3177 lines
150 KiB
C#
3177 lines
150 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Xml;
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using System.Net;
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using System.Reflection;
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using System.Timers;
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using System.Threading;
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using log4net;
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using Nini.Config;
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using Nwc.XmlRpc;
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using OpenMetaverse;
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using OpenSim;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.CoreModules.World.Terrain;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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namespace OpenSim.ApplicationPlugins.RemoteController
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{
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public class RemoteAdminPlugin : IApplicationPlugin
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static bool m_defaultAvatarsLoaded = false;
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private static Object m_requestLock = new Object();
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private static Object m_saveOarLock = new Object();
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private OpenSimBase m_application;
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private IHttpServer m_httpServer;
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private IConfig m_config;
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private IConfigSource m_configSource;
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private string m_requiredPassword = String.Empty;
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private string m_name = "RemoteAdminPlugin";
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private string m_version = "0.0";
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//guard for XmlRpc-related methods
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private void FailIfRemoteAdminDisabled(string requestName)
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{
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if (m_config == null)
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{
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string errorMessage = String.Format("[RADMIN] {0}: Remote admin request denied! Please set [RemoteAdmin]enabled=true in OpenSim.ini in order to enable remote admin functionality", requestName);
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m_log.Error(errorMessage);
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throw new ApplicationException(errorMessage);
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}
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}
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public string Version
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{
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get { return m_version; }
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}
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public string Name
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{
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get { return m_name; }
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}
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public void Initialise()
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{
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m_log.Info("[RADMIN]: " + Name + " cannot be default-initialized!");
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throw new PluginNotInitialisedException(Name);
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}
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public void Initialise(OpenSimBase openSim)
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{
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m_configSource = openSim.ConfigSource.Source;
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try
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{
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if (m_configSource.Configs["RemoteAdmin"] == null ||
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!m_configSource.Configs["RemoteAdmin"].GetBoolean("enabled", false))
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{
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// No config or disabled
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}
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else
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{
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m_config = m_configSource.Configs["RemoteAdmin"];
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m_log.Info("[RADMIN]: Remote Admin Plugin Enabled");
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m_requiredPassword = m_config.GetString("access_password", String.Empty);
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int port = m_config.GetInt("port", 0);
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m_application = openSim;
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string bind_ip_address = m_config.GetString("bind_ip_address", "0.0.0.0");
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IPAddress ipaddr = IPAddress.Parse(bind_ip_address);
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m_httpServer = MainServer.GetHttpServer((uint)port,ipaddr);
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Dictionary<string, XmlRpcMethod> availableMethods = new Dictionary<string, XmlRpcMethod>();
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availableMethods["admin_create_region"] = XmlRpcCreateRegionMethod;
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availableMethods["admin_delete_region"] = XmlRpcDeleteRegionMethod;
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availableMethods["admin_close_region"] = XmlRpcCloseRegionMethod;
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availableMethods["admin_modify_region"] = XmlRpcModifyRegionMethod;
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availableMethods["admin_region_query"] = XmlRpcRegionQueryMethod;
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availableMethods["admin_shutdown"] = XmlRpcShutdownMethod;
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availableMethods["admin_broadcast"] = XmlRpcAlertMethod;
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availableMethods["admin_dialog"] = XmlRpcDialogMethod;
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availableMethods["admin_restart"] = XmlRpcRestartMethod;
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availableMethods["admin_load_heightmap"] = XmlRpcLoadHeightmapMethod;
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// User management
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availableMethods["admin_create_user"] = XmlRpcCreateUserMethod;
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availableMethods["admin_create_user_email"] = XmlRpcCreateUserMethod;
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availableMethods["admin_exists_user"] = XmlRpcUserExistsMethod;
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availableMethods["admin_update_user"] = XmlRpcUpdateUserAccountMethod;
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// Region state management
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availableMethods["admin_load_xml"] = XmlRpcLoadXMLMethod;
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availableMethods["admin_save_xml"] = XmlRpcSaveXMLMethod;
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availableMethods["admin_load_oar"] = XmlRpcLoadOARMethod;
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availableMethods["admin_save_oar"] = XmlRpcSaveOARMethod;
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// Estate access list management
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availableMethods["admin_acl_clear"] = XmlRpcAccessListClear;
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availableMethods["admin_acl_add"] = XmlRpcAccessListAdd;
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availableMethods["admin_acl_remove"] = XmlRpcAccessListRemove;
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availableMethods["admin_acl_list"] = XmlRpcAccessListList;
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// Either enable full remote functionality or just selected features
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string enabledMethods = m_config.GetString("enabled_methods", "all");
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// To get this, you must explicitly specify "all" or
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// mention it in a whitelist. It won't be available
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// If you just leave the option out!
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//
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if (!String.IsNullOrEmpty(enabledMethods))
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availableMethods["admin_console_command"] = XmlRpcConsoleCommandMethod;
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// The assumption here is that simply enabling Remote Admin as before will produce the same
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// behavior - enable all methods unless the whitelist is in place for backward-compatibility.
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if (enabledMethods.ToLower() == "all" || String.IsNullOrEmpty(enabledMethods))
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{
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foreach (string method in availableMethods.Keys)
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{
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m_httpServer.AddXmlRPCHandler(method, availableMethods[method], false);
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}
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}
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else
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{
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foreach (string enabledMethod in enabledMethods.Split('|'))
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{
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m_httpServer.AddXmlRPCHandler(enabledMethod, availableMethods[enabledMethod]);
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}
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}
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}
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}
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catch (NullReferenceException)
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{
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// Ignore.
