655 lines
29 KiB
C#
655 lines
29 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
|
|
using OpenSim.Framework;
|
|
using OpenSim.Framework.Client;
|
|
using OpenSim.Region.Framework.Interfaces;
|
|
using OpenSim.Region.Framework.Scenes;
|
|
using OpenSim.Services.Connectors.Hypergrid;
|
|
using OpenSim.Services.Interfaces;
|
|
using OpenSim.Server.Base;
|
|
|
|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
|
|
|
using OpenMetaverse;
|
|
using log4net;
|
|
using Nini.Config;
|
|
using Mono.Addins;
|
|
|
|
namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|
{
|
|
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGEntityTransferModule")]
|
|
public class HGEntityTransferModule
|
|
: EntityTransferModule, INonSharedRegionModule, IEntityTransferModule, IUserAgentVerificationModule
|
|
{
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
private int m_levelHGTeleport = 0;
|
|
|
|
private GatekeeperServiceConnector m_GatekeeperConnector;
|
|
private IUserAgentService m_UAS;
|
|
|
|
protected bool m_RestrictAppearanceAbroad;
|
|
protected string m_AccountName;
|
|
protected List<AvatarAppearance> m_ExportedAppearances;
|
|
protected List<AvatarAttachment> m_Attachs;
|
|
|
|
protected List<AvatarAppearance> ExportedAppearance
|
|
{
|
|
get
|
|
{
|
|
if (m_ExportedAppearances != null)
|
|
return m_ExportedAppearances;
|
|
|
|
m_ExportedAppearances = new List<AvatarAppearance>();
|
|
m_Attachs = new List<AvatarAttachment>();
|
|
|
|
string[] names = m_AccountName.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
|
|
|
|
foreach (string name in names)
|
|
{
|
|
string[] parts = name.Trim().Split();
|
|
if (parts.Length != 2)
|
|
{
|
|
m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Wrong user account name format {0}. Specify 'First Last'", name);
|
|
return null;
|
|
}
|
|
UserAccount account = Scene.UserAccountService.GetUserAccount(UUID.Zero, parts[0], parts[1]);
|
|
if (account == null)
|
|
{
|
|
m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Unknown account {0}", m_AccountName);
|
|
return null;
|
|
}
|
|
AvatarAppearance a = Scene.AvatarService.GetAppearance(account.PrincipalID);
|
|
if (a != null)
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Successfully retrieved appearance for {0}", name);
|
|
|
|
foreach (AvatarAttachment att in a.GetAttachments())
|
|
{
|
|
InventoryItemBase item = new InventoryItemBase(att.ItemID, account.PrincipalID);
|
|
item = Scene.InventoryService.GetItem(item);
|
|
if (item != null)
|
|
a.SetAttachment(att.AttachPoint, att.ItemID, item.AssetID);
|
|
else
|
|
m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Unable to retrieve item {0} from inventory {1}", att.ItemID, name);
|
|
}
|
|
|
|
m_ExportedAppearances.Add(a);
|
|
m_Attachs.AddRange(a.GetAttachments());
|
|
}
|
|
|
|
return m_ExportedAppearances;
|
|
}
|
|
}
|
|
|
|
#region ISharedRegionModule
|
|
|
|
public override string Name
|
|
{
|
|
get { return "HGEntityTransferModule"; }
|
|
}
|
|
|
|
public override void Initialise(IConfigSource source)
|
|
{
|
|
IConfig moduleConfig = source.Configs["Modules"];
|
|
|
|
if (moduleConfig != null)
|
|
{
|
|
string name = moduleConfig.GetString("EntityTransferModule", "");
|
|
if (name == Name)
|
|
{
|
|
IConfig transferConfig = source.Configs["EntityTransfer"];
|
|
if (transferConfig != null)
|
|
{
|
|
m_levelHGTeleport = transferConfig.GetInt("LevelHGTeleport", 0);
|
|
|
|
m_RestrictAppearanceAbroad = transferConfig.GetBoolean("RestrictAppearanceAbroad", false);
|
|
if (m_RestrictAppearanceAbroad)
|
|
{
|
|
m_AccountName = transferConfig.GetString("AccountForAppearance", string.Empty);
|
|
if (m_AccountName == string.Empty)
|
|
m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: RestrictAppearanceAbroad is on, but no account has been given for avatar appearance!");
|
|
}
|
|
}
|
|
|
|
InitialiseCommon(source);
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void AddRegion(Scene scene)
|
|
{
|
|
base.AddRegion(scene);
|
|
|
|
if (m_Enabled)
|
|
{
|
|
scene.RegisterModuleInterface<IUserAgentVerificationModule>(this);
|
|
//scene.EventManager.OnIncomingSceneObject += OnIncomingSceneObject;
|
|
|
|
m_incomingSceneObjectEngine.Start();
|
|
}
|
|
}
|
|
|
|
protected override void OnNewClient(IClientAPI client)
|
|
{
|
|
