OpenSimMirror/OpenSim/Region/CoreModules/World
Justin Clark-Casey (justincc) a671c06ee5 Correct mistake in parsing 'show object pos' and similar pos commands where the 'to' text would be treat as the end vector rather than discarded.
Before this, the commands still work but the help text is wrong - one has to leave out the 'to' in stating the vectors
2013-02-20 22:09:33 +00:00
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Access Another 11 modules' directions moved out of .addin.xml 2012-11-13 08:36:44 -08:00
Archiver Add regression test TestSaveNonRootFolderToIar 2013-02-16 00:26:21 +00:00
Cloud Another 21 modules' directives moved out of .addin.xml 2012-11-13 08:27:51 -08:00
Estate Fix issue where the "set terrain texture" console command did not tell the viewers that textures had updated (hence they did not display the changes). 2013-01-26 04:27:01 +00:00
Land Fixed: the AvatarEnteringNewParcel event wasn't triggered in some cases 2013-01-02 23:00:23 +00:00
LegacyMap Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set. Do more informative warn instead. 2013-02-02 00:59:26 +00:00
LightShare Cleanup on region modules: gave short node id's to all of them. 2012-11-12 18:08:02 -08:00
Media/Moap minor: Fix more compiler warnings in CoreModules tests by properly overriding OpenSimTestCase.SetUp() 2012-12-05 23:44:12 +00:00
Objects Correct mistake in parsing 'show object pos' and similar pos commands where the 'to' text would be treat as the end vector rather than discarded. 2013-02-20 22:09:33 +00:00
Permissions One more module converted: PermissionsModule. 2012-11-11 15:59:09 -08:00
Region minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer. 2012-11-23 03:05:30 +00:00
Serialiser Added unit tests for Dynamic Attributes 2013-01-25 04:03:30 +00:00
Sound Fix sounds so that they play from inventory after teleport rather than only on initial login region. 2012-12-13 01:03:35 +00:00
Sun Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky) 2013-01-02 23:16:24 +00:00
Terrain minor: Change channel digger replacement message in TerrainModule to Info from Warn. 2013-01-03 00:03:29 +00:00
Vegetation Another 21 modules' directives moved out of .addin.xml 2012-11-13 08:27:51 -08:00
Warp3DMap Another 10 modules' directives moved from .addin.xml 2012-11-12 21:14:58 -08:00
Wind minor: remove some mono compiler warnings 2012-11-23 04:08:17 +00:00
WorldMap Following on from 4f982596, launch map name requests on an async thread from LLClientView directly. 2012-11-15 03:04:46 +00:00