OpenSimMirror/OpenSim.Framework/Util.cs

33 lines
594 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim.Framework.Utilities
{
public class Util
{
private static Random randomClass = new Random();
public static ulong UIntsToLong(uint X, uint Y)
{
return Helpers.UIntsToLong(X, Y);
}
public static Random RandomClass
{
get
{
return randomClass;
}
}
public Util()
{
}
}
}