OpenSimMirror/bin/lib64
Robert Adams e9aff0a91d BulletSim: do not zero an avatar's standing velocity if it is standing
on a moving object.
Rearrange pre/post action subscription code to put more in locks.
Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings).
Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure.
2013-01-28 15:11:50 -08:00
..
BulletSim.dll BulletSim: do not zero an avatar's standing velocity if it is standing 2013-01-28 15:11:50 -08:00
libBulletSim.so BulletSim: do not zero an avatar's standing velocity if it is standing 2013-01-28 15:11:50 -08:00
libode-x86_64.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libode.dylib Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libopenjpeg-dotnet-x86_64.so Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7) 2012-09-20 01:26:35 +01:00
libopenjpeg-dotnet.dylib Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4 2012-11-01 03:31:30 +00:00
libsqlite3.dylib Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libsqlite3_64.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
ode.dll
sqlite3.dll