338 lines
13 KiB
C#
338 lines
13 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Xml;
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using log4net;
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using OpenSim.Region.DataSnapshot.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.DataSnapshot
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{
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public class SnapshotStore
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{
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#region Class Members
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private String m_directory = "unyuu"; //not an attempt at adding RM references to core SVN, honest
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private Dictionary<Scene, bool> m_scenes = null;
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private List<IDataSnapshotProvider> m_providers = null;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<String, String> m_gridinfo = null;
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private bool m_cacheEnabled = true;
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private string m_listener_port = "9000"; //TODO: Set default port over 9000
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private string m_hostname = "127.0.0.1";
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#endregion
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public SnapshotStore(string directory, Dictionary<String, String> gridinfo, string port, string hostname) {
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m_directory = directory;
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m_scenes = new Dictionary<Scene, bool>();
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m_providers = new List<IDataSnapshotProvider>();
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m_gridinfo = gridinfo;
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m_listener_port = port;
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m_hostname = hostname;
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if (Directory.Exists(m_directory))
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{
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m_log.Info("[DATASNAPSHOT]: Response and fragment cache directory already exists.");
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}
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else
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{
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// Try to create the directory.
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m_log.Info("[DATASNAPSHOT]: Creating directory " + m_directory);
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try
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{
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Directory.CreateDirectory(m_directory);
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}
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catch (Exception e)
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{
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m_log.Error("[DATASNAPSHOT]: Failed to create directory " + m_directory, e);
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//This isn't a horrible problem, just disable cacheing.
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m_cacheEnabled = false;
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m_log.Error("[DATASNAPSHOT]: Could not create directory, response cache has been disabled.");
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}
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}
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}
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public void ForceSceneStale(Scene scene) {
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m_scenes[scene] = true;
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}
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#region Fragment storage
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public XmlNode GetFragment(IDataSnapshotProvider provider, XmlDocument factory)
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{
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XmlNode data = null;
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if (provider.Stale || !m_cacheEnabled)
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{
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data = provider.RequestSnapshotData(factory);
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if (m_cacheEnabled)
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{
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String path = DataFileNameFragment(provider.GetParentScene, provider.Name);
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try
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{
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using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default))
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{
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snapXWriter.Formatting = Formatting.Indented;
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snapXWriter.WriteStartDocument();
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data.WriteTo(snapXWriter);
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snapXWriter.WriteEndDocument();
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}
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[DATASNAPSHOT]: Exception on writing to file {0}: {1}", path, e.Message);
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}
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}
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//mark provider as not stale, parent scene as stale
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provider.Stale = false;
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m_scenes[provider.GetParentScene] = true;
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m_log.Debug("[DATASNAPSHOT]: Generated fragment response for provider type " + provider.Name);
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}
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else
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{
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String path = DataFileNameFragment(provider.GetParentScene, provider.Name);
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XmlDocument fragDocument = new XmlDocument();
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fragDocument.PreserveWhitespace = true;
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fragDocument.Load(path);
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foreach (XmlNode node in fragDocument)
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{
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data = factory.ImportNode(node, true);
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}
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m_log.Debug("[DATASNAPSHOT]: Retrieved fragment response for provider type " + provider.Name);
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}
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return data;
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}
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#endregion
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#region Response storage
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public XmlNode GetScene(Scene scene, XmlDocument factory)
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{
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m_log.Debug("[DATASNAPSHOT]: Data requested for scene " + scene.RegionInfo.RegionName);
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if (!m_scenes.ContainsKey(scene)) {
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m_scenes.Add(scene, true); //stale by default
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}
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XmlNode regionElement = null;
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if (!m_scenes[scene])
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{
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m_log.Debug("[DATASNAPSHOT]: Attempting to retrieve snapshot from cache.");
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//get snapshot from cache
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String path = DataFileNameScene(scene);
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XmlDocument fragDocument = new XmlDocument();
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fragDocument.PreserveWhitespace = true;
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fragDocument.Load(path);
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foreach (XmlNode node in fragDocument)
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{
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regionElement = factory.ImportNode(node, true);
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}
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m_log.Debug("[DATASNAPSHOT]: Obtained snapshot from cache for " + scene.RegionInfo.RegionName);
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}
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else
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{
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m_log.Debug("[DATASNAPSHOT]: Attempting to generate snapshot.");
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//make snapshot
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regionElement = MakeRegionNode(scene, factory);
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regionElement.AppendChild(GetGridSnapshotData(factory));
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XmlNode regionData = factory.CreateNode(XmlNodeType.Element, "data", "");
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foreach (IDataSnapshotProvider dataprovider in m_providers)
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{
