OpenSimMirror/OpenSim/Framework/Servers/HttpServer/OSHttpServer/ClientAcceptedEventArgs.cs

51 lines
1.2 KiB
C#

using System;
using System.Net.Sockets;
namespace OSHttpServer
{
/// <summary>
/// Invoked when a client have been accepted by the <see cref="OSHttpListener"/>
/// </summary>
/// <remarks>
/// Can be used to revoke incoming connections
/// </remarks>
public class ClientAcceptedEventArgs : EventArgs
{
private readonly Socket _socket;
private bool _revoke;
/// <summary>
/// Initializes a new instance of the <see cref="ClientAcceptedEventArgs"/> class.
/// </summary>
/// <param name="socket">The socket.</param>
public ClientAcceptedEventArgs(Socket socket)
{
_socket = socket;
}
/// <summary>
/// Accepted socket.
/// </summary>
public Socket Socket
{
get { return _socket; }
}
/// <summary>
/// Client should be revoked.
/// </summary>
public bool Revoked
{
get { return _revoke; }
}
/// <summary>
/// Client may not be handled.
/// </summary>
public void Revoke()
{
_revoke = true;
}
}
}