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}
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}
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public void PostInitialise()
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{
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if (!CreateDefaultAvatars())
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{
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m_log.Info("[RADMIN]: Default avatars not loaded");
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}
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}
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public XmlRpcResponse XmlRpcRestartMethod(XmlRpcRequest request, IPEndPoint remoteClient)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable responseData = new Hashtable();
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try
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{
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Hashtable requestData = (Hashtable) request.Params[0];
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m_log.Info("[RADMIN]: Request to restart Region.");
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CheckStringParameters(request, new string[] {"password", "regionID"});
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if (m_requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
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{
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throw new Exception("wrong password");
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}
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UUID regionID = new UUID((string) requestData["regionID"]);
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Scene rebootedScene;
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responseData["success"] = false;
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responseData["accepted"] = true;
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if (!m_application.SceneManager.TryGetScene(regionID, out rebootedScene))
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throw new Exception("region not found");
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string message;
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List<int> times = new List<int>();
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if (requestData.ContainsKey("alerts"))
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{
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string[] alertTimes = requestData["alerts"].ToString().Split( new char[] {','});
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foreach (string a in alertTimes)
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times.Add(Convert.ToInt32(a));
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}
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else
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{
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int timeout = 30;
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if (requestData.ContainsKey("milliseconds"))
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timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
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while (timeout > 0)
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{
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times.Add(timeout);
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if (timeout > 300)
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timeout -= 120;
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else if (timeout > 30)
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timeout -= 30;
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else
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timeout -= 15;
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}
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}
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message = "Region is restarting in {0}. Please save what you are doing and log out.";
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if (requestData.ContainsKey("message"))
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message = requestData["message"].ToString();
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bool notice = true;
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if (requestData.ContainsKey("noticetype")
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&& ((string)requestData["noticetype"] == "dialog"))
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{
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notice = false;
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}
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responseData["rebooting"] = true;
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IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
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if (restartModule != null)
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{
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restartModule.ScheduleRestart(UUID.Zero, message, times.ToArray(), notice);
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responseData["success"] = true;
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}
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response.Value = responseData;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0}", e.Message);
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m_log.DebugFormat("[RADMIN]: Restart region: failed: {0}", e.ToString());
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responseData["accepted"] = false;
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responseData["success"] = false;
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responseData["rebooting"] = false;
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responseData["error"] = e.Message;
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response.Value = responseData;
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}
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m_log.Info("[RADMIN]: Restart Region request complete");
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return response;
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}
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public XmlRpcResponse XmlRpcAlertMethod(XmlRpcRequest request, IPEndPoint remoteClient)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable responseData = new Hashtable();
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m_log.Info("[RADMIN]: Alert request started");
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try
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{
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Hashtable requestData = (Hashtable) request.Params[0];
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CheckStringParameters(request, new string[] {"password", "message"});
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if (m_requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
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throw new Exception("wrong password");
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string message = (string) requestData["message"];
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m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
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responseData["accepted"] = true;
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responseData["success"] = true;
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response.Value = responseData;
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m_application.SceneManager.ForEachScene(
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delegate(Scene scene)
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{
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IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
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if (dialogModule != null)
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dialogModule.SendGeneralAlert(message);
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});
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[RADMIN]: Broadcasting: failed: {0}", e.Message);
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m_log.DebugFormat("[RADMIN]: Broadcasting: failed: {0}", e.ToString());
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responseData["accepted"] = false;
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responseData["success"] = false;
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responseData["error"] = e.Message;
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response.Value = responseData;
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}
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m_log.Info("[RADMIN]: Alert request complete");
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return response;
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}
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public XmlRpcResponse XmlRpcDialogMethod(XmlRpcRequest request, IPEndPoint remoteClient)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable responseData = new Hashtable();
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m_log.Info("[RADMIN]: Dialog request started");
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try
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{
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Hashtable requestData = (Hashtable)request.Params[0];
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CheckStringParameters(request, new string[] { "password", "from", "message" });
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if (m_requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string)requestData["password"] != m_requiredPassword))
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throw new Exception("wrong password");
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string message = (string)requestData["message"];
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string fromuuid = (string)requestData["from"];
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m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
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responseData["accepted"] = true;
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responseData["success"] = true;
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response.Value = responseData;
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m_application.SceneManager.ForEachScene(
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delegate(Scene scene)
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{
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IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
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if (dialogModule != null)
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dialogModule.SendNotificationToUsersInRegion(UUID.Zero, fromuuid, message);
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});
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[RADMIN]: Broadcasting: failed: {0}", e.Message);
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m_log.DebugFormat("[RADMIN]: Broadcasting: failed: {0}", e.ToString());
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responseData["accepted"] = false;
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responseData["success"] = false;
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responseData["error"] = e.Message;
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response.Value = responseData;
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}
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m_log.Info("[RADMIN]: Alert request complete");
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return response;
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}
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public XmlRpcResponse XmlRpcLoadHeightmapMethod(XmlRpcRequest request, IPEndPoint remoteClient)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable responseData = new Hashtable();
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m_log.Info("[RADMIN]: Load height maps request started");
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try
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{
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Hashtable requestData = (Hashtable) request.Params[0];
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m_log.DebugFormat("[RADMIN]: Load Terrain: XmlRpc {0}", request.ToString());
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// foreach (string k in requestData.Keys)
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// {
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// m_log.DebugFormat("[RADMIN]: Load Terrain: XmlRpc {0}: >{1}< {2}",
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// k, (string)requestData[k], ((string)requestData[k]).Length);
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// }
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CheckStringParameters(request, new string[] {"password", "filename", "regionid"});
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if (m_requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
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throw new Exception("wrong password");
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string file = (string) requestData["filename"];
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UUID regionID = (UUID) (string) requestData["regionid"];
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m_log.InfoFormat("[RADMIN]: Terrain Loading: {0}", file);
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responseData["accepted"] = true;
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Scene region = null;
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if (!m_application.SceneManager.TryGetScene(regionID, out region))
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throw new Exception("1: unable to get a scene with that name");
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ITerrainModule terrainModule = region.RequestModuleInterface<ITerrainModule>();
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if (null == terrainModule) throw new Exception("terrain module not available");
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if (Uri.IsWellFormedUriString(file, UriKind.Absolute))
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{
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m_log.Info("[RADMIN]: Terrain path is URL");
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Uri result;
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if (Uri.TryCreate(file, UriKind.RelativeOrAbsolute, out result))
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{
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// the url is valid
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string fileType = file.Substring(file.LastIndexOf('/') + 1);
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terrainModule.LoadFromStream(fileType, result);
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}
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}
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else
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{
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terrainModule.LoadFromFile(file);
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}
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responseData["success"] = false;
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response.Value = responseData;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[RADMIN]: Terrain Loading: failed: {0}", e.Message);
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m_log.DebugFormat("[RADMIN]: Terrain Loading: failed: {0}", e.ToString());
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responseData["success"] = false;
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responseData["error"] = e.Message;
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}
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m_log.Info("[RADMIN]: Load height maps request complete");
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return response;
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}
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public XmlRpcResponse XmlRpcShutdownMethod(XmlRpcRequest request, IPEndPoint remoteClient)
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{
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m_log.Info("[RADMIN]: Received Shutdown Administrator Request");
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable responseData = new Hashtable();
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try
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{
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Hashtable requestData = (Hashtable) request.Params[0];
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if (m_requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
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throw new Exception("wrong password");
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responseData["accepted"] = true;
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response.Value = responseData;
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int timeout = 2000;
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string message;
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if (requestData.ContainsKey("shutdown")
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&& ((string) requestData["shutdown"] == "delayed")
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&& requestData.ContainsKey("milliseconds"))
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{
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timeout = Int32.Parse(requestData["milliseconds"].ToString());
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message
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= "Region is going down in " + ((int) (timeout/1000)).ToString()
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+ " second(s). Please save what you are doing and log out.";
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}
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else
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{
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message = "Region is going down now.";
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}
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if (requestData.ContainsKey("noticetype")
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&& ((string) requestData["noticetype"] == "dialog"))
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{
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m_application.SceneManager.ForEachScene(
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delegate(Scene scene)
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{
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IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
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if (dialogModule != null)
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dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
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});
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}
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else
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{
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if (!requestData.ContainsKey("noticetype")
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|| ((string)requestData["noticetype"] != "none"))
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{
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m_application.SceneManager.ForEachScene(
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delegate(Scene scene)
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{
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IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
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if (dialogModule != null)
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dialogModule.SendGeneralAlert(message);
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});
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}
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}
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// Perform shutdown
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System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing
|
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shutdownTimer.AutoReset = false;
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shutdownTimer.Elapsed += new ElapsedEventHandler(shutdownTimer_Elapsed);
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lock (shutdownTimer)
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{
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shutdownTimer.Start();
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}
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responseData["success"] = true;
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}
|
|
catch (Exception e)
|
|
{
|
|
m_log.ErrorFormat("[RADMIN] Shutdown: failed: {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] Shutdown: failed: {0}", e.ToString());
|
|
|
|
responseData["accepted"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
m_log.Info("[RADMIN]: Shutdown Administrator Request complete");
|
|
return response;
|
|
}
|
|
|
|
private void shutdownTimer_Elapsed(object sender, ElapsedEventArgs e)
|
|
{
|
|
m_application.Shutdown();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a new region.
