OpenSimMirror/bin/inventory
Justin Clark-Casey (justincc) 667b54f5a2 Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default).
Library items always need the same permissions, so it doesn't make sense to load them from the xml files.  This just opens the door to permissions mistakes.
2011-07-23 01:59:14 +01:00
..
AnimationsLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
BodyPartsLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
ClothingLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
GesturesLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
LandmarksLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
NotecardsLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
ObjectsLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
OpenSimLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
PhotosLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
ScriptsLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
SoundsLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
TexturesLibrary Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default). 2011-07-23 01:59:14 +01:00
Libraries.xml Mantis#1992. Thank you kindly, ChrisDown for a patch that: 2008-08-18 14:31:54 +00:00
README.txt Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files. Additional library folders and items can be added in a separate 2007-12-31 23:20:49 +00:00

README.txt

README

Folders and items which will appear in the standard common library for all
avatars can be configured here.  The root folder (currently called OpenSim
Library) is hardcoded, but you can add your own configuration of folders and
items directly beneath this, in addition to (or instead of) the contents of the 
default OpenSim library.

To add a new library, edit Libraries.xml.  The entry in here needs to point to
two further xml files, one which details your library inventory folders and another
which details your library inventory items.  Each inventory item will need to be
associated with an asset.  Assets are configured separately in the bin/assets
directory.

If you are running in grid mode, any library you add must be present in both 
your grid servers installation and in
every region installation, otherwise library items will fail in the regions
where the inventory configuration is not present.  The reasons for this are historical
and will probably be lifted in a future revision.

Files in the attic directory are currently unused.