["Total"];
Hashtable regionTotals = (Hashtable) pModelResult["RegionTotals"];
List<ClientVersionData> cliRegData = (List<ClientVersionData>) pModelResult["ClientRegionData"];
List<Scene> m_scenes = (List<Scene>)pModelResult["Scenes"];
Dictionary<string, IStatsController> reports = (Dictionary<string, IStatsController>)pModelResult["Reports"];
const string STYLESHEET =
@"
<STYLE>
body
{
font-size:15px; font-family:Helvetica, Verdana; color:Black;
}
TABLE.defaultr { }
TR.defaultr { padding: 5px; }
TD.header { font-weight:bold; padding:5px; }
TD.content {}
TD.contentright { text-align: right; }
TD.contentcenter { text-align: center; }
TD.align_top { vertical-align: top; }
</STYLE>
";
StringBuilder output = new StringBuilder();
HTMLUtil.HtmlHeaders_O(ref output);
output.Append(STYLESHEET);
HTMLUtil.HtmlHeaders_C(ref output);
HTMLUtil.AddReportLinks(ref output, reports, "");
HTMLUtil.TABLE_O(ref output, "defaultr");
HTMLUtil.TR_O(ref output, "");
HTMLUtil.TD_O(ref output, "header");
output.Append("ClientVersion");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "header");
output.Append("Count/%");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "header");
output.Append("SimFPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
foreach (ClientVersionData cvd in clidata)
{
HTMLUtil.TR_O(ref output, "");
HTMLUtil.TD_O(ref output, "content");
string linkhref = "sessions.report?VersionString=" + cvd.version;
HTMLUtil.A(ref output, cvd.version, linkhref, "");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "content");
output.Append(cvd.count);
output.Append("/");
if (totalclients > 0)
output.Append((((float)cvd.count / (float)totalclients)*100).ToString());
else
output.Append(0);
output.Append("%");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "content");
output.Append(cvd.fps);
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
}
HTMLUtil.TABLE_C(ref output);
if (cliRegData.Count > 0)
{
HTMLUtil.TABLE_O(ref output, "defaultr");
HTMLUtil.TR_O(ref output, "");
HTMLUtil.TD_O(ref output, "header");
output.Append("Region");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "header");
output.Append("ClientVersion");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "header");
output.Append("Count/%");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "header");
output.Append("SimFPS");
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
foreach (ClientVersionData cvd in cliRegData)
{
HTMLUtil.TR_O(ref output, "");
HTMLUtil.TD_O(ref output, "content");
output.Append(regionNamefromUUID(m_scenes, cvd.region_id));
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "content");
output.Append(cvd.version);
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "content");
output.Append(cvd.count);
output.Append("/");
if ((int)regionTotals[cvd.region_id] > 0)
output.Append((((float)cvd.count / (float)((int)regionTotals[cvd.region_id])) * 100).ToString());
else
output.Append(0);
output.Append("%");
HTMLUtil.TD_C(ref output);
HTMLUtil.TD_O(ref output, "content");
output.Append(cvd.fps);
HTMLUtil.TD_C(ref output);
HTMLUtil.TR_C(ref output);
}
HTMLUtil.TABLE_C(ref output);
}
output.Append("</BODY>");
output.Append("</HTML>");
return output.ToString();
}
public string regionNamefromUUID(List<Scene> scenes, UUID region_id)
{
string returnstring = string.Empty;
foreach (Scene sn in scenes)
{
if (region_id == sn.RegionInfo.originRegionID)
{
returnstring = sn.RegionInfo.RegionName;
break;
}
}
if (returnstring.Length == 0)
{
returnstring = region_id.ToString();
}
return returnstring;
}
#endregion
}
public struct ClientVersionData
{
public UUID region_id;
public string version;
public int count;
public float fps;
}
}