client.OnTeleportHomeRequest += TriggerTeleportHome;
|
|
client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
|
|
client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed);
|
|
}
|
|
|
|
public override void RegionLoaded(Scene scene)
|
|
{
|
|
base.RegionLoaded(scene);
|
|
|
|
if (m_Enabled)
|
|
{
|
|
m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService);
|
|
m_UAS = scene.RequestModuleInterface<IUserAgentService>();
|
|
if (m_UAS == null)
|
|
m_UAS = new UserAgentServiceConnector(m_ThisHomeURI);
|
|
|
|
}
|
|
}
|
|
|
|
public override void RemoveRegion(Scene scene)
|
|
{
|
|
base.RemoveRegion(scene);
|
|
|
|
if (m_Enabled)
|
|
{
|
|
scene.UnregisterModuleInterface<IUserAgentVerificationModule>(this);
|
|
m_incomingSceneObjectEngine.Stop();
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region HG overrides of IEntityTransferModule
|
|
|
|
protected override GridRegion GetFinalDestination(GridRegion region, UUID agentID, string agentHomeURI, out string message)
|
|
{
|
|
int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, region.RegionID);
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: region {0} flags: {1}", region.RegionName, flags);
|
|
message = null;
|
|
|
|
if ((flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0)
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Destination region is hyperlink");
|
|
GridRegion real_destination = m_GatekeeperConnector.GetHyperlinkRegion(region, region.RegionID, agentID, agentHomeURI, out message);
|
|
if (real_destination != null)
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: GetFinalDestination: ServerURI={0}", real_destination.ServerURI);
|
|
else
|
|
m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: GetHyperlinkRegion of region {0} from Gatekeeper {1} failed: {2}", region.RegionID, region.ServerURI, message);
|
|
return real_destination;
|
|
}
|
|
|
|
return region;
|
|
}
|
|
|
|
protected override bool NeedsClosing(float drawdist, uint oldRegionX, uint newRegionX, uint oldRegionY, uint newRegionY, GridRegion reg)
|
|
{
|
|
if (base.NeedsClosing(drawdist, oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
|
|
return true;
|
|
|
|
int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID);
|
|
if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
protected override void AgentHasMovedAway(ScenePresence sp, bool logout)
|
|
{
|
|
base.AgentHasMovedAway(sp, logout);
|
|
if (logout)
|
|
{
|
|
// Log them out of this grid
|
|
Scene.PresenceService.LogoutAgent(sp.ControllingClient.SessionId);
|
|
string userId = Scene.UserManagementModule.GetUserUUI(sp.UUID);
|
|
Scene.GridUserService.LoggedOut(userId, UUID.Zero, Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
|
|
}
|
|
}
|
|
|
|
protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout)
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: CreateAgent {0} {1}", reg.ServerURI, finalDestination.ServerURI);
|
|
reason = string.Empty;
|
|
logout = false;
|
|
int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID);
|
|
if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0)
|
|
{
|
|
// this user is going to another grid
|
|
// for local users, check if HyperGrid teleport is allowed, based on user level
|
|
if (Scene.UserManagementModule.IsLocalGridUser(sp.UUID) && sp.UserLevel < m_levelHGTeleport)
|
|
{
|
|
m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Unable to HG teleport agent due to insufficient UserLevel.");
|
|
reason = "Hypergrid teleport not allowed";
|
|
return false;
|
|
}
|
|
|
|
if (agentCircuit.ServiceURLs.ContainsKey("HomeURI"))
|
|
{
|
|
string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString();
|
|
IUserAgentService connector;
|
|
|
|
if (userAgentDriver.Equals(m_ThisHomeURI) && m_UAS != null)
|
|
connector = m_UAS;
|
|
else
|
|
connector = new UserAgentServiceConnector(userAgentDriver);
|
|
|
|
GridRegion source = new GridRegion(Scene.RegionInfo);
|
|
source.RawServerURI = m_GatekeeperURI;
|
|
|
|
bool success = connector.LoginAgentToGrid(source, agentCircuit, reg, finalDestination, false, out reason);
|
|
logout = success; // flag for later logout from this grid; this is an HG TP
|
|
|
|
if (success)
|
|
sp.Scene.EventManager.TriggerTeleportStart(sp.ControllingClient, reg, finalDestination, teleportFlags, logout);
|
|
|
|
