OpenSimMirror/OpenSim/Services/Interfaces
Melanie 9971766256 Implement Scope ID lookup on GetLandData. Stacked regions were not handled
properly
2011-01-03 19:40:55 +00:00
..
IAssetService.cs * Adds IAssetService.GetCached() to allow asset fetching from the local cache only 2010-04-08 12:31:44 -07:00
IAuthenticationService.cs * Added SetPassword to IAuthenticationService. 2010-01-09 18:04:50 -08:00
IAuthorizationService.cs updated the IAuthorizationService interface so that a message is passed back and can be displayed at the client when an avatar is denied access to a region 2009-09-16 10:04:07 -07:00
IAvatarService.cs Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight. 2010-10-30 12:30:03 -07:00
IBasicProfileService.cs Stub out the Profile and Presence services 2009-08-10 00:17:54 +01:00
IFreeswitchService.cs Implement a method to allow regions to query the gridwide Freeswitch 2010-11-21 22:17:25 +00:00
IFriendsService.cs Fixed a typo in the Friends packaging (Pricipal -> Principal) that was making offline friendship offers fail in grids. 2010-05-10 08:01:00 -07:00
IGatekeeperService.cs Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer. 2010-08-19 18:55:30 -07:00
IGridService.cs Merge git://github.com/opensim/opensim into mantis5110 2010-11-05 19:10:02 -07:00
IGridUserService.cs Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior 2010-09-29 14:34:02 -07:00
IInventoryService.cs Fix bug in llGiveInventory() where items were disappearing on relog 2010-08-23 23:16:48 +01:00
ILandService.cs Implement Scope ID lookup on GetLandData. Stacked regions were not handled 2011-01-03 19:40:55 +00:00
ILibraryService.cs * Forgotten ILibraryService from yesterday 2010-01-02 09:54:46 -08:00
ILoginService.cs Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there. 2010-10-03 20:01:59 -07:00
IMapService.cs Removed RequestLandData from IGridService because it's already in another place. 2009-09-11 13:08:43 -07:00
INeighbourService.cs Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules. 2009-09-27 10:14:10 -07:00
IPresenceService.cs More cleaning on presence. Friends online/offline works again. 2010-05-08 07:44:07 -07:00
ISimulationService.cs Plumb a code path for the entity transfer module to ask a destination scene 2010-12-09 01:55:32 +00:00
IUserAccountService.cs minor: remove some compiler warnings 2010-12-10 03:08:31 +00:00