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcCreateRegionMethod takes the following XMLRPC
|
|
/// parameters
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>region_name</term>
|
|
/// <description>desired region name</description></item>
|
|
/// <item><term>region_id</term>
|
|
/// <description>(optional) desired region UUID</description></item>
|
|
/// <item><term>region_x</term>
|
|
/// <description>desired region X coordinate (integer)</description></item>
|
|
/// <item><term>region_y</term>
|
|
/// <description>desired region Y coordinate (integer)</description></item>
|
|
/// <item><term>estate_owner_first</term>
|
|
/// <description>firstname of estate owner (formerly region master)
|
|
/// (required if new estate is being created, optional otherwise)</description></item>
|
|
/// <item><term>estate_owner_last</term>
|
|
/// <description>lastname of estate owner (formerly region master)
|
|
/// (required if new estate is being created, optional otherwise)</description></item>
|
|
/// <item><term>estate_owner_uuid</term>
|
|
/// <description>explicit UUID to use for estate owner (optional)</description></item>
|
|
/// <item><term>listen_ip</term>
|
|
/// <description>internal IP address (dotted quad)</description></item>
|
|
/// <item><term>listen_port</term>
|
|
/// <description>internal port (integer)</description></item>
|
|
/// <item><term>external_address</term>
|
|
/// <description>external IP address</description></item>
|
|
/// <item><term>persist</term>
|
|
/// <description>if true, persist the region info
|
|
/// ('true' or 'false')</description></item>
|
|
/// <item><term>public</term>
|
|
/// <description>if true, the region is public
|
|
/// ('true' or 'false') (optional, default: true)</description></item>
|
|
/// <item><term>enable_voice</term>
|
|
/// <description>if true, enable voice on all parcels,
|
|
/// ('true' or 'false') (optional, default: false)</description></item>
|
|
/// <item><term>estate_name</term>
|
|
/// <description>the name of the estate to join (or to create if it doesn't
|
|
/// already exist)</description></item>
|
|
/// <item><term>region_file</term>
|
|
/// <description>The name of the file to persist the region specifications to.
|
|
/// If omitted, the region_file_template setting from OpenSim.ini will be used. (optional)</description></item>
|
|
/// </list>
|
|
///
|
|
/// XmlRpcCreateRegionMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// <item><term>region_uuid</term>
|
|
/// <description>UUID of the newly created region</description></item>
|
|
/// <item><term>region_name</term>
|
|
/// <description>name of the newly created region</description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public XmlRpcResponse XmlRpcCreateRegionMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: CreateRegion: new request");
|
|
|
|
FailIfRemoteAdminDisabled("CreateRegion");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
lock (m_requestLock)
|
|
{
|
|
int m_regionLimit = m_config.GetInt("region_limit", 0);
|
|
bool m_enableVoiceForNewRegions = m_config.GetBoolean("create_region_enable_voice", false);
|
|
bool m_publicAccess = m_config.GetBoolean("create_region_public", true);
|
|
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
CheckStringParameters(request, new string[]
|
|
{
|
|
"password",
|
|
"region_name",
|
|
"listen_ip", "external_address",
|
|
"estate_name"
|
|
});
|
|
CheckIntegerParams(request, new string[] {"region_x", "region_y", "listen_port"});
|
|
|
|
// check password
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
// check whether we still have space left (iff we are using limits)
|
|
if (m_regionLimit != 0 && m_application.SceneManager.Scenes.Count >= m_regionLimit)
|
|
throw new Exception(String.Format("cannot instantiate new region, server capacity {0} already reached; delete regions first",
|
|
m_regionLimit));
|
|
// extract or generate region ID now
|
|
Scene scene = null;
|
|
UUID regionID = UUID.Zero;
|
|
if (requestData.ContainsKey("region_id") &&
|
|
!String.IsNullOrEmpty((string) requestData["region_id"]))
|
|
{
|
|
regionID = (UUID) (string) requestData["region_id"];
|
|
if (m_application.SceneManager.TryGetScene(regionID, out scene))
|
|
throw new Exception(
|
|
String.Format("region UUID already in use by region {0}, UUID {1}, <{2},{3}>",
|
|
scene.RegionInfo.RegionName, scene.RegionInfo.RegionID,
|
|
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY));
|
|
}
|
|
else
|
|
{
|
|
regionID = UUID.Random();
|
|
m_log.DebugFormat("[RADMIN] CreateRegion: new region UUID {0}", regionID);
|
|
}
|
|
|
|
// create volatile or persistent region info
|
|
RegionInfo region = new RegionInfo();
|
|
|
|
region.RegionID = regionID;
|
|
region.originRegionID = regionID;
|
|
region.RegionName = (string) requestData["region_name"];
|
|
region.RegionLocX = Convert.ToUInt32(requestData["region_x"]);
|
|
region.RegionLocY = Convert.ToUInt32(requestData["region_y"]);
|
|
|
|
// check for collisions: region name, region UUID,
|
|
// region location
|
|
if (m_application.SceneManager.TryGetScene(region.RegionName, out scene))
|
|
throw new Exception(
|
|
String.Format("region name already in use by region {0}, UUID {1}, <{2},{3}>",
|
|
scene.RegionInfo.RegionName, scene.RegionInfo.RegionID,
|
|
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY));
|
|
|
|
if (m_application.SceneManager.TryGetScene(region.RegionLocX, region.RegionLocY, out scene))
|
|
throw new Exception(
|
|
String.Format("region location <{0},{1}> already in use by region {2}, UUID {3}, <{4},{5}>",
|
|
region.RegionLocX, region.RegionLocY,
|
|
scene.RegionInfo.RegionName, scene.RegionInfo.RegionID,
|
|
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY));
|
|
|
|
region.InternalEndPoint =
|
|
new IPEndPoint(IPAddress.Parse((string) requestData["listen_ip"]), 0);
|
|
|
|
region.InternalEndPoint.Port = Convert.ToInt32(requestData["listen_port"]);
|
|
if (0 == region.InternalEndPoint.Port) throw new Exception("listen_port is 0");
|
|
if (m_application.SceneManager.TryGetScene(region.InternalEndPoint, out scene))
|
|
throw new Exception(
|
|
String.Format(
|
|
"region internal IP {0} and port {1} already in use by region {2}, UUID {3}, <{4},{5}>",
|
|
region.InternalEndPoint.Address,
|
|
region.InternalEndPoint.Port,
|
|
scene.RegionInfo.RegionName, scene.RegionInfo.RegionID,
|
|
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY));
|
|
|
|
region.ExternalHostName = (string) requestData["external_address"];
|
|
|
|
bool persist = Convert.ToBoolean((string) requestData["persist"]);
|
|
if (persist)
|
|
{
|
|
// default place for region configuration files is in the
|
|
// Regions directory of the config dir (aka /bin)
|
|
string regionConfigPath = Path.Combine(Util.configDir(), "Regions");
|
|
try
|
|
{
|
|
// OpenSim.ini can specify a different regions dir
|
|
IConfig startupConfig = (IConfig) m_configSource.Configs["Startup"];
|
|
regionConfigPath = startupConfig.GetString("regionload_regionsdir", regionConfigPath).Trim();
|
|
}
|
|
catch (Exception)
|
|
{
|
|
// No INI setting recorded.
|
|
}
|
|
|
|
string regionIniPath;
|
|
|
|
if (requestData.Contains("region_file"))
|
|
{
|
|
// Make sure that the file to be created is in a subdirectory of the region storage directory.
