OpenSimMirror/OpenSim/Region/Framework/Scenes
Teravus Ovares 67be0213d4 * Remove redundancies in ScenePresence 2009-03-28 02:41:51 +00:00
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Hypergrid * Remove compiler warnings 2009-03-19 21:16:02 +00:00
Scripting Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: 2009-02-22 20:52:55 +00:00
Tests * Fix single item iar saving 2009-03-27 18:53:11 +00:00
Types * remove now unused serialization code 2009-03-05 18:36:37 +00:00
Animation.cs A few updates necessary for load balancer. 2009-02-25 00:32:26 +00:00
AnimationSet.cs A few updates necessary for load balancer. 2009-02-25 00:32:26 +00:00
AsyncSceneObjectGroupDeleter.cs * optimized usings. 2009-02-12 09:53:12 +00:00
AvatarAnimations.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
BinBVHAnimation.cs * minor: remove some mono compiler warnings 2009-03-09 19:58:39 +00:00
ChildAgentDataUpdate.cs Root agent retrieval via http/REST. This is a pull, the caller gets the agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods. 2009-03-23 02:37:19 +00:00
EntityBase.cs * remove now unused serialization code 2009-03-05 18:36:37 +00:00
EntityManager.cs * optimized usings. 2009-02-12 09:53:12 +00:00
EventManager.cs Thank you, mcortez, for a patch that fixes a number of long standing 2009-03-13 23:45:02 +00:00
ReturnInfo.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
Scene.Inventory.cs Thank you, dslake, for a patch that fixes passing the start param to scripts 2009-03-25 11:05:01 +00:00
Scene.PacketHandlers.cs * Replace some string to byte conversions for object/item name/description fields with the LLUtil function that prevents the max string size from being breached 2009-03-05 19:32:27 +00:00
Scene.Permissions.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
Scene.cs * refactor: call some EventManager triggers directly rather than through scene 2009-03-27 20:41:35 +00:00
SceneBase.cs * refactor: remove AssetCache field hanging off Scene 2009-02-16 19:15:16 +00:00
SceneCommunicationService.cs * minor: remove compiler warning 2009-03-17 21:20:58 +00:00
SceneGraph.cs Change DropObject to public. Fixes Mantis #3314 2009-03-20 13:57:22 +00:00
SceneManager.cs Add check in SceneManager to stop opensim.exe crashing if no regions/scenes were loaded. 2009-02-26 15:06:27 +00:00
SceneObjectGroup.Inventory.cs Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: 2009-02-22 20:52:55 +00:00
SceneObjectGroup.cs * refactor: call some EventManager triggers directly rather than through scene 2009-03-27 20:41:35 +00:00
SceneObjectPart.cs * This updates LibOMV to the current release 0.6.0 on March 19 2009 2009-03-27 22:13:09 +00:00
SceneObjectPartInventory.cs Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: 2009-02-22 20:52:55 +00:00
ScenePresence.cs * Remove redundancies in ScenePresence 2009-03-28 02:41:51 +00:00
SceneXmlLoader.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
SimStatsReporter.cs Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: 2009-02-22 20:52:55 +00:00
TerrainChannel.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
TerrainUtil.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
UndoState.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
UuidGatherer.cs * minor: remove load oar logging I accidentally left in a few commits ago 2009-03-24 21:05:20 +00:00