OpenSimMirror/OpenSim/Region/OptionalModules
Adam Frisby 5cd70a8c0e * MRM Adjustments
* Changes World.Objects from Array IObject[] to IObjectAccessor.
* Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID.
* Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional.
* This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
2009-04-01 09:31:40 +00:00
..
Avatar adding missing ChatSessionRequest voice capability for direct AV-AV calls. 2009-03-19 08:42:59 +00:00
ContentManagementSystem * This updates LibOMV to the current release 0.6.0 on March 19 2009 2009-03-27 22:13:09 +00:00
Grid/Interregion this is step 2 of 2 of the OpenSim.Region.Environment refactor. 2009-02-10 13:10:57 +00:00
Python this is step 2 of 2 of the OpenSim.Region.Environment refactor. 2009-02-10 13:10:57 +00:00
Scripting * MRM Adjustments 2009-04-01 09:31:40 +00:00
SvnSerialiser * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to 0.6.3.* to better track down dll ref and overwrite problems. 2009-02-20 16:47:31 +00:00
World Add PickInfoReply packet. 2009-03-30 11:51:34 +00:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.