|
|
string requestedFilePath = Path.Combine(regionConfigPath, (string) requestData["region_file"]);
|
|
string requestedDirectory = Path.GetDirectoryName(Path.GetFullPath(requestedFilePath));
|
|
if (requestedDirectory.StartsWith(Path.GetFullPath(regionConfigPath)))
|
|
regionIniPath = requestedFilePath;
|
|
else
|
|
throw new Exception("Invalid location for region file.");
|
|
}
|
|
else
|
|
{
|
|
regionIniPath = Path.Combine(regionConfigPath,
|
|
String.Format(
|
|
m_config.GetString("region_file_template",
|
|
"{0}x{1}-{2}.ini"),
|
|
region.RegionLocX.ToString(),
|
|
region.RegionLocY.ToString(),
|
|
regionID.ToString(),
|
|
region.InternalEndPoint.Port.ToString(),
|
|
region.RegionName.Replace(" ", "_").Replace(":", "_").
|
|
Replace("/", "_")));
|
|
}
|
|
|
|
m_log.DebugFormat("[RADMIN] CreateRegion: persisting region {0} to {1}",
|
|
region.RegionID, regionIniPath);
|
|
region.SaveRegionToFile("dynamic region", regionIniPath);
|
|
}
|
|
else
|
|
{
|
|
region.Persistent = false;
|
|
}
|
|
|
|
// Set the estate
|
|
|
|
// Check for an existing estate
|
|
List<int> estateIDs = m_application.EstateDataService.GetEstates((string) requestData["estate_name"]);
|
|
if (estateIDs.Count < 1)
|
|
{
|
|
UUID userID = UUID.Zero;
|
|
if (requestData.ContainsKey("estate_owner_uuid"))
|
|
{
|
|
// ok, client wants us to use an explicit UUID
|
|
// regardless of what the avatar name provided
|
|
userID = new UUID((string) requestData["estate_owner_uuid"]);
|
|
}
|
|
else if (requestData.ContainsKey("estate_owner_first") & requestData.ContainsKey("estate_owner_last"))
|
|
{
|
|
// We need to look up the UUID for the avatar with the provided name.
|
|
string ownerFirst = (string) requestData["estate_owner_first"];
|
|
string ownerLast = (string) requestData["estate_owner_last"];
|
|
|
|
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
|
|
IUserAccountService accountService = currentOrFirst.UserAccountService;
|
|
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID,
|
|
ownerFirst, ownerLast);
|
|
userID = user.PrincipalID;
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Estate owner details not provided.");
|
|
}
|
|
|
|
// Create a new estate with the name provided
|
|
region.EstateSettings = m_application.EstateDataService.LoadEstateSettings(region.RegionID, true);
|
|
|
|
region.EstateSettings.EstateName = (string) requestData["estate_name"];
|
|
region.EstateSettings.EstateOwner = userID;
|
|
// Persistence does not seem to effect the need to save a new estate
|
|
region.EstateSettings.Save();
|
|
}
|
|
else
|
|
{
|
|
int estateID = estateIDs[0];
|
|
|
|
region.EstateSettings = m_application.EstateDataService.LoadEstateSettings(estateID);
|
|
|
|
if (!m_application.EstateDataService.LinkRegion(region.RegionID, estateID))
|
|
throw new Exception("Failed to join estate.");
|
|
}
|
|
|
|
// Create the region and perform any initial initialization
|
|
|
|
IScene newScene;
|
|
m_application.CreateRegion(region, out newScene);
|
|
|
|
// If an access specification was provided, use it.
|
|
// Otherwise accept the default.
|
|
newScene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess);
|
|
newScene.RegionInfo.EstateSettings.Save();
|
|
|
|
// enable voice on newly created region if
|
|
// requested by either the XmlRpc request or the
|
|
// configuration
|
|
if (GetBoolean(requestData, "enable_voice", m_enableVoiceForNewRegions))
|
|
{
|
|
List<ILandObject> parcels = ((Scene)newScene).LandChannel.AllParcels();
|
|
|
|
foreach (ILandObject parcel in parcels)
|
|
{
|
|
parcel.LandData.Flags |= (uint) ParcelFlags.AllowVoiceChat;
|
|
parcel.LandData.Flags |= (uint) ParcelFlags.UseEstateVoiceChan;
|
|
((Scene)newScene).LandChannel.UpdateLandObject(parcel.LandData.LocalID, parcel.LandData);
|
|
}
|
|
}
|
|
|
|
responseData["success"] = true;
|
|
responseData["region_name"] = region.RegionName;
|
|
responseData["region_uuid"] = region.RegionID.ToString();
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.ErrorFormat("[RADMIN] CreateRegion: failed {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] CreateRegion: failed {0}", e.ToString());
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: CreateRegion: request complete");
|
|
return response;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Delete a new region.
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcDeleteRegionMethod takes the following XMLRPC
|
|
/// parameters
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>region_name</term>
|
|
/// <description>desired region name</description></item>
|
|
/// <item><term>region_id</term>
|
|
/// <description>(optional) desired region UUID</description></item>
|
|
/// </list>
|
|
///
|
|
/// XmlRpcDeleteRegionMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public XmlRpcResponse XmlRpcDeleteRegionMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: DeleteRegion: new request");
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
lock (m_requestLock)
|
|
{
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
CheckStringParameters(request, new string[] {"password", "region_name"});
|
|
|
|
Scene scene = null;
|
|
string regionName = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TryGetScene(regionName, out scene))
|
|
throw new Exception(String.Format("region \"{0}\" does not exist", regionName));
|
|
|
|
m_application.RemoveRegion(scene, true);
|
|
|
|
responseData["success"] = true;
|
|
responseData["region_name"] = regionName;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.ErrorFormat("[RADMIN] DeleteRegion: failed {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] DeleteRegion: failed {0}", e.ToString());
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: DeleteRegion: request complete");
|
|
return response;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Close a region.
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcCloseRegionMethod takes the following XMLRPC
|
|
/// parameters
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>region_name</term>
|
|
/// <description>desired region name</description></item>
|
|
/// <item><term>region_id</term>
|
|
/// <description>(optional) desired region UUID</description></item>
|
|
/// </list>
|
|
///
|
|
/// XmlRpcShutdownRegionMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>region_name</term>
|
|
/// <description>the region name if success is true</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public XmlRpcResponse XmlRpcCloseRegionMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: CloseRegion: new request");
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
Scene scene = null;
|
|
|
|
lock (m_requestLock)
|
|
{
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
CheckStringParameters(request, new string[] {"password"});
|
|
|
|
if (requestData.ContainsKey("region_id") &&
|
|
!String.IsNullOrEmpty((string) requestData["region_id"]))
|
|
{
|
|
// Region specified by UUID
|
|
UUID regionID = (UUID) (string) requestData["region_id"];
|
|
if (!m_application.SceneManager.TryGetScene(regionID, out scene))
|
|
throw new Exception(String.Format("region \"{0}\" does not exist", regionID));
|
|
|
|
m_application.CloseRegion(scene);
|
|
|
|
responseData["success"] = true;
|
|
responseData["region_id"] = regionID;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
else if (requestData.ContainsKey("region_name") &&
|
|
!String.IsNullOrEmpty((string) requestData["region_name"]))
|
|
{
|
|
// Region specified by name
|
|
|
|
string regionName = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TryGetScene(regionName, out scene))
|
|
throw new Exception(String.Format("region \"{0}\" does not exist", regionName));
|
|
|
|
m_application.CloseRegion(scene);
|
|
|
|
responseData["success"] = true;
|
|
responseData["region_name"] = regionName;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
else
|
|
throw new Exception("no region specified");
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.ErrorFormat("[RADMIN] CloseRegion: failed {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] CloseRegion: failed {0}", e.ToString());
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: CloseRegion: request complete");
|
|
return response;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Change characteristics of an existing region.
