OpenSimMirror/bin/assets
UbitUmarov 62f3892cd7 add a real transparent texure for default transparency and avatar alphas transparency. Asset 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 must be rempoved by hand from current regions cache (at bin/assetcache/3a3) and viewers cache clean 2020-01-12 21:29:25 +00:00
..
AnimationsAssetSet From: Alan Webb (alan_webb@us.ibm.com) 2008-10-20 18:11:05 +00:00
Avatar/Newruth
BodyPartsAssetSet Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake. 2011-09-16 21:43:58 +01:00
ClothingAssetSet
CollisionSoundsAssetSet add a sound 2018-11-30 22:03:30 +00:00
GesturesAssetSet From: Alan Webb (alan_webb@us.ibm.com) 2008-10-20 18:23:53 +00:00
LandmarksAssetSet
MyAssetSet * minor: Stop startup complaining about a missing MyAssetSet.xml all the time by creating a blank file 2008-11-28 21:12:20 +00:00
NotecardsAssetSet * elminate now pointless inv type fields from OpenSim library xml 2008-07-02 16:34:24 +00:00
ObjectsAssetSet
PhotosAssetSet
ScriptsAssetSet In library inventory, correct asset id for llSay example script 2014-01-10 20:51:28 +00:00
SoundsAssetSet
TexturesAssetSet add a real transparent texure for default transparency and avatar alphas transparency. Asset 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 must be rempoved by hand from current regions cache (at bin/assetcache/3a3) and viewers cache clean 2020-01-12 21:29:25 +00:00
AssetSets.xml Add collision sounds to the asset set 2012-06-07 23:35:08 +01:00
README.txt mantis 8585 change assets README 2019-08-31 15:36:18 +01:00

README.txt

README

This folder contains a collection of asset sets that should be loaded to assets server at startup
Each set has own folder, that contains a xml file, that defines all its assets, and the data files needed.
File AssetSets.xml lists all the sets to include

You can add more assets or sets. Use the provided ones as example


To add items with your assets to OpenSim Inventory library, you need to define them in folder 
bin/inventory. See that folder README file