return success;
|
|
}
|
|
else
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent does not have a HomeURI address");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout);
|
|
}
|
|
|
|
protected override bool ValidateGenericConditions(ScenePresence sp, GridRegion reg, GridRegion finalDestination, uint teleportFlags, out string reason)
|
|
{
|
|
reason = "Please wear your grid's allowed appearance before teleporting to another grid";
|
|
if (!m_RestrictAppearanceAbroad)
|
|
return true;
|
|
|
|
// The rest is only needed for controlling appearance
|
|
|
|
int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID);
|
|
if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Framework.RegionFlags.Hyperlink) != 0)
|
|
{
|
|
// this user is going to another grid
|
|
if (Scene.UserManagementModule.IsLocalGridUser(sp.UUID))
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: RestrictAppearanceAbroad is ON. Checking generic appearance");
|
|
|
|
// Check wearables
|
|
for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
|
|
{
|
|
for (int j = 0; j < sp.Appearance.Wearables[i].Count; j++)
|
|
{
|
|
if (sp.Appearance.Wearables[i] == null)
|
|
continue;
|
|
|
|
bool found = false;
|
|
foreach (AvatarAppearance a in ExportedAppearance)
|
|
if (a.Wearables[i] != null)
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (!found)
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Wearable not allowed to go outside {0}", i);
|
|
return false;
|
|
}
|
|
|
|
found = false;
|
|
foreach (AvatarAppearance a in ExportedAppearance)
|
|
if (sp.Appearance.Wearables[i][j].AssetID == a.Wearables[i][j].AssetID)
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (!found)
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Wearable not allowed to go outside {0}", i);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check attachments
|
|
foreach (AvatarAttachment att in sp.Appearance.GetAttachments())
|
|
{
|
|
bool found = false;
|
|
foreach (AvatarAttachment att2 in m_Attachs)
|
|
{
|
|
if (att2.AssetID == att.AssetID)
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!found)
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Attachment not allowed to go outside {0}", att.AttachPoint);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
reason = string.Empty;
|
|
return true;
|
|
}
|
|
|
|
|
|
//protected override bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agentData, ScenePresence sp)
|
|
//{
|
|
// int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID);
|
|
// if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0)
|
|
// {
|
|
// // this user is going to another grid
|
|
// if (m_RestrictAppearanceAbroad && Scene.UserManagementModule.IsLocalGridUser(agentData.AgentID))
|
|
// {
|
|
// // We need to strip the agent off its appearance
|
|
// m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: RestrictAppearanceAbroad is ON. Sending generic appearance");
|
|
|
|
// // Delete existing npc attachments
|
|
// Scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, false);
|
|
|
|
// // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet since it doesn't transfer attachments
|
|
// AvatarAppearance newAppearance = new AvatarAppearance(ExportedAppearance, true);
|
|
// sp.Appearance = newAppearance;
|
|
|
|
// // Rez needed npc attachments
|
|
// Scene.AttachmentsModule.RezAttachments(sp);
|
|
|
|
|
|
// IAvatarFactoryModule module = Scene.RequestModuleInterface<IAvatarFactoryModule>();
|
|
// //module.SendAppearance(sp.UUID);
|
|
// module.RequestRebake(sp, false);
|
|
|
|
// Scene.AttachmentsModule.CopyAttachments(sp, agentData);
|
|
// agentData.Appearance = sp.Appearance;
|
|
// }
|
|
// }
|
|
|
|
// foreach (AvatarAttachment a in agentData.Appearance.GetAttachments())
|
|
// m_log.DebugFormat("[XXX]: {0}-{1}", a.ItemID, a.AssetID);
|
|
|
|
|
|
// return base.UpdateAgent(reg, finalDestination, agentData, sp);
|
|
//}
|
|
|
|
public override void TriggerTeleportHome(UUID id, IClientAPI client)
|
|
{
|
|
TeleportHome(id, client);
|
|
}
|
|
|
|
public override bool TeleportHome(UUID id, IClientAPI client)
|
|
{
|
|
m_log.DebugFormat(
|
|
"[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId);
|
|
|
|
// Let's find out if this is a foreign user or a local user
|
|