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcModifyRegionMethod takes the following XMLRPC
|
|
/// parameters
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>region_name</term>
|
|
/// <description>desired region name</description></item>
|
|
/// <item><term>region_id</term>
|
|
/// <description>(optional) desired region UUID</description></item>
|
|
/// <item><term>public</term>
|
|
/// <description>if true, set the region to public
|
|
/// ('true' or 'false'), else to private</description></item>
|
|
/// <item><term>enable_voice</term>
|
|
/// <description>if true, enable voice on all parcels of
|
|
/// the region, else disable</description></item>
|
|
/// </list>
|
|
///
|
|
/// XmlRpcModifyRegionMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public XmlRpcResponse XmlRpcModifyRegionMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: ModifyRegion: new request");
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
lock (m_requestLock)
|
|
{
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
CheckStringParameters(request, new string[] {"password", "region_name"});
|
|
|
|
Scene scene = null;
|
|
string regionName = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TryGetScene(regionName, out scene))
|
|
throw new Exception(String.Format("region \"{0}\" does not exist", regionName));
|
|
|
|
// Modify access
|
|
scene.RegionInfo.EstateSettings.PublicAccess =
|
|
GetBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess);
|
|
if (scene.RegionInfo.Persistent)
|
|
scene.RegionInfo.EstateSettings.Save();
|
|
|
|
if (requestData.ContainsKey("enable_voice"))
|
|
{
|
|
bool enableVoice = GetBoolean(requestData, "enable_voice", true);
|
|
List<ILandObject> parcels = ((Scene)scene).LandChannel.AllParcels();
|
|
|
|
foreach (ILandObject parcel in parcels)
|
|
{
|
|
if (enableVoice)
|
|
{
|
|
parcel.LandData.Flags |= (uint)ParcelFlags.AllowVoiceChat;
|
|
parcel.LandData.Flags |= (uint)ParcelFlags.UseEstateVoiceChan;
|
|
}
|
|
else
|
|
{
|
|
parcel.LandData.Flags &= ~(uint)ParcelFlags.AllowVoiceChat;
|
|
parcel.LandData.Flags &= ~(uint)ParcelFlags.UseEstateVoiceChan;
|
|
}
|
|
scene.LandChannel.UpdateLandObject(parcel.LandData.LocalID, parcel.LandData);
|
|
}
|
|
}
|
|
|
|
responseData["success"] = true;
|
|
responseData["region_name"] = regionName;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.ErrorFormat("[RADMIN] ModifyRegion: failed {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] ModifyRegion: failed {0}", e.ToString());
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: ModifyRegion: request complete");
|
|
return response;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a new user account.
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcCreateUserMethod takes the following XMLRPC
|
|
/// parameters
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>user_firstname</term>
|
|
/// <description>avatar's first name</description></item>
|
|
/// <item><term>user_lastname</term>
|
|
/// <description>avatar's last name</description></item>
|
|
/// <item><term>user_password</term>
|
|
/// <description>avatar's password</description></item>
|
|
/// <item><term>user_email</term>
|
|
/// <description>email of the avatar's owner (optional)</description></item>
|
|
/// <item><term>start_region_x</term>
|
|
/// <description>avatar's start region coordinates, X value</description></item>
|
|
/// <item><term>start_region_y</term>
|
|
/// <description>avatar's start region coordinates, Y value</description></item>
|
|
/// </list>
|
|
///
|
|
/// XmlRpcCreateUserMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// <item><term>avatar_uuid</term>
|
|
/// <description>UUID of the newly created avatar
|
|
/// account; UUID.Zero if failed.
|
|
/// </description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public XmlRpcResponse XmlRpcCreateUserMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: CreateUser: new request");
|
|
|
|
FailIfRemoteAdminDisabled("CreateUser");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
lock (m_requestLock)
|
|
{
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
CheckStringParameters(request, new string[]
|
|
{
|
|
"password", "user_firstname",
|
|
"user_lastname", "user_password",
|
|
});
|
|
CheckIntegerParams(request, new string[] {"start_region_x", "start_region_y"});
|
|
|
|
// check password
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
// do the job
|
|
string firstName = (string) requestData["user_firstname"];
|
|
string lastName = (string) requestData["user_lastname"];
|
|
string password = (string) requestData["user_password"];
|
|
|
|
uint regionXLocation = Convert.ToUInt32((Int32) requestData["start_region_x"]);
|
|
uint regionYLocation = Convert.ToUInt32((Int32) requestData["start_region_y"]);
|
|
|
|
string email = ""; // empty string for email
|
|
if (requestData.Contains("user_email"))
|
|
email = (string)requestData["user_email"];
|
|
|
|
Scene scene = m_application.SceneManager.CurrentOrFirstScene;
|
|
UUID scopeID = scene.RegionInfo.ScopeID;
|
|
|
|
UserAccount account = CreateUser(scopeID, firstName, lastName, password, email);
|
|
|
|
if (null == account)
|
|
throw new Exception(String.Format("failed to create new user {0} {1}",
|
|
firstName, lastName));
|
|
|
|
// Set home position
|
|
|
|
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
|
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
|
|
if (null == home) {
|
|
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", firstName, lastName);
|
|
} else {
|
|
scene.GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
|
m_log.DebugFormat("[RADMIN]: Set home region {0} for updated user account {1} {2}", home.RegionID, firstName, lastName);
|
|
}
|
|
|
|
// Establish the avatar's initial appearance
|
|
|
|
UpdateUserAppearance(responseData, requestData, account.PrincipalID);
|
|
|
|
responseData["success"] = true;
|
|
responseData["avatar_uuid"] = account.PrincipalID.ToString();
|
|
|
|
response.Value = responseData;
|
|
|
|
m_log.InfoFormat("[RADMIN]: CreateUser: User {0} {1} created, UUID {2}", firstName, lastName, account.PrincipalID);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.ErrorFormat("[RADMIN] CreateUser: failed: {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] CreateUser: failed: {0}", e.ToString());
|
|
|
|
responseData["success"] = false;
|
|
responseData["avatar_uuid"] = UUID.Zero.ToString();
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
m_log.Info("[RADMIN]: CreateUser: request complete");
|
|
return response;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check whether a certain user account exists.
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcUserExistsMethod takes the following XMLRPC
|
|
/// parameters
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>user_firstname</term>
|
|
/// <description>avatar's first name</description></item>
|
|
/// <item><term>user_lastname</term>
|
|
/// <description>avatar's last name</description></item>
|
|
/// </list>
|
|
///
|
|
/// XmlRpcCreateUserMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>user_firstname</term>
|
|
/// <description>avatar's first name</description></item>
|
|
/// <item><term>user_lastname</term>
|
|
/// <description>avatar's last name</description></item>
|
|
/// <item><term>user_lastlogin</term>
|
|
/// <description>avatar's last login time (secs since UNIX epoch)</description></item>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public XmlRpcResponse XmlRpcUserExistsMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: UserExists: new request");
|
|
|
|
FailIfRemoteAdminDisabled("UserExists");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
CheckStringParameters(request, new string[] {"password", "user_firstname", "user_lastname"});
|
|
|
|
string firstName = (string) requestData["user_firstname"];
|
|
string lastName = (string) requestData["user_lastname"];
|
|
|
|
responseData["user_firstname"] = firstName;
|
|
responseData["user_lastname"] = lastName;
|
|
|
|
UUID scopeID = m_application.SceneManager.CurrentOrFirstScene.RegionInfo.ScopeID;
|
|
|
|
UserAccount account = m_application.SceneManager.CurrentOrFirstScene.UserAccountService.GetUserAccount(scopeID, firstName, lastName);
|
|
|
|
if (null == account)
|
|
{
|
|
responseData["success"] = false;
|
|
responseData["lastlogin"] = 0;
|
|
}
|
|
else
|
|
{
|
|
GridUserInfo userInfo = m_application.SceneManager.CurrentOrFirstScene.GridUserService.GetGridUserInfo(account.PrincipalID.ToString());
|
|
if (userInfo != null)
|
|
responseData["lastlogin"] = userInfo.Login;
|
|
else
|
|
responseData["lastlogin"] = 0;
|
|
|
|
responseData["success"] = true;
|
|
}
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.ErrorFormat("[RADMIN] UserExists: failed: {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] UserExists: failed: {0}", e.ToString());
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: UserExists: request complete");
|
|
return response;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update a user account.
