OpenSimMirror/OpenSim/ScriptEngine/Shared/ScriptMetaData.cs

95 lines
3.8 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.ScriptEngine.Shared
{
public class ScriptMetaData: Dictionary<string, string>
{
private static readonly char[] LineSeparator = "\r\n".ToCharArray();
private static readonly char[] Separator = { ':' };
public static ScriptMetaData Extract(ref string Script)
{
ScriptMetaData ret = new ScriptMetaData();
if (string.IsNullOrEmpty(Script))
return ret;
// Process it line by line
string Line = "";
for (int i = 0; i < Script.Length + 1; i++)
{
// Found a line separator?
if (i < Script.Length
&& Script[i] != LineSeparator[0]
&& Script[i] != LineSeparator[1])
{
// No, not end of line. Add to current line
Line += Script[i];
}
else
{
// Extract MetaData from this line. Returns False if not found.
if (!_GetMetaFromLine(ret, Line))
continue;
// Empty for next round
Line = "";
}
}
return ret;
}
private static bool _GetMetaFromLine(ScriptMetaData ret, string line)
{
line = line.Trim();
// Empty line? We may find more later
if (line == "")
return true;
// Is this a comment? If not, then return false
if (!line.StartsWith("//"))
return false;
// It is a comment
string[] keyval = line.Split(Separator, 2, StringSplitOptions.None);
keyval[0] = keyval[0].Substring(2, keyval[0].Length - 2).Trim();
keyval[1] = keyval[1].Trim();
// Add it
if (keyval[0] != "")
if (!ret.ContainsKey(keyval[0]))
{
//m_log.DebugFormat("[DotNetEngine] Script metadata: Key: \"{0}\", Value: \"{1}\".", keyval[0], keyval[1]);
ret.Add(keyval[0], keyval[1]);
}
return true;
}
}
}