IUserManagement uMan = Scene.RequestModuleInterface<IUserManagement>();
|
|
if (uMan != null && uMan.IsLocalGridUser(id))
|
|
{
|
|
// local grid user
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local");
|
|
return base.TeleportHome(id, client);
|
|
}
|
|
|
|
// Foreign user wants to go home
|
|
//
|
|
AgentCircuitData aCircuit = ((Scene)(client.Scene)).AuthenticateHandler.GetAgentCircuitData(client.CircuitCode);
|
|
if (aCircuit == null || (aCircuit != null && !aCircuit.ServiceURLs.ContainsKey("HomeURI")))
|
|
{
|
|
client.SendTeleportFailed("Your information has been lost");
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information");
|
|
return false;
|
|
}
|
|
|
|
IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString());
|
|
Vector3 position = Vector3.UnitY, lookAt = Vector3.UnitY;
|
|
|
|
GridRegion finalDestination = null;
|
|
try
|
|
{
|
|
finalDestination = userAgentService.GetHomeRegion(aCircuit.AgentID, out position, out lookAt);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Debug("[HG ENTITY TRANSFER MODULE]: GetHomeRegion call failed ", e);
|
|
}
|
|
|
|
if (finalDestination == null)
|
|
{
|
|
client.SendTeleportFailed("Your home region could not be found");
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found");
|
|
return false;
|
|
}
|
|
|
|
ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId);
|
|
if (sp == null)
|
|
{
|
|
client.SendTeleportFailed("Internal error");
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be");
|
|
return false;
|
|
}
|
|
|
|
GridRegion homeGatekeeper = MakeRegion(aCircuit);
|
|
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: teleporting user {0} {1} home to {2} via {3}:{4}",
|
|
aCircuit.firstname, aCircuit.lastname, finalDestination.RegionName, homeGatekeeper.ServerURI, homeGatekeeper.RegionName);
|
|
|
|
DoTeleport(
|
|
sp, homeGatekeeper, finalDestination,
|
|
position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome));
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Tries to teleport agent to landmark.
|
|
/// </summary>
|
|
/// <param name="remoteClient"></param>
|
|
/// <param name="regionHandle"></param>
|
|
/// <param name="position"></param>
|
|
public override void RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm)
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Teleporting agent via landmark to {0} region {1} position {2}",
|
|
(lm.Gatekeeper == string.Empty) ? "local" : lm.Gatekeeper, lm.RegionID, lm.Position);
|
|
|
|
if (lm.Gatekeeper == string.Empty)
|
|
{
|
|
base.RequestTeleportLandmark(remoteClient, lm);
|
|
return;
|
|
}
|
|
|
|
GridRegion info = Scene.GridService.GetRegionByUUID(UUID.Zero, lm.RegionID);
|
|
|
|
// Local region?
|
|
if (info != null)
|
|
{
|
|
((Scene)(remoteClient.Scene)).RequestTeleportLocation(remoteClient, info.RegionHandle, lm.Position,
|
|
Vector3.Zero, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark));
|
|
}
|
|
else
|
|
{
|
|
// Foreign region
|
|
Scene scene = (Scene)(remoteClient.Scene);
|
|
GatekeeperServiceConnector gConn = new GatekeeperServiceConnector();
|
|
GridRegion gatekeeper = new GridRegion();
|
|
gatekeeper.ServerURI = lm.Gatekeeper;
|
|
string homeURI = Scene.GetAgentHomeURI(remoteClient.AgentId);
|
|
|
|
string message;
|
|
GridRegion finalDestination = gConn.GetHyperlinkRegion(gatekeeper, new UUID(lm.RegionID), remoteClient.AgentId, homeURI, out message);
|
|
|
|
if (finalDestination != null)
|
|
{
|
|
ScenePresence sp = scene.GetScenePresence(remoteClient.AgentId);
|
|
IEntityTransferModule transferMod = scene.RequestModuleInterface<IEntityTransferModule>();
|
|
|
|
if (transferMod != null && sp != null)
|
|
{
|
|
if (message != null)
|
|
sp.ControllingClient.SendAgentAlertMessage(message, true);
|
|
|
|
transferMod.DoTeleport(
|
|
sp, gatekeeper, finalDestination, lm.Position, Vector3.UnitX,
|
|
(uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
remoteClient.SendTeleportFailed(message);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
private HGIncomingSceneObjectEngine m_incomingSceneObjectEngine = new HGIncomingSceneObjectEngine();
|
|
|
|
public override bool HandleIncomingSceneObject(SceneObjectGroup so, Vector3 newPosition)
|
|
{
|
|
// FIXME: We must make it so that we can use SOG.IsAttachment here. At the moment it is always null!
