580 lines
20 KiB
C#
580 lines
20 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using Axiom.Math;
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using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
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using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
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namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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[Serializable]
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public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi
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{
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internal IScriptEngine m_ScriptEngine;
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internal SceneObjectPart m_host;
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internal uint m_localID;
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internal LLUUID m_itemID;
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public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
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{
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m_ScriptEngine = ScriptEngine;
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m_host = host;
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m_localID = localID;
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m_itemID = itemID;
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}
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//
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// OpenSim functions
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//
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public int osTerrainSetHeight(int x, int y, double val)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osTerrainSetHeight: permission denied");
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return 0;
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}
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m_host.AddScriptLPS(1);
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if (x > 255 || x < 0 || y > 255 || y < 0)
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OSSLError("osTerrainSetHeight: Coordinate out of bounds");
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if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0)))
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{
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World.Heightmap[x, y] = val;
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return 1;
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}
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else
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{
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return 0;
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}
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}
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public double osTerrainGetHeight(int x, int y)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osTerrainGetHeight: permission denied");
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return 0.0;
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}
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m_host.AddScriptLPS(1);
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if (x > 255 || x < 0 || y > 255 || y < 0)
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OSSLError("osTerrainGetHeight: Coordinate out of bounds");
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return World.Heightmap[x, y];
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}
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public int osRegionRestart(double seconds)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osRegionRestart: permission denied");
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return 0;
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}
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m_host.AddScriptLPS(1);
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if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID))
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{
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World.Restart((float)seconds);
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return 1;
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}
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else
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{
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return 0;
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}
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}
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public void osRegionNotice(string msg)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osRegionNotice: permission denied");
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return;
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}
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m_host.AddScriptLPS(1);
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World.SendGeneralAlert(msg);
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}
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public void osSetRot(LLUUID target, Quaternion rotation)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetRot: permission denied");
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return;
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}
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m_host.AddScriptLPS(1);
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if (World.Entities.ContainsKey(target))
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{
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World.Entities[target].Rotation = rotation;
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}
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else
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{
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OSSLError("osSetRot: Invalid target");
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}
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}
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public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
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int timer)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetDynamicTextureURL: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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if (dynamicID == String.Empty)
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{
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IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
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LLUUID createdTexture =
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textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
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extraParams, timer);
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return createdTexture.ToString();
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}
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else
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{
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//TODO update existing dynamic textures
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}
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return LLUUID.Zero.ToString();
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}
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public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
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int timer, int alpha)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetDynamicTextureURLBlend: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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if (dynamicID == String.Empty)
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{
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IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
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LLUUID createdTexture =
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textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
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extraParams, timer, true, (byte) alpha);
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return createdTexture.ToString();
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}
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else
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{
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//TODO update existing dynamic textures
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}
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return LLUUID.Zero.ToString();
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}
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public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
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int timer)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetDynamicTextureData: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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if (dynamicID == String.Empty)
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{
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IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
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if (textureManager != null)
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{
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LLUUID createdTexture =
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textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
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extraParams, timer);
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return createdTexture.ToString();
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}
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}
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else
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{
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//TODO update existing dynamic textures
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}
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return LLUUID.Zero.ToString();
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}
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public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
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int timer, int alpha)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetDynamicTextureDataBlend: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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if (dynamicID == String.Empty)
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{
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IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
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if (textureManager != null)
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{
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LLUUID createdTexture =
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textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
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extraParams, timer, true, (byte) alpha);
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return createdTexture.ToString();
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}
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}
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else
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{
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//TODO update existing dynamic textures
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}
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return LLUUID.Zero.ToString();
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}
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public bool osConsoleCommand(string command)
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{
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m_host.AddScriptLPS(1);
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if (m_ScriptEngine.Config.GetBoolean("AllowosConsoleCommand", false))
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{
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if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID))
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{
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MainConsole.Instance.RunCommand(command);
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return true;
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}
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return false;
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}
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return false;
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}
