OpenSimMirror/libraries/ode-0.9/OPCODE/Ice/IceContainer.h

213 lines
9.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Contains a simple container class.
* \file IceContainer.h
* \author Pierre Terdiman
* \date February, 5, 2000
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Include Guard
#ifndef __ICECONTAINER_H__
#define __ICECONTAINER_H__
#define CONTAINER_STATS
enum FindMode
{
FIND_CLAMP,
FIND_WRAP,
FIND_FORCE_DWORD = 0x7fffffff
};
class ICECORE_API Container
{
public:
// Constructor / Destructor
Container();
Container(const Container& object);
Container(udword size, float growth_factor);
~Container();
// Management
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* A O(1) method to add a value in the container. The container is automatically resized if needed.
* The method is inline, not the resize. The call overhead happens on resizes only, which is not a problem since the resizing operation
* costs a lot more than the call overhead...
*
* \param entry [in] a udword to store in the container
* \see Add(float entry)
* \see Empty()
* \see Contains(udword entry)
* \return Self-Reference
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inline_ Container& Add(udword entry)
{
// Resize if needed
if(mCurNbEntries==mMaxNbEntries) Resize();
// Add new entry
mEntries[mCurNbEntries++] = entry;
return *this;
}
inline_ Container& Add(const udword* entries, udword nb)
{
// Resize if needed
if(mCurNbEntries+nb>mMaxNbEntries) Resize(nb);
// Add new entry
CopyMemory(&mEntries[mCurNbEntries], entries, nb*sizeof(udword));
mCurNbEntries+=nb;
return *this;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* A O(1) method to add a value in the container. The container is automatically resized if needed.
* The method is inline, not the resize. The call overhead happens on resizes only, which is not a problem since the resizing operation
* costs a lot more than the call overhead...
*
* \param entry [in] a float to store in the container
* \see Add(udword entry)
* \see Empty()
* \see Contains(udword entry)
* \return Self-Reference
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inline_ Container& Add(float entry)
{
// Resize if needed
if(mCurNbEntries==mMaxNbEntries) Resize();
// Add new entry
mEntries[mCurNbEntries++] = IR(entry);
return *this;
}
inline_ Container& Add(const float* entries, udword nb)
{
// Resize if needed
if(mCurNbEntries+nb>mMaxNbEntries) Resize(nb);
// Add new entry
CopyMemory(&mEntries[mCurNbEntries], entries, nb*sizeof(float));
mCurNbEntries+=nb;
return *this;
}
//! Add unique [slow]
inline_ Container& AddUnique(udword entry)
{
if(!Contains(entry)) Add(entry);
return *this;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Clears the container. All stored values are deleted, and it frees used ram.
* \see Reset()
* \return Self-Reference
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Container& Empty();
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Resets the container. Stored values are discarded but the buffer is kept so that further calls don't need resizing again.
* That's a kind of temporal coherence.
* \see Empty()
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inline_ void Reset()
{
// Avoid the write if possible
// ### CMOV
if(mCurNbEntries) mCurNbEntries = 0;
}
// HANDLE WITH CARE
inline_ void ForceSize(udword size)
{
mCurNbEntries = size;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Sets the initial size of the container. If it already contains something, it's discarded.
* \param nb [in] Number of entries
* \return true if success
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool SetSize(udword nb);
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Refits the container and get rid of unused bytes.
* \return true if success
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool Refit();
// Checks whether the container already contains a given value.
bool Contains(udword entry, udword* location=null) const;
// Deletes an entry - doesn't preserve insertion order.
bool Delete(udword entry);
// Deletes an entry - does preserve insertion order.
bool DeleteKeepingOrder(udword entry);
//! Deletes the very last entry.
inline_ void DeleteLastEntry() { if(mCurNbEntries) mCurNbEntries--; }
//! Deletes the entry whose index is given
inline_ void DeleteIndex(udword index) { mEntries[index] = mEntries[--mCurNbEntries]; }
// Helpers
Container& FindNext(udword& entry, FindMode find_mode=FIND_CLAMP);
Container& FindPrev(udword& entry, FindMode find_mode=FIND_CLAMP);
// Data access.
inline_ udword GetNbEntries() const { return mCurNbEntries; } //!< Returns the current number of entries.
inline_ udword GetEntry(udword i) const { return mEntries[i]; } //!< Returns ith entry
inline_ udword* GetEntries() const { return mEntries; } //!< Returns the list of entries.
inline_ udword GetFirst() const { return mEntries[0]; }
inline_ udword GetLast() const { return mEntries[mCurNbEntries-1]; }
// Growth control
inline_ float GetGrowthFactor() const { return mGrowthFactor; } //!< Returns the growth factor
inline_ void SetGrowthFactor(float growth) { mGrowthFactor = growth; } //!< Sets the growth factor
inline_ bool IsFull() const { return mCurNbEntries==mMaxNbEntries; } //!< Checks the container is full
inline_ BOOL IsNotEmpty() const { return mCurNbEntries; } //!< Checks the container is empty
//! Read-access as an array
inline_ udword operator[](udword i) const { ASSERT(i>=0 && i<mCurNbEntries); return mEntries[i]; }
//! Write-access as an array
inline_ udword& operator[](udword i) { ASSERT(i>=0 && i<mCurNbEntries); return mEntries[i]; }
// Stats
udword GetUsedRam() const;
//! Operator for "Container A = Container B"
//void operator = (const Container& object);
#ifdef CONTAINER_STATS
inline_ udword GetNbContainers() const { return mNbContainers; }
inline_ udword GetTotalBytes() const { return mUsedRam; }
private:
static udword mNbContainers; //!< Number of containers around
static udword mUsedRam; //!< Amount of bytes used by containers in the system
#endif
private:
// Resizing
bool Resize(udword needed=1);
// Data
udword mMaxNbEntries; //!< Maximum possible number of entries
udword mCurNbEntries; //!< Current number of entries
udword* mEntries; //!< List of entries
float mGrowthFactor; //!< Resize: new number of entries = old number * mGrowthFactor
};
#endif // __ICECONTAINER_H__