OpenSimMirror/OpenSim/Framework/Servers/HttpServer/OSHttpServer/BodyEventArgs.cs

55 lines
1.7 KiB
C#

using System;
namespace OSHttpServer.Parser
{
/// <summary>
/// Arguments used when more body bytes have come.
/// </summary>
public class BodyEventArgs : EventArgs
{
/// <summary>
/// Initializes a new instance of the <see cref="BodyEventArgs"/> class.
/// </summary>
/// <param name="buffer">buffer that contains the received bytes.</param>
/// <param name="offset">offset in buffer where to start processing.</param>
/// <param name="count">number of bytes from <paramref name="offset"/> that should be parsed.</param>
public BodyEventArgs(byte[] buffer, int offset, int count)
{
Buffer = buffer;
Offset = offset;
Count = count;
}
/// <summary>
/// Initializes a new instance of the <see cref="BodyEventArgs"/> class.
/// </summary>
public BodyEventArgs()
{
}
/// <summary>
/// Gets or sets buffer that contains the received bytes.
/// </summary>
public byte[] Buffer { get; set; }
/*
/// <summary>
/// Gets or sets number of bytes used by the request.
/// </summary>
public int BytesUsed { get; set; }
*/
/// <summary>
/// Gets or sets number of bytes from <see cref="Offset"/> that should be parsed.
/// </summary>
public int Count { get; set; }
/*
/// <summary>
/// Gets or sets whether the body is complete.
/// </summary>
public bool IsBodyComplete { get; set; }
*/
/// <summary>
/// Gets or sets offset in buffer where to start processing.
/// </summary>
public int Offset { get; set; }
}
}