|
|
if (!so.IsAttachmentCheckFull())
|
|
return base.HandleIncomingSceneObject(so, newPosition);
|
|
|
|
// Equally, we can't use so.AttachedAvatar here.
|
|
if (so.OwnerID == UUID.Zero || Scene.UserManagementModule.IsLocalGridUser(so.OwnerID))
|
|
return base.HandleIncomingSceneObject(so, newPosition);
|
|
|
|
// foreign user
|
|
AgentCircuitData aCircuit = Scene.AuthenticateHandler.GetAgentCircuitData(so.OwnerID);
|
|
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
|
|
{
|
|
if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
|
|
{
|
|
m_incomingSceneObjectEngine.QueueRequest(
|
|
string.Format("HG UUID Gather for attachment {0} for {1}", so.Name, aCircuit.Name),
|
|
o =>
|
|
{
|
|
string url = aCircuit.ServiceURLs["AssetServerURI"].ToString();
|
|
m_log.DebugFormat(
|
|
"[HG ENTITY TRANSFER MODULE]: Incoming attachment {0} for HG user {1} with asset server {2}",
|
|
so.Name, so.AttachedAvatar, url);
|
|
|
|
Dictionary<UUID, sbyte> ids = new Dictionary<UUID, sbyte>();
|
|
HGUuidGatherer uuidGatherer = new HGUuidGatherer(Scene.AssetService, url);
|
|
uuidGatherer.GatherAssetUuids(so, ids);
|
|
|
|
foreach (KeyValuePair<UUID, sbyte> kvp in ids)
|
|
uuidGatherer.FetchAsset(kvp.Key);
|
|
|
|
base.HandleIncomingSceneObject(so, newPosition);
|
|
|
|
m_log.DebugFormat(
|
|
"[HG ENTITY TRANSFER MODULE]: Completed incoming attachment {0} for HG user {1} with asset server {2}",
|
|
so.Name, so.OwnerID, url);
|
|
},
|
|
null);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IUserAgentVerificationModule
|
|
|
|
public bool VerifyClient(AgentCircuitData aCircuit, string token)
|
|
{
|
|
if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
|
|
{
|
|
string url = aCircuit.ServiceURLs["HomeURI"].ToString();
|
|
IUserAgentService security = new UserAgentServiceConnector(url);
|
|
return security.VerifyClient(aCircuit.SessionID, token);
|
|
}
|
|
else
|
|
{
|
|
m_log.DebugFormat(
|
|
"[HG ENTITY TRANSFER MODULE]: Agent {0} {1} does not have a HomeURI OH NO!",
|
|
aCircuit.firstname, aCircuit.lastname);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void OnConnectionClosed(IClientAPI obj)
|
|
{
|
|
if (obj.SceneAgent.IsChildAgent)
|
|
return;
|
|
|
|
// Let's find out if this is a foreign user or a local user
|
|
IUserManagement uMan = Scene.RequestModuleInterface<IUserManagement>();
|
|
// UserAccount account = Scene.UserAccountService.GetUserAccount(Scene.RegionInfo.ScopeID, obj.AgentId);
|
|
|
|
if (uMan != null && uMan.IsLocalGridUser(obj.AgentId))
|
|
{
|
|
// local grid user
|
|
m_UAS.LogoutAgent(obj.AgentId, obj.SessionId);
|
|
return;
|
|
}
|
|
|
|
AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
|
|
if (aCircuit != null && aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("HomeURI"))
|
|
{
|
|
string url = aCircuit.ServiceURLs["HomeURI"].ToString();
|
|
IUserAgentService security = new UserAgentServiceConnector(url);
|
|
security.LogoutAgent(obj.AgentId, obj.SessionId);
|
|
//m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url);
|
|
}
|
|
else
|
|
{
|
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
private GridRegion MakeRegion(AgentCircuitData aCircuit)
|
|
{
|
|
GridRegion region = new GridRegion();
|
|
|
|
Uri uri = null;
|
|
if (!aCircuit.ServiceURLs.ContainsKey("HomeURI") ||
|
|
(aCircuit.ServiceURLs.ContainsKey("HomeURI") && !Uri.TryCreate(aCircuit.ServiceURLs["HomeURI"].ToString(), UriKind.Absolute, out uri)))
|
|
return null;
|
|
|
|
region.ExternalHostName = uri.Host;
|
|
region.HttpPort = (uint)uri.Port;
|
|
region.ServerURI = aCircuit.ServiceURLs["HomeURI"].ToString();
|
|
region.RegionName = string.Empty;
|
|
region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), (int)0);
|
|
return region;
|
|
}
|
|
}
|
|
}
|