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcUpdateUserAccountMethod takes the following XMLRPC
|
|
/// parameters (changeable ones are optional)
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>user_firstname</term>
|
|
/// <description>avatar's first name (cannot be changed)</description></item>
|
|
/// <item><term>user_lastname</term>
|
|
/// <description>avatar's last name (cannot be changed)</description></item>
|
|
/// <item><term>user_password</term>
|
|
/// <description>avatar's password (changeable)</description></item>
|
|
/// <item><term>start_region_x</term>
|
|
/// <description>avatar's start region coordinates, X
|
|
/// value (changeable)</description></item>
|
|
/// <item><term>start_region_y</term>
|
|
/// <description>avatar's start region coordinates, Y
|
|
/// value (changeable)</description></item>
|
|
/// <item><term>about_real_world (not implemented yet)</term>
|
|
/// <description>"about" text of avatar owner (changeable)</description></item>
|
|
/// <item><term>about_virtual_world (not implemented yet)</term>
|
|
/// <description>"about" text of avatar (changeable)</description></item>
|
|
/// </list>
|
|
///
|
|
/// XmlRpcCreateUserMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// <item><term>avatar_uuid</term>
|
|
/// <description>UUID of the updated avatar
|
|
/// account; UUID.Zero if failed.
|
|
/// </description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
|
|
public XmlRpcResponse XmlRpcUpdateUserAccountMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: UpdateUserAccount: new request");
|
|
m_log.Warn("[RADMIN]: This method needs update for 0.7");
|
|
|
|
FailIfRemoteAdminDisabled("UpdateUserAccount");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
lock (m_requestLock)
|
|
{
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
CheckStringParameters(request, new string[] {
|
|
"password", "user_firstname",
|
|
"user_lastname"});
|
|
|
|
// check password
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
// do the job
|
|
string firstName = (string) requestData["user_firstname"];
|
|
string lastName = (string) requestData["user_lastname"];
|
|
|
|
string password = String.Empty;
|
|
uint? regionXLocation = null;
|
|
uint? regionYLocation = null;
|
|
// uint? ulaX = null;
|
|
// uint? ulaY = null;
|
|
// uint? ulaZ = null;
|
|
// uint? usaX = null;
|
|
// uint? usaY = null;
|
|
// uint? usaZ = null;
|
|
// string aboutFirstLive = String.Empty;
|
|
// string aboutAvatar = String.Empty;
|
|
|
|
if (requestData.ContainsKey("user_password")) password = (string) requestData["user_password"];
|
|
if (requestData.ContainsKey("start_region_x"))
|
|
regionXLocation = Convert.ToUInt32((Int32) requestData["start_region_x"]);
|
|
if (requestData.ContainsKey("start_region_y"))
|
|
regionYLocation = Convert.ToUInt32((Int32) requestData["start_region_y"]);
|
|
|
|
// if (requestData.ContainsKey("start_lookat_x"))
|
|
// ulaX = Convert.ToUInt32((Int32) requestData["start_lookat_x"]);
|
|
// if (requestData.ContainsKey("start_lookat_y"))
|
|
// ulaY = Convert.ToUInt32((Int32) requestData["start_lookat_y"]);
|
|
// if (requestData.ContainsKey("start_lookat_z"))
|
|
// ulaZ = Convert.ToUInt32((Int32) requestData["start_lookat_z"]);
|
|
|
|
// if (requestData.ContainsKey("start_standat_x"))
|
|
// usaX = Convert.ToUInt32((Int32) requestData["start_standat_x"]);
|
|
// if (requestData.ContainsKey("start_standat_y"))
|
|
// usaY = Convert.ToUInt32((Int32) requestData["start_standat_y"]);
|
|
// if (requestData.ContainsKey("start_standat_z"))
|
|
// usaZ = Convert.ToUInt32((Int32) requestData["start_standat_z"]);
|
|
// if (requestData.ContainsKey("about_real_world"))
|
|
// aboutFirstLive = (string)requestData["about_real_world"];
|
|
// if (requestData.ContainsKey("about_virtual_world"))
|
|
// aboutAvatar = (string)requestData["about_virtual_world"];
|
|
|
|
Scene scene = m_application.SceneManager.CurrentOrFirstScene;
|
|
UUID scopeID = scene.RegionInfo.ScopeID;
|
|
UserAccount account = scene.UserAccountService.GetUserAccount(scopeID, firstName, lastName);
|
|
|
|
if (null == account)
|
|
throw new Exception(String.Format("avatar {0} {1} does not exist", firstName, lastName));
|
|
|
|
if (!String.IsNullOrEmpty(password))
|
|
{
|
|
m_log.DebugFormat("[RADMIN]: UpdateUserAccount: updating password for avatar {0} {1}", firstName, lastName);
|
|
ChangeUserPassword(firstName, lastName, password);
|
|
}
|
|
|
|
// if (null != usaX) userProfile.HomeLocationX = (uint) usaX;
|
|
// if (null != usaY) userProfile.HomeLocationY = (uint) usaY;
|
|
// if (null != usaZ) userProfile.HomeLocationZ = (uint) usaZ;
|
|
|
|
// if (null != ulaX) userProfile.HomeLookAtX = (uint) ulaX;
|
|
// if (null != ulaY) userProfile.HomeLookAtY = (uint) ulaY;
|
|
// if (null != ulaZ) userProfile.HomeLookAtZ = (uint) ulaZ;
|
|
|
|
// if (String.Empty != aboutFirstLive) userProfile.FirstLifeAboutText = aboutFirstLive;
|
|
// if (String.Empty != aboutAvatar) userProfile.AboutText = aboutAvatar;
|
|
|
|
// Set home position
|
|
|
|
if ((null != regionXLocation) && (null != regionYLocation))
|
|
{
|
|
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
|
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
|
|
if (null == home) {
|
|
m_log.WarnFormat("[RADMIN]: Unable to set home region for updated user account {0} {1}", firstName, lastName);
|
|
} else {
|
|
scene.GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
|
m_log.DebugFormat("[RADMIN]: Set home region {0} for updated user account {1} {2}", home.RegionID, firstName, lastName);
|
|
}
|
|
}
|
|
|
|
// User has been created. Now establish gender and appearance.
|
|
|
|
UpdateUserAppearance(responseData, requestData, account.PrincipalID);
|
|
|
|
responseData["success"] = true;
|
|
responseData["avatar_uuid"] = account.PrincipalID.ToString();
|
|
|
|
response.Value = responseData;
|
|
|
|
m_log.InfoFormat("[RADMIN]: UpdateUserAccount: account for user {0} {1} updated, UUID {2}",
|
|
firstName, lastName,
|
|
account.PrincipalID);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
|
|
m_log.ErrorFormat("[RADMIN] UpdateUserAccount: failed: {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] UpdateUserAccount: failed: {0}", e.ToString());
|
|
|
|
responseData["success"] = false;
|
|
responseData["avatar_uuid"] = UUID.Zero.ToString();
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
m_log.Info("[RADMIN]: UpdateUserAccount: request complete");
|
|
return response;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// This method is called by the user-create and user-modify methods to establish
|
|
/// or change, the user's appearance. Default avatar names can be specified via
|
|
/// the config file, but must correspond to avatars in the default appearance
|
|
/// file, or pre-existing in the user database.
