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Hypergrid
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* Remove compiler warnings
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2009-03-19 21:16:02 +00:00 |
Scripting
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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2009-02-22 20:52:55 +00:00 |
Tests
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* Fix single item iar saving
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2009-03-27 18:53:11 +00:00 |
Types
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* remove now unused serialization code
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2009-03-05 18:36:37 +00:00 |
Animation.cs
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A few updates necessary for load balancer.
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2009-02-25 00:32:26 +00:00 |
AnimationSet.cs
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A few updates necessary for load balancer.
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2009-02-25 00:32:26 +00:00 |
AsyncSceneObjectGroupDeleter.cs
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* optimized usings.
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2009-02-12 09:53:12 +00:00 |
AvatarAnimations.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
BinBVHAnimation.cs
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* minor: remove some mono compiler warnings
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2009-03-09 19:58:39 +00:00 |
ChildAgentDataUpdate.cs
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Root agent retrieval via http/REST. This is a pull, the caller gets the agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods.
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2009-03-23 02:37:19 +00:00 |
EntityBase.cs
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* remove now unused serialization code
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2009-03-05 18:36:37 +00:00 |
EntityManager.cs
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* optimized usings.
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2009-02-12 09:53:12 +00:00 |
EventManager.cs
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Thank you, mcortez, for a patch that fixes a number of long standing
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2009-03-13 23:45:02 +00:00 |
ReturnInfo.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
Scene.Inventory.cs
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Thank you, dslake, for a patch that fixes passing the start param to scripts
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2009-03-25 11:05:01 +00:00 |
Scene.PacketHandlers.cs
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* Replace some string to byte conversions for object/item name/description fields with the LLUtil function that prevents the max string size from being breached
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2009-03-05 19:32:27 +00:00 |
Scene.Permissions.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
Scene.cs
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* refactor: call some EventManager triggers directly rather than through scene
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2009-03-27 20:41:35 +00:00 |
SceneBase.cs
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* refactor: remove AssetCache field hanging off Scene
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2009-02-16 19:15:16 +00:00 |
SceneCommunicationService.cs
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* minor: remove compiler warning
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2009-03-17 21:20:58 +00:00 |
SceneGraph.cs
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Change DropObject to public. Fixes Mantis #3314
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2009-03-20 13:57:22 +00:00 |
SceneManager.cs
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Add check in SceneManager to stop opensim.exe crashing if no regions/scenes were loaded.
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2009-02-26 15:06:27 +00:00 |
SceneObjectGroup.Inventory.cs
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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2009-02-22 20:52:55 +00:00 |
SceneObjectGroup.cs
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* refactor: call some EventManager triggers directly rather than through scene
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2009-03-27 20:41:35 +00:00 |
SceneObjectPart.cs
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* This updates LibOMV to the current release 0.6.0 on March 19 2009
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2009-03-27 22:13:09 +00:00 |
SceneObjectPartInventory.cs
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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2009-02-22 20:52:55 +00:00 |
ScenePresence.cs
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* Remove redundancies in ScenePresence
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2009-03-28 02:41:51 +00:00 |
SceneXmlLoader.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
SimStatsReporter.cs
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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2009-02-22 20:52:55 +00:00 |
TerrainChannel.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
TerrainUtil.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
UndoState.cs
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This changeset is the step 1 of 2 in refactoring
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2009-02-06 16:55:34 +00:00 |
UuidGatherer.cs
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* minor: remove load oar logging I accidentally left in a few commits ago
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2009-03-24 21:05:20 +00:00 |