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if (dataprovider.GetParentScene == scene)
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{
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regionData.AppendChild(GetFragment(dataprovider, factory));
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}
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}
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regionElement.AppendChild(regionData);
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factory.AppendChild(regionElement);
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//save snapshot
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String path = DataFileNameScene(scene);
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try
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{
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using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default))
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{
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snapXWriter.Formatting = Formatting.Indented;
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snapXWriter.WriteStartDocument();
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regionElement.WriteTo(snapXWriter);
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snapXWriter.WriteEndDocument();
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}
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[DATASNAPSHOT]: Exception on writing to file {0}: {1}", path, e.Message);
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}
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m_scenes[scene] = false;
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m_log.Debug("[DATASNAPSHOT]: Generated new snapshot for " + scene.RegionInfo.RegionName);
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}
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return regionElement;
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}
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#endregion
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#region Helpers
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private string DataFileNameFragment(Scene scene, String fragmentName)
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{
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return Path.Combine(m_directory, Path.ChangeExtension(Sanitize(scene.RegionInfo.RegionName + "_" + fragmentName), "xml"));
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}
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private string DataFileNameScene(Scene scene)
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{
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return Path.Combine(m_directory, Path.ChangeExtension(Sanitize(scene.RegionInfo.RegionName), "xml"));
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//return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".xml");
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}
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private static string Sanitize(string name)
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{
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string invalidChars = Regex.Escape(new string(Path.GetInvalidFileNameChars()));
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string invalidReStr = string.Format(@"[{0}]", invalidChars);
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string newname = Regex.Replace(name, invalidReStr, "_");
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return newname.Replace('.', '_');
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}
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private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc)
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{
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XmlNode docElement = basedoc.CreateNode(XmlNodeType.Element, "region", "");
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XmlAttribute attr = basedoc.CreateAttribute("category");
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attr.Value = GetRegionCategory(scene);
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docElement.Attributes.Append(attr);
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attr = basedoc.CreateAttribute("entities");
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attr.Value = scene.Entities.Count.ToString();
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docElement.Attributes.Append(attr);
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//attr = basedoc.CreateAttribute("parcels");
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//attr.Value = scene.LandManager.landList.Count.ToString();
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//docElement.Attributes.Append(attr);
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XmlNode infoblock = basedoc.CreateNode(XmlNodeType.Element, "info", "");
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XmlNode infopiece = basedoc.CreateNode(XmlNodeType.Element, "uuid", "");
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infopiece.InnerText = scene.RegionInfo.RegionID.ToString();
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infoblock.AppendChild(infopiece);
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infopiece = basedoc.CreateNode(XmlNodeType.Element, "url", "");
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infopiece.InnerText = "http://" + m_hostname + ":" + m_listener_port;
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infoblock.AppendChild(infopiece);
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infopiece = basedoc.CreateNode(XmlNodeType.Element, "name", "");
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infopiece.InnerText = scene.RegionInfo.RegionName;
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infoblock.AppendChild(infopiece);
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infopiece = basedoc.CreateNode(XmlNodeType.Element, "handle", "");
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infopiece.InnerText = scene.RegionInfo.RegionHandle.ToString();
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infoblock.AppendChild(infopiece);
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docElement.AppendChild(infoblock);
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m_log.Debug("[DATASNAPSHOT]: Generated region node");
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return docElement;
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}
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private String GetRegionCategory(Scene scene)
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{
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if (scene.RegionInfo.RegionSettings.Maturity == 0)
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return "PG";
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if (scene.RegionInfo.RegionSettings.Maturity == 1)
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return "Mature";
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if (scene.RegionInfo.RegionSettings.Maturity == 2)
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return "Adult";
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return "Unknown";
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}
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private XmlNode GetGridSnapshotData(XmlDocument factory)
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{
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XmlNode griddata = factory.CreateNode(XmlNodeType.Element, "grid", "");
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foreach (KeyValuePair<String, String> GridData in m_gridinfo)
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{
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//TODO: make it lowercase tag names for diva
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XmlNode childnode = factory.CreateNode(XmlNodeType.Element, GridData.Key, "");
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childnode.InnerText = GridData.Value;
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griddata.AppendChild(childnode);
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}
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m_log.Debug("[DATASNAPSHOT]: Got grid snapshot data");
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return griddata;
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}
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#endregion
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#region Manage internal collections
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public void AddScene(Scene newScene)
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{
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m_scenes.Add(newScene, true);
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}
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public void RemoveScene(Scene deadScene)
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{
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m_scenes.Remove(deadScene);
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}
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public void AddProvider(IDataSnapshotProvider newProvider)
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{
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m_providers.Add(newProvider);
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}
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public void RemoveProvider(IDataSnapshotProvider deadProvider)
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{
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m_providers.Remove(deadProvider);
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}
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#endregion
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}
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}
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