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public void osSetPrimFloatOnWater(int floatYN)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetPrimFloatOnWater: permission denied");
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return;
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}
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m_host.AddScriptLPS(1);
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if (m_host.ParentGroup != null)
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{
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if (m_host.ParentGroup.RootPart != null)
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{
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m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN);
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}
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}
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}
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// Adam's super super custom animation functions
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public void osAvatarPlayAnimation(string avatar, string animation)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osAvatarPlayAnimation: permission denied");
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return;
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}
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m_host.AddScriptLPS(1);
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if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
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{
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ScenePresence target = (ScenePresence)World.Entities[avatar];
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target.AddAnimation(avatar);
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}
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}
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public void osAvatarStopAnimation(string avatar, string animation)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osAvatarStopAnimation: permission denied");
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return;
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}
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m_host.AddScriptLPS(1);
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if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
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{
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ScenePresence target = (ScenePresence)World.Entities[avatar];
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target.RemoveAnimation(animation);
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}
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}
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//Texture draw functions
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public string osMovePen(string drawList, int x, int y)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osMovePen: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "MoveTo " + x + "," + y + ";";
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return drawList;
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}
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public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osDrawLine: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "MoveTo "+ startX+","+ startY +"; LineTo "+endX +","+endY +"; ";
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return drawList;
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}
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public string osDrawLine(string drawList, int endX, int endY)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osDrawLine: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "LineTo " + endX + "," + endY + "; ";
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return drawList;
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}
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public string osDrawText(string drawList, string text)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osDrawText: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "Text " + text + "; ";
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return drawList;
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}
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public string osDrawEllipse(string drawList, int width, int height)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osDrawEllipse: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "Ellipse " + width + "," + height + "; ";
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return drawList;
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}
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public string osDrawRectangle(string drawList, int width, int height)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osDrawRectangle: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "Rectangle " + width + "," + height + "; ";
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return drawList;
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}
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public string osDrawFilledRectangle(string drawList, int width, int height)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osDrawFilledRectangle: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "FillRectangle " + width + "," + height + "; ";
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return drawList;
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}
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public string osSetFontSize(string drawList, int fontSize)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetFontSize: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "FontSize "+ fontSize +"; ";
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return drawList;
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}
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public string osSetPenSize(string drawList, int penSize)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetPenSize: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "PenSize " + penSize + "; ";
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return drawList;
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}
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public string osSetPenColour(string drawList, string colour)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetPenColour: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList += "PenColour " + colour + "; ";
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return drawList;
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}
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public string osDrawImage(string drawList, int width, int height, string imageUrl)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osDrawImage: permission denied");
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return String.Empty;
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}
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m_host.AddScriptLPS(1);
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drawList +="Image " +width + "," + height+ ","+ imageUrl +"; " ;
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return drawList;
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}
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public void osSetStateEvents(int events)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetStateEvents: permission denied");
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return;
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}
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m_host.SetScriptEvents(m_itemID, events);
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}
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public void osSetRegionWaterHeight(double height)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetRegionWaterHeight: permission denied");
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return;
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}
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m_host.AddScriptLPS(1);
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//Check to make sure that the script's owner is the estate manager/master
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//World.Permissions.GenericEstatePermission(
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if (World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID))
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{
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World.EventManager.TriggerRequestChangeWaterHeight((float)height);
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}
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}
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public double osList2Double(LSL_Types.list src, int index)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osList2Double: permission denied");
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return 0.0;
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}
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m_host.AddScriptLPS(1);
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if (index < 0)
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{
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index = src.Length + index;
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}
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if (index >= src.Length)
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{
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return 0.0;
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}
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return Convert.ToDouble(src.Data[index]);
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}
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public void osSetParcelMediaURL(string url)
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{
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if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
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{
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OSSLError("osSetParcelMediaURL: permission denied");
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return;
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}
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m_host.AddScriptLPS(1);
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LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
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if (landowner == LLUUID.Zero)
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{
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return;
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}
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if (landowner != m_host.ObjectOwner)
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{
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return;
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}
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World.SetLandMediaURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url);
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}
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public Scene World
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{
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get { return m_ScriptEngine.World; }
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}
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internal void OSSLError(string msg)
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{
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throw new Exception("OSSL Runtime Error: " + msg);
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}
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public string osGetScriptEngineName()
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{
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m_host.AddScriptLPS(1);
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int scriptEngineNameIndex = 0;
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if (!String.IsNullOrEmpty(m_ScriptEngine.ScriptEngineName))
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{
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// parse off the "ScriptEngine."
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scriptEngineNameIndex = m_ScriptEngine.ScriptEngineName.IndexOf(".", scriptEngineNameIndex);
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scriptEngineNameIndex++; // get past delimiter
|
|
|
|
int scriptEngineNameLength = m_ScriptEngine.ScriptEngineName.Length - scriptEngineNameIndex;
|
|
|
|
// create char array then a string that is only the script engine name
|
|
Char[] scriptEngineNameCharArray = m_ScriptEngine.ScriptEngineName.ToCharArray(scriptEngineNameIndex, scriptEngineNameLength);
|
|
String scriptEngineName = new String(scriptEngineNameCharArray);
|
|
|
|
return scriptEngineName;
|
|
}
|
|
else
|
|
{
|
|
return String.Empty;
|
|
}
|
|
}
|
|
}
|
|
}
|