74 lines
3.3 KiB
C#
74 lines
3.3 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public interface ICapabilitiesModule
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{
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void NewUserConnection(AgentCircuitData agent);
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/// <summary>
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/// Add a caps handler for the given agent. If the CAPS handler already exists for this agent,
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/// then it is replaced by a new CAPS handler.
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///
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/// FIXME: On login this is called twice, once for the login and once when the connection is made.
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/// This is somewhat innefficient and should be fixed. The initial login creation is necessary
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/// since the client asks for capabilities immediately after being informed of the seed.
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/// </summary>
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/// <param name="agentId"></param>
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/// <param name="capsObjectPath"></param>
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void AddCapsHandler(UUID agentId);
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/// <summary>
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/// Remove the caps handler for a given agent.
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/// </summary>
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/// <param name="agentId"></param>
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void RemoveCapsHandler(UUID agentId);
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/// <summary>
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/// Will return null if the agent doesn't have a caps handler registered
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/// </summary>
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/// <param name="agentId"></param>
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Caps GetCapsHandlerForUser(UUID agentId);
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Dictionary<ulong, string> GetChildrenSeeds(UUID agentID);
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string GetChildSeed(UUID agentID, ulong handle);
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void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds);
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void DropChildSeed(UUID agentID, ulong handle);
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string GetCapsPath(UUID agentId);
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}
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}
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