OpenSimMirror/OpenSim
Robert Adams 700543b161 BulletSim: tweek step parameters and logic to make walking up steps
closer to SL. This change should address small floor edges acting like
walls, approaching a step at any angle (other than walking backwards)
will allow walking up, and reducing the avatar pop-up when going up
stairs.
2015-01-07 06:39:29 -08:00
..
Addons Renamed VERSION_NUMBER to VersionNumber 2014-12-30 15:27:28 -08:00
ApplicationPlugins Renamed VERSION_NUMBER to VersionNumber 2014-12-30 15:27:28 -08:00
Capabilities Allow GetMesh capability to be served directly by a server like GetTexture 2014-11-25 23:21:38 +00:00
ConsoleClient Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already. 2013-02-27 00:21:02 +00:00
Data Remove unmaintained MSSQL support. 2014-11-28 00:27:13 +00:00
Framework Added overloaded LoadArchSpecificWindowsDll, to help addins load native libraries. 2015-01-04 19:06:49 -08:00
Region BulletSim: tweek step parameters and logic to make walking up steps 2015-01-07 06:39:29 -08:00
Server Donation of robust network connectors for estate service, as promised. This allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions. 2015-01-06 21:24:44 -08:00
Services Donation of robust network connectors for estate service, as promised. This allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions. 2015-01-06 21:24:44 -08:00
Tests Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 2014-11-25 23:23:10 +00:00
Tools On pCampbot, if we add the none (n) behaviour then make it actually stop any bots in motion. 2014-11-25 23:23:09 +00:00