182 lines
6.9 KiB
C#
182 lines
6.9 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSim Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Reflection;
|
|
using System.Threading;
|
|
using System.Text;
|
|
using System.Collections.Generic;
|
|
using Nini.Config;
|
|
using NUnit.Framework;
|
|
using NUnit.Framework.SyntaxHelpers;
|
|
using OpenMetaverse;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Framework.Communications;
|
|
using OpenSim.Region.Framework.Scenes;
|
|
using OpenSim.Tests.Common;
|
|
using OpenSim.Tests.Common.Setup;
|
|
|
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
|
{
|
|
[TestFixture, LongRunning]
|
|
public class EntityManagerTests
|
|
{
|
|
static public Random random;
|
|
SceneObjectGroup found;
|
|
Scene scene = SceneSetupHelpers.SetupScene();
|
|
|
|
[Test]
|
|
public void T010_AddObjects()
|
|
{
|
|
// Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod());
|
|
|
|
random = new Random();
|
|
SceneObjectGroup found;
|
|
EntityManager entman = new EntityManager();
|
|
SceneObjectGroup sog = NewSOG();
|
|
UUID obj1 = sog.UUID;
|
|
uint li1 = sog.LocalId;
|
|
entman.Add(sog);
|
|
sog = NewSOG();
|
|
UUID obj2 = sog.UUID;
|
|
uint li2 = sog.LocalId;
|
|
entman.Add(sog);
|
|
|
|
found = (SceneObjectGroup)entman[obj1];
|
|
Assert.That(found.UUID ,Is.EqualTo(obj1) );
|
|
found = (SceneObjectGroup)entman[li1];
|
|
Assert.That(found.UUID ,Is.EqualTo(obj1) );
|
|
found = (SceneObjectGroup)entman[obj2];
|
|
Assert.That(found.UUID ,Is.EqualTo(obj2) );
|
|
found = (SceneObjectGroup)entman[li2];
|
|
Assert.That(found.UUID ,Is.EqualTo(obj2) );
|
|
|
|
entman.Remove(obj1);
|
|
entman.Remove(li2);
|
|
|
|
Assert.That(entman.ContainsKey(obj1), Is.False);
|
|
Assert.That(entman.ContainsKey(li1), Is.False);
|
|
Assert.That(entman.ContainsKey(obj2), Is.False);
|
|
Assert.That(entman.ContainsKey(li2), Is.False);
|
|
}
|
|
|
|
[Test]
|
|
public void T011_ThreadAddRemoveTest()
|
|
{
|
|
// Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod());
|
|
|
|
// This test adds and removes with mutiple threads, attempting to break the
|
|
// uuid and localid dictionary coherence.
|
|
EntityManager entman = new EntityManager();
|
|
SceneObjectGroup sog = NewSOG();
|
|
for (int j=0; j<20; j++)
|
|
{
|
|
List<Thread> trdlist = new List<Thread>();
|
|
|
|
for (int i=0; i<4; i++)
|
|
{
|
|
// Adds scene object
|
|
NewTestThreads test = new NewTestThreads(entman,sog);
|
|
Thread start = new Thread(new ThreadStart(test.TestAddSceneObject));
|
|
start.Start();
|
|
trdlist.Add(start);
|
|
|
|
// Removes it
|
|
test = new NewTestThreads(entman,sog);
|
|
start = new Thread(new ThreadStart(test.TestRemoveSceneObject));
|
|
start.Start();
|
|
trdlist.Add(start);
|
|
}
|
|
foreach (Thread thread in trdlist)
|
|
{
|
|
thread.Join();
|
|
}
|
|
if (entman.ContainsKey(sog.UUID) || entman.ContainsKey(sog.LocalId)) {
|
|
found = (SceneObjectGroup)entman[sog.UUID];
|
|
Assert.That(found.UUID,Is.EqualTo(sog.UUID));
|
|
found = (SceneObjectGroup)entman[sog.LocalId];
|
|
Assert.That(found.UUID,Is.EqualTo(sog.UUID));
|
|
}
|
|
}
|
|
}
|
|
|
|
private SceneObjectGroup NewSOG()
|
|
{
|
|
SceneObjectGroup sog = new SceneObjectGroup();
|
|
SceneObjectPart sop = new SceneObjectPart(UUID.Random(), PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
|
|
sop.Name = RandomName();
|
|
sop.Description = sop.Name;
|
|
sop.Text = RandomName();
|
|
sop.SitName = RandomName();
|
|
sop.TouchName = RandomName();
|
|
sop.ObjectFlags |= (uint)PrimFlags.Phantom;
|
|
|
|
sog.SetRootPart(sop);
|
|
|
|
scene.AddNewSceneObject(sog, false);
|
|
|
|
return sog;
|
|
}
|
|
|
|
private static string RandomName()
|
|
{
|
|
StringBuilder name = new StringBuilder();
|
|
int size = random.Next(40,80);
|
|
char ch ;
|
|
for (int i=0; i<size; i++)
|
|
{
|
|
ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ;
|
|
name.Append(ch);
|
|
}
|
|
return name.ToString();
|
|
}
|
|
}
|
|
|
|
public class NewTestThreads
|
|
{
|
|
private EntityManager entman;
|
|
private SceneObjectGroup sog;
|
|
private Random random;
|
|
|
|
public NewTestThreads(EntityManager entman, SceneObjectGroup sog)
|
|
{
|
|
this.entman = entman;
|
|
this.sog = sog;
|
|
this.random = new Random();
|
|
}
|
|
public void TestAddSceneObject()
|
|
{
|
|
Thread.Sleep(random.Next(0,50));
|
|
entman.Add(sog);
|
|
}
|
|
public void TestRemoveSceneObject()
|
|
{
|
|
Thread.Sleep(random.Next(0,50));
|
|
entman.Remove(sog.UUID);
|
|
}
|
|
}
|
|
} |