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IAssetService.cs
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* Adds IAssetService.GetCached() to allow asset fetching from the local cache only
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2010-04-08 12:31:44 -07:00 |
IAuthenticationService.cs
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* Added SetPassword to IAuthenticationService.
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2010-01-09 18:04:50 -08:00 |
IAuthorizationService.cs
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updated the IAuthorizationService interface so that a message is passed back and can be displayed at the client when an avatar is denied access to a region
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2009-09-16 10:04:07 -07:00 |
IAvatarService.cs
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Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight.
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2010-10-30 12:30:03 -07:00 |
IBasicProfileService.cs
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Stub out the Profile and Presence services
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2009-08-10 00:17:54 +01:00 |
IFreeswitchService.cs
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Implement a method to allow regions to query the gridwide Freeswitch
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2010-11-21 22:17:25 +00:00 |
IFriendsService.cs
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Fixed a typo in the Friends packaging (Pricipal -> Principal) that was making offline friendship offers fail in grids.
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2010-05-10 08:01:00 -07:00 |
IGatekeeperService.cs
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Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer.
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2010-08-19 18:55:30 -07:00 |
IGridService.cs
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Merge git://github.com/opensim/opensim into mantis5110
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2010-11-05 19:10:02 -07:00 |
IGridUserService.cs
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Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior
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2010-09-29 14:34:02 -07:00 |
IInventoryService.cs
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Fix bug in llGiveInventory() where items were disappearing on relog
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2010-08-23 23:16:48 +01:00 |
ILandService.cs
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Implement Scope ID lookup on GetLandData. Stacked regions were not handled
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2011-01-03 19:40:55 +00:00 |
ILibraryService.cs
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* Forgotten ILibraryService from yesterday
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2010-01-02 09:54:46 -08:00 |
ILoginService.cs
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Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there.
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2010-10-03 20:01:59 -07:00 |
IMapService.cs
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Removed RequestLandData from IGridService because it's already in another place.
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2009-09-11 13:08:43 -07:00 |
INeighbourService.cs
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Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules.
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2009-09-27 10:14:10 -07:00 |
IPresenceService.cs
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More cleaning on presence. Friends online/offline works again.
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2010-05-08 07:44:07 -07:00 |
ISimulationService.cs
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Plumb a code path for the entity transfer module to ask a destination scene
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2010-12-09 01:55:32 +00:00 |
IUserAccountService.cs
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minor: remove some compiler warnings
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2010-12-10 03:08:31 +00:00 |