OpenSimMirror/OpenSim/Framework/General/Types/RegionInfo.cs

305 lines
13 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Globalization;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Console;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class RegionInfo
{
public LLUUID SimUUID = new LLUUID();
public string RegionName = "";
public uint RegionLocX = 0;
public uint RegionLocY = 0;
public ulong RegionHandle = 0;
public string DataStore = "";
public bool isSandbox = false;
public LLUUID MasterAvatarAssignedUUID = new LLUUID();
public string MasterAvatarFirstName = "";
public string MasterAvatarLastName = "";
public string MasterAvatarSandboxPassword = "";
/// <summary>
/// Port used for listening (TCP and UDP)
/// </summary>
/// <remarks>Seperate TCP and UDP</remarks>
public int CommsIPListenPort = 0;
/// <summary>
/// Address used for internal listening (default: 0.0.0.0?)
/// </summary>
public string CommsIPListenAddr = "";
/// <summary>
/// Address used for external addressing (DNS or IP)
/// </summary>
public string CommsExternalAddress = "";
public EstateSettings estateSettings;
public RegionInfo()
{
estateSettings = new EstateSettings();
}
public void InitConfig(bool sandboxMode, IGenericConfig configData)
{
this.isSandbox = sandboxMode;
try
{
// Sim UUID
string attri = "";
attri = configData.GetAttribute("SimUUID");
if (attri == "")
{
this.SimUUID = LLUUID.Random();
configData.SetAttribute("SimUUID", this.SimUUID.ToString());
}
else
{
this.SimUUID = new LLUUID(attri);
}
// Sim name
attri = "";
attri = configData.GetAttribute("SimName");
if (attri == "")
{
this.RegionName = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Name", "OpenSim test");
configData.SetAttribute("SimName", this.RegionName);
}
else
{
this.RegionName = attri;
}
// Sim/Grid location X
attri = "";
attri = configData.GetAttribute("SimLocationX");
if (attri == "")
{
string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid Location X", "997");
configData.SetAttribute("SimLocationX", location);
this.RegionLocX = (uint)Convert.ToUInt32(location);
}
else
{
this.RegionLocX = (uint)Convert.ToUInt32(attri);
}
// Sim/Grid location Y
attri = "";
attri = configData.GetAttribute("SimLocationY");
if (attri == "")
{
string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid Location Y", "996");
configData.SetAttribute("SimLocationY", location);
this.RegionLocY = (uint)Convert.ToUInt32(location);
}
else
{
this.RegionLocY = (uint)Convert.ToUInt32(attri);
}
// Local storage datastore
attri = "";
attri = configData.GetAttribute("Datastore");
if (attri == "")
{
string datastore = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Filename for local storage", "localworld.yap");
configData.SetAttribute("Datastore", datastore);
this.DataStore = datastore;
}
else
{
this.DataStore = attri;
}
//Sim Listen Port
attri = "";
attri = configData.GetAttribute("SimListenPort");
if (attri == "")
{
string port = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("UDP port for client connections", "9000");
configData.SetAttribute("SimListenPort", port);
this.CommsIPListenPort = Convert.ToInt32(port);
}
else
{
this.CommsIPListenPort = Convert.ToInt32(attri);
}
//Sim Listen Address
attri = "";
attri = configData.GetAttribute("SimListenAddress");
if (attri == "")
{
this.CommsIPListenAddr = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("IP Address to listen on for client connections", "0.0.0.0");
configData.SetAttribute("SimListenAddress", this.CommsIPListenAddr);
}
else
{
// Probably belongs elsewhere, but oh well.
if (attri.Trim().StartsWith("SYSTEMIP"))
{
string localhostname = System.Net.Dns.GetHostName();
System.Net.IPAddress[] ips = System.Net.Dns.GetHostAddresses(localhostname);
try
{
this.CommsIPListenAddr = "0.0.0.0"; // Incase a IPv4 address isnt found
foreach (System.Net.IPAddress ip in ips)
{
if (ip.AddressFamily.ToString() == System.Net.Sockets.ProtocolFamily.InterNetwork.ToString())
{
this.CommsIPListenAddr = ip.ToString();
break;
}
}
}
catch (Exception e)
{
e.ToString();
this.CommsIPListenAddr = "0.0.0.0"; // Use the default if we fail
}
}
else
{
this.CommsIPListenAddr = attri;
}
}
// Sim External Address
attri = "";
attri = configData.GetAttribute("SimExternalAddress");
if (attri == "")
{
this.CommsExternalAddress = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("IP or DNS address to send external clients to", "localhost");
configData.SetAttribute("SimExternalAddress", this.CommsExternalAddress);
}
else
{
this.CommsExternalAddress = attri;
}
attri = "";
attri = configData.GetAttribute("TerrainFile");
if (attri == "")
{
this.estateSettings.terrainFile = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32");
configData.SetAttribute("TerrainFile", this.estateSettings.terrainFile);
}
else
{
this.estateSettings.terrainFile = attri;
}
attri = "";
attri = configData.GetAttribute("TerrainMultiplier");
if (attri == "")
{
string re = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0");
this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture);
configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString());
}
else
{
this.estateSettings.terrainMultiplier = Convert.ToDouble(attri);
}
attri = "";
attri = configData.GetAttribute("MasterAvatarFirstName");
if (attri == "")
{
this.MasterAvatarFirstName = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("First name of Master Avatar (Land and Region Owner)", "Test");
configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName);
}
else
{
this.MasterAvatarFirstName = attri;
}
attri = "";
attri = configData.GetAttribute("MasterAvatarLastName");
if (attri == "")
{
this.MasterAvatarLastName = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Last name of Master Avatar (Land and Region Owner)", "User");
configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName);
}
else
{
this.MasterAvatarLastName = attri;
}
if (isSandbox) //Sandbox Mode Specific Settings
{
attri = "";
attri = configData.GetAttribute("MasterAvatarSandboxPassword");
if (attri == "")
{
this.MasterAvatarSandboxPassword = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Password of Master Avatar (Needed for sandbox mode account creation only)", "test");
//Should I store this?
configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword);
}
else
{
this.MasterAvatarSandboxPassword = attri;
}
}
this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
configData.Commit();
}
catch (Exception e)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString());
}
OpenSim.Framework.Console.MainLog.Instance.Verbose("Sim settings loaded:");
OpenSim.Framework.Console.MainLog.Instance.Verbose( "UUID: " + this.SimUUID.ToStringHyphenated());
OpenSim.Framework.Console.MainLog.Instance.Verbose( "Name: " + this.RegionName);
OpenSim.Framework.Console.MainLog.Instance.Verbose( "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
OpenSim.Framework.Console.MainLog.Instance.Verbose( "Region Handle: " + this.RegionHandle.ToString());
OpenSim.Framework.Console.MainLog.Instance.Verbose( "Listening on IP: " + this.CommsIPListenAddr + ":" + this.CommsIPListenPort);
OpenSim.Framework.Console.MainLog.Instance.Verbose( "Sandbox Mode? " + isSandbox.ToString());
}
}
}