|
|
/// This should probably get moved into somewhere more core eventually.
|
|
/// </summary>
|
|
|
|
private void UpdateUserAppearance(Hashtable responseData, Hashtable requestData, UUID userid)
|
|
{
|
|
m_log.DebugFormat("[RADMIN] updateUserAppearance");
|
|
|
|
string defaultMale = m_config.GetString("default_male", "Default Male");
|
|
string defaultFemale = m_config.GetString("default_female", "Default Female");
|
|
string defaultNeutral = m_config.GetString("default_female", "Default Default");
|
|
string model = String.Empty;
|
|
|
|
// Has a gender preference been supplied?
|
|
|
|
if (requestData.Contains("gender"))
|
|
{
|
|
switch ((string)requestData["gender"])
|
|
{
|
|
case "m" :
|
|
case "male" :
|
|
model = defaultMale;
|
|
break;
|
|
case "f" :
|
|
case "female" :
|
|
model = defaultFemale;
|
|
break;
|
|
case "n" :
|
|
case "neutral" :
|
|
default :
|
|
model = defaultNeutral;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Has an explicit model been specified?
|
|
|
|
if (requestData.Contains("model") && (String.IsNullOrEmpty((string)requestData["gender"])))
|
|
{
|
|
model = (string)requestData["model"];
|
|
}
|
|
|
|
// No appearance attributes were set
|
|
|
|
if (String.IsNullOrEmpty(model))
|
|
{
|
|
m_log.DebugFormat("[RADMIN] Appearance update not requested");
|
|
return;
|
|
}
|
|
|
|
m_log.DebugFormat("[RADMIN] Setting appearance for avatar {0}, using model <{1}>", userid, model);
|
|
|
|
string[] modelSpecifiers = model.Split();
|
|
if (modelSpecifiers.Length != 2)
|
|
{
|
|
m_log.WarnFormat("[RADMIN] User appearance not set for {0}. Invalid model name : <{1}>", userid, model);
|
|
// modelSpecifiers = dmodel.Split();
|
|
return;
|
|
}
|
|
|
|
Scene scene = m_application.SceneManager.CurrentOrFirstScene;
|
|
UUID scopeID = scene.RegionInfo.ScopeID;
|
|
UserAccount modelProfile = scene.UserAccountService.GetUserAccount(scopeID, modelSpecifiers[0], modelSpecifiers[1]);
|
|
|
|
if (modelProfile == null)
|
|
{
|
|
m_log.WarnFormat("[RADMIN] Requested model ({0}) not found. Appearance unchanged", model);
|
|
return;
|
|
}
|
|
|
|
// Set current user's appearance. This bit is easy. The appearance structure is populated with
|
|
// actual asset ids, however to complete the magic we need to populate the inventory with the
|
|
// assets in question.
|
|
|
|
EstablishAppearance(userid, modelProfile.PrincipalID);
|
|
|
|
m_log.DebugFormat("[RADMIN] Finished setting appearance for avatar {0}, using model {1}",
|
|
userid, model);
|
|
}
|
|
|
|
/// <summary>
|
|
/// This method is called by updateAvatarAppearance once any specified model has been
|
|
/// ratified, or an appropriate default value has been adopted. The intended prototype
|
|
/// is known to exist, as is the target avatar.
|
|
/// </summary>
|
|
|
|
private void EstablishAppearance(UUID destination, UUID source)
|
|
{
|
|
m_log.DebugFormat("[RADMIN] Initializing inventory for {0} from {1}", destination, source);
|
|
Scene scene = m_application.SceneManager.CurrentOrFirstScene;
|
|
|
|
// If the model has no associated appearance we're done.
|
|
AvatarAppearance avatarAppearance = scene.AvatarService.GetAppearance(source);
|
|
if (avatarAppearance == null)
|
|
return;
|
|
|
|
// Simple appearance copy or copy Clothing and Bodyparts folders?
|
|
bool copyFolders = m_config.GetBoolean("copy_folders", false);
|
|
|
|
if (!copyFolders)
|
|
{
|
|
// Simple copy of wearables and appearance update
|
|
try
|
|
{
|
|
CopyWearablesAndAttachments(destination, source, avatarAppearance);
|
|
|
|
scene.AvatarService.SetAppearance(destination, avatarAppearance);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.WarnFormat("[RADMIN] Error transferring appearance for {0} : {1}",
|
|
destination, e.Message);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Copy Clothing and Bodypart folders and appearance update
|
|
try
|
|
{
|
|
Dictionary<UUID,UUID> inventoryMap = new Dictionary<UUID,UUID>();
|
|
CopyInventoryFolders(destination, source, AssetType.Clothing, inventoryMap, avatarAppearance);
|
|
CopyInventoryFolders(destination, source, AssetType.Bodypart, inventoryMap, avatarAppearance);
|
|
|
|
AvatarWearable[] wearables = avatarAppearance.Wearables;
|
|
|
|
for (int i=0; i<wearables.Length; i++)
|
|
{
|
|
if (inventoryMap.ContainsKey(wearables[i][0].ItemID))
|
|
{
|
|
AvatarWearable wearable = new AvatarWearable();
|
|
wearable.Wear(inventoryMap[wearables[i][0].ItemID],
|
|
wearables[i][0].AssetID);
|
|
avatarAppearance.SetWearable(i, wearable);
|
|
}
|
|
}
|
|
|
|
scene.AvatarService.SetAppearance(destination, avatarAppearance);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.WarnFormat("[RADMIN] Error transferring appearance for {0} : {1}",
|
|
destination, e.Message);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
/// <summary>
|
|
/// This method is called by establishAppearance to do a copy all inventory items
|
|
/// worn or attached to the Clothing inventory folder of the receiving avatar.
|
|
/// In parallel the avatar wearables and attachments are updated.
