81 lines
3.1 KiB
C#
81 lines
3.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Services.Interfaces;
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using log4net;
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using Nini.Config;
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using System.Reflection;
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using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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namespace OpenSim.Services.AuthenticationService
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{
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// Generic Authentication service used for identifying
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// and authenticating principals.
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// Principals may be clients acting on users' behalf,
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// or any other components that need
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// verifiable identification.
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//
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public class PasswordAuthenticationService :
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AuthenticationServiceBase, IAuthenticationService
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{
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// private static readonly ILog m_log =
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// LogManager.GetLogger(
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// MethodBase.GetCurrentMethod().DeclaringType);
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public PasswordAuthenticationService(IConfigSource config) :
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base(config)
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{
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}
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public string Authenticate(UUID principalID, string password, int lifetime)
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{
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AuthenticationData data = m_Database.Get(principalID);
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if (!data.Data.ContainsKey("passwordHash") ||
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!data.Data.ContainsKey("passwordSalt"))
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{
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return String.Empty;
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}
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string hashed = Util.Md5Hash(Util.Md5Hash(password) + ":" +
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data.Data["passwordSalt"].ToString());
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if (data.Data["passwordHash"].ToString() == hashed)
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{
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return GetToken(principalID, lifetime);
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}
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return String.Empty;
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}
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}
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}
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