OpenSimMirror/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs

276 lines
11 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Services.Interfaces;
namespace OpenSim.Framework.Communications.Cache
{
/// <summary>
/// Holds user profile information and retrieves it from backend services.
/// </summary>
public class UserProfileCacheService
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <value>
/// Standard format for names.
/// </value>
public const string NAME_FORMAT = "{0} {1}";
/// <summary>
/// The comms manager holds references to services (user, grid, inventory, etc.)
/// </summary>
private readonly CommunicationsManager m_commsManager;
/// <summary>
/// User profiles indexed by UUID
/// </summary>
private readonly Dictionary<UUID, CachedUserInfo> m_userProfilesById
= new Dictionary<UUID, CachedUserInfo>();
/// <summary>
/// User profiles indexed by name
/// </summary>
private readonly Dictionary<string, CachedUserInfo> m_userProfilesByName
= new Dictionary<string, CachedUserInfo>();
/// <summary>
/// The root library folder.
/// </summary>
public readonly InventoryFolderImpl LibraryRoot;
private IInventoryService m_InventoryService;
/// <summary>
/// Constructor
/// </summary>
/// <param name="commsManager"></param>
/// <param name="libraryRootFolder"></param>
public UserProfileCacheService(CommunicationsManager commsManager, LibraryRootFolder libraryRootFolder)
{
m_commsManager = commsManager;
LibraryRoot = libraryRootFolder;
}
public void SetInventoryService(IInventoryService invService)
{
m_InventoryService = invService;
}
/// <summary>
/// A new user has moved into a region in this instance so retrieve their profile from the user service.
/// </summary>
///
/// It isn't strictly necessary to make this call since user data can be lazily requested later on. However,
/// it might be helpful in order to avoid an initial response delay later on
///
/// <param name="userID"></param>
public void AddNewUser(UUID userID)
{
if (userID == UUID.Zero)
return;
//m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID);
GetUserDetails(userID);
}
/// <summary>
/// Remove this user's profile cache.
/// </summary>
/// <param name="userID"></param>
/// <returns>true if the user was successfully removed, false otherwise</returns>
public bool RemoveUser(UUID userId)
{
if (!RemoveFromCaches(userId))
{
m_log.WarnFormat(
"[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId);
return false;
}
return true;
}
/// <summary>
/// Get details of the given user.
/// </summary>
/// If the user isn't in cache then the user is requested from the profile service.
/// <param name="userID"></param>
/// <returns>null if no user details are found</returns>
public CachedUserInfo GetUserDetails(string fname, string lname)
{
lock (m_userProfilesByName)
{
CachedUserInfo userInfo;
if (m_userProfilesByName.TryGetValue(string.Format(NAME_FORMAT, fname, lname), out userInfo))
{
return userInfo;
}
else
{
UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname);
if (userProfile != null)
{
if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null)
userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null)
userProfile.UserInventoryURI = m_commsManager.NetworkServersInfo.InventoryURL;
return AddToCaches(userProfile);
}
else
return null;
}
}
}
/// <summary>
/// Get details of the given user.
/// </summary>
/// If the user isn't in cache then the user is requested from the profile service.
/// <param name="userID"></param>
/// <returns>null if no user details are found</returns>
public CachedUserInfo GetUserDetails(UUID userID)
{
if (userID == UUID.Zero)
return null;
lock (m_userProfilesById)
{
if (m_userProfilesById.ContainsKey(userID))
{
return m_userProfilesById[userID];
}
else
{
UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID);
if (userProfile != null)
{
if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null)
userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null)
userProfile.UserInventoryURI = m_commsManager.NetworkServersInfo.InventoryURL;
return AddToCaches(userProfile);
}
else
return null;
}
}
}
/// <summary>
/// Update an existing profile
/// </summary>
/// <param name="userProfile"></param>
/// <returns>true if a user profile was found to update, false otherwise</returns>
// Commented out for now. The implementation needs to be improved by protecting against race conditions,
// probably by making sure that the update doesn't use the UserCacheInfo.UserProfile directly (possibly via
// returning a read only class from the cache).
// public bool StoreProfile(UserProfileData userProfile)
// {
// lock (m_userProfilesById)
// {
// CachedUserInfo userInfo = GetUserDetails(userProfile.ID);
//
// if (userInfo != null)
// {
// userInfo.m_userProfile = userProfile;
// m_commsManager.UserService.UpdateUserProfile(userProfile);
//
// return true;
// }
// }
//
// return false;
// }
/// <summary>
/// Populate caches with the given user profile
/// </summary>
/// <param name="userProfile"></param>
protected CachedUserInfo AddToCaches(UserProfileData userProfile)
{
CachedUserInfo createdUserInfo = new CachedUserInfo(m_InventoryService, userProfile);
lock (m_userProfilesById)
{
m_userProfilesById[createdUserInfo.UserProfile.ID] = createdUserInfo;
lock (m_userProfilesByName)
{
m_userProfilesByName[createdUserInfo.UserProfile.Name] = createdUserInfo;
}
}
return createdUserInfo;
}
/// <summary>
/// Remove profile belong to the given uuid from the caches
/// </summary>
/// <param name="userUuid"></param>
/// <returns>true if there was a profile to remove, false otherwise</returns>
protected bool RemoveFromCaches(UUID userId)
{
lock (m_userProfilesById)
{
if (m_userProfilesById.ContainsKey(userId))
{
CachedUserInfo userInfo = m_userProfilesById[userId];
m_userProfilesById.Remove(userId);
lock (m_userProfilesByName)
{
m_userProfilesByName.Remove(userInfo.UserProfile.Name);
}
return true;
}
}
return false;
}
/// <summary>
/// Preloads User data into the region cache. Modules may use this service to add non-standard clients
/// </summary>
/// <param name="userData"></param>
public void PreloadUserCache(UserProfileData userData)
{
AddToCaches(userData);
}
}
}