|
|
/// </summary>
|
|
|
|
private void CopyWearablesAndAttachments(UUID destination, UUID source, AvatarAppearance avatarAppearance)
|
|
{
|
|
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
|
|
|
|
// Get Clothing folder of receiver
|
|
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, AssetType.Clothing);
|
|
|
|
if (destinationFolder == null)
|
|
throw new Exception("Cannot locate folder(s)");
|
|
|
|
// Missing destination folder? This should *never* be the case
|
|
if (destinationFolder.Type != (short)AssetType.Clothing)
|
|
{
|
|
destinationFolder = new InventoryFolderBase();
|
|
|
|
destinationFolder.ID = UUID.Random();
|
|
destinationFolder.Name = "Clothing";
|
|
destinationFolder.Owner = destination;
|
|
destinationFolder.Type = (short)AssetType.Clothing;
|
|
destinationFolder.ParentID = inventoryService.GetRootFolder(destination).ID;
|
|
destinationFolder.Version = 1;
|
|
inventoryService.AddFolder(destinationFolder); // store base record
|
|
m_log.ErrorFormat("[RADMIN] Created folder for destination {0}", source);
|
|
}
|
|
|
|
// Wearables
|
|
AvatarWearable[] wearables = avatarAppearance.Wearables;
|
|
AvatarWearable wearable;
|
|
|
|
for (int i=0; i<wearables.Length; i++)
|
|
{
|
|
wearable = wearables[i];
|
|
if (wearable[0].ItemID != UUID.Zero)
|
|
{
|
|
// Get inventory item and copy it
|
|
InventoryItemBase item = new InventoryItemBase(wearable[0].ItemID, source);
|
|
item = inventoryService.GetItem(item);
|
|
|
|
if (item != null)
|
|
{
|
|
InventoryItemBase destinationItem = new InventoryItemBase(UUID.Random(), destination);
|
|
destinationItem.Name = item.Name;
|
|
destinationItem.Description = item.Description;
|
|
destinationItem.InvType = item.InvType;
|
|
destinationItem.CreatorId = item.CreatorId;
|
|
destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid;
|
|
destinationItem.CreatorData = item.CreatorData;
|
|
destinationItem.NextPermissions = item.NextPermissions;
|
|
destinationItem.CurrentPermissions = item.CurrentPermissions;
|
|
destinationItem.BasePermissions = item.BasePermissions;
|
|
destinationItem.EveryOnePermissions = item.EveryOnePermissions;
|
|
destinationItem.GroupPermissions = item.GroupPermissions;
|
|
destinationItem.AssetType = item.AssetType;
|
|
destinationItem.AssetID = item.AssetID;
|
|
destinationItem.GroupID = item.GroupID;
|
|
destinationItem.GroupOwned = item.GroupOwned;
|
|
destinationItem.SalePrice = item.SalePrice;
|
|
destinationItem.SaleType = item.SaleType;
|
|
destinationItem.Flags = item.Flags;
|
|
destinationItem.CreationDate = item.CreationDate;
|
|
destinationItem.Folder = destinationFolder.ID;
|
|
|
|
m_application.SceneManager.CurrentOrFirstScene.AddInventoryItem(destinationItem);
|
|
m_log.DebugFormat("[RADMIN]: Added item {0} to folder {1}", destinationItem.ID, destinationFolder.ID);
|
|
|
|
// Wear item
|
|
AvatarWearable newWearable = new AvatarWearable();
|
|
newWearable.Wear(destinationItem.ID, wearable[0].AssetID);
|
|
avatarAppearance.SetWearable(i, newWearable);
|
|
}
|
|
else
|
|
{
|
|
m_log.WarnFormat("[RADMIN]: Error transferring {0} to folder {1}", wearable[0].ItemID, destinationFolder.ID);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Attachments
|
|
List<AvatarAttachment> attachments = avatarAppearance.GetAttachments();
|
|
|
|
foreach (AvatarAttachment attachment in attachments)
|
|
{
|
|
int attachpoint = attachment.AttachPoint;
|
|
UUID itemID = attachment.ItemID;
|
|
|
|
if (itemID != UUID.Zero)
|
|
{
|
|
// Get inventory item and copy it
|
|
InventoryItemBase item = new InventoryItemBase(itemID, source);
|
|
item = inventoryService.GetItem(item);
|
|
|
|
if (item != null)
|
|
{
|
|
InventoryItemBase destinationItem = new InventoryItemBase(UUID.Random(), destination);
|
|
destinationItem.Name = item.Name;
|
|
destinationItem.Description = item.Description;
|
|
destinationItem.InvType = item.InvType;
|
|
destinationItem.CreatorId = item.CreatorId;
|
|
destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid;
|
|
destinationItem.CreatorData = item.CreatorData;
|
|
destinationItem.NextPermissions = item.NextPermissions;
|
|
destinationItem.CurrentPermissions = item.CurrentPermissions;
|
|
destinationItem.BasePermissions = item.BasePermissions;
|
|
destinationItem.EveryOnePermissions = item.EveryOnePermissions;
|
|
destinationItem.GroupPermissions = item.GroupPermissions;
|
|
destinationItem.AssetType = item.AssetType;
|
|
destinationItem.AssetID = item.AssetID;
|
|
destinationItem.GroupID = item.GroupID;
|
|
destinationItem.GroupOwned = item.GroupOwned;
|
|
destinationItem.SalePrice = item.SalePrice;
|
|
destinationItem.SaleType = item.SaleType;
|
|
destinationItem.Flags = item.Flags;
|
|
destinationItem.CreationDate = item.CreationDate;
|
|
destinationItem.Folder = destinationFolder.ID;
|
|
|
|
m_application.SceneManager.CurrentOrFirstScene.AddInventoryItem(destinationItem);
|
|
m_log.DebugFormat("[RADMIN]: Added item {0} to folder {1}", destinationItem.ID, destinationFolder.ID);
|
|
|
|
// Attach item
|
|
avatarAppearance.SetAttachment(attachpoint, destinationItem.ID, destinationItem.AssetID);
|
|
m_log.DebugFormat("[RADMIN]: Attached {0}", destinationItem.ID);
|
|
}
|
|
else
|
|
{
|
|
m_log.WarnFormat("[RADMIN]: Error transferring {0} to folder {1}", itemID, destinationFolder.ID);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// This method is called by establishAppearance to copy inventory folders to make
|
|
/// copies of Clothing and Bodyparts inventory folders and attaches worn attachments
|
|
/// </summary>
|
|
|
|
private void CopyInventoryFolders(UUID destination, UUID source, AssetType assetType, Dictionary<UUID,UUID> inventoryMap,
|
|
AvatarAppearance avatarAppearance)
|
|
{
|
|
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
|
|
|
|
InventoryFolderBase sourceFolder = inventoryService.GetFolderForType(source, assetType);
|
|
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, assetType);
|
|
|
|
if (sourceFolder == null || destinationFolder == null)
|
|
throw new Exception("Cannot locate folder(s)");
|
|
|
|
// Missing source folder? This should *never* be the case
|
|
if (sourceFolder.Type != (short)assetType)
|
|
{
|
|
sourceFolder = new InventoryFolderBase();
|
|
sourceFolder.ID = UUID.Random();
|
|
if (assetType == AssetType.Clothing) {
|
|
sourceFolder.Name = "Clothing";
|
|
} else {
|
|
sourceFolder.Name = "Body Parts";
|
|
}
|
|
sourceFolder.Owner = source;
|
|
sourceFolder.Type = (short)assetType;
|
|
sourceFolder.ParentID = inventoryService.GetRootFolder(source).ID;
|
|
sourceFolder.Version = 1;
|
|
inventoryService.AddFolder(sourceFolder); // store base record
|
|
m_log.ErrorFormat("[RADMIN] Created folder for source {0}", source);
|
|
}
|
|
|
|
// Missing destination folder? This should *never* be the case
|
|
if (destinationFolder.Type != (short)assetType)
|
|
{
|
|
destinationFolder = new InventoryFolderBase();
|
|
destinationFolder.ID = UUID.Random();
|
|
destinationFolder.Name = assetType.ToString();
|
|
destinationFolder.Owner = destination;
|
|
destinationFolder.Type = (short)assetType;
|
|
destinationFolder.ParentID = inventoryService.GetRootFolder(destination).ID;
|
|
destinationFolder.Version = 1;
|
|
inventoryService.AddFolder(destinationFolder); // store base record
|
|
m_log.ErrorFormat("[RADMIN] Created folder for destination {0}", source);
|
|
}
|
|
|
|
InventoryFolderBase extraFolder;
|
|
List<InventoryFolderBase> folders = inventoryService.GetFolderContent(source, sourceFolder.ID).Folders;
|
|
|
|
foreach (InventoryFolderBase folder in folders)
|
|
{
|
|
|
|
extraFolder = new InventoryFolderBase();
|
|
extraFolder.ID = UUID.Random();
|
|
extraFolder.Name = folder.Name;
|
|
extraