150 lines
4.9 KiB
C#
150 lines
4.9 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
namespace OpenSim.Framework
|
|
{
|
|
public class ConfigSettings
|
|
{
|
|
private string m_physicsEngine;
|
|
|
|
public string PhysicsEngine
|
|
{
|
|
get { return m_physicsEngine; }
|
|
set { m_physicsEngine = value; }
|
|
}
|
|
private string m_meshEngineName;
|
|
|
|
public string MeshEngineName
|
|
{
|
|
get { return m_meshEngineName; }
|
|
set { m_meshEngineName = value; }
|
|
}
|
|
|
|
private bool m_see_into_region_from_neighbor;
|
|
|
|
public bool See_into_region_from_neighbor
|
|
{
|
|
get { return m_see_into_region_from_neighbor; }
|
|
set { m_see_into_region_from_neighbor = value; }
|
|
}
|
|
|
|
private string m_storageDll;
|
|
|
|
public string StorageDll
|
|
{
|
|
get { return m_storageDll; }
|
|
set { m_storageDll = value; }
|
|
}
|
|
|
|
private string m_clientstackDll;
|
|
|
|
public string ClientstackDll
|
|
{
|
|
get { return m_clientstackDll; }
|
|
set { m_clientstackDll = value; }
|
|
}
|
|
|
|
private bool m_physicalPrim;
|
|
|
|
public bool PhysicalPrim
|
|
{
|
|
get { return m_physicalPrim; }
|
|
set { m_physicalPrim = value; }
|
|
}
|
|
|
|
private bool m_standaloneAuthenticate = false;
|
|
|
|
public bool StandaloneAuthenticate
|
|
{
|
|
get { return m_standaloneAuthenticate; }
|
|
set { m_standaloneAuthenticate = value; }
|
|
}
|
|
|
|
private string m_standaloneWelcomeMessage = null;
|
|
|
|
public string StandaloneWelcomeMessage
|
|
{
|
|
get { return m_standaloneWelcomeMessage; }
|
|
set { m_standaloneWelcomeMessage = value; }
|
|
}
|
|
|
|
private string m_standaloneInventoryPlugin;
|
|
|
|
public string StandaloneInventoryPlugin
|
|
{
|
|
get { return m_standaloneInventoryPlugin; }
|
|
set { m_standaloneInventoryPlugin = value; }
|
|
}
|
|
|
|
private string m_standaloneUserPlugin;
|
|
|
|
public string StandaloneUserPlugin
|
|
{
|
|
get { return m_standaloneUserPlugin; }
|
|
set { m_standaloneUserPlugin = value; }
|
|
}
|
|
|
|
private string m_standaloneInventorySource;
|
|
|
|
public string StandaloneInventorySource
|
|
{
|
|
get { return m_standaloneInventorySource; }
|
|
set { m_standaloneInventorySource = value; }
|
|
}
|
|
|
|
private string m_standaloneUserSource;
|
|
|
|
public string StandaloneUserSource
|
|
{
|
|
get { return m_standaloneUserSource; }
|
|
set { m_standaloneUserSource = value; }
|
|
}
|
|
|
|
protected string m_librariesXMLFile;
|
|
public string LibrariesXMLFile
|
|
{
|
|
get
|
|
{
|
|
return m_librariesXMLFile;
|
|
}
|
|
set
|
|
{
|
|
m_librariesXMLFile = value;
|
|
}
|
|
}
|
|
|
|
public const uint DefaultAssetServerHttpPort = 8003;
|
|
public const uint DefaultRegionHttpPort = 9000;
|
|
public const uint DefaultUserServerHttpPort = 8002;
|
|
public const bool DefaultUserServerHttpSSL = false;
|
|
public const uint DefaultMessageServerHttpPort = 8006;
|
|
public const bool DefaultMessageServerHttpSSL = false;
|
|
public const uint DefaultGridServerHttpPort = 8003;
|
|
public const uint DefaultInventoryServerHttpPort = 8003;
|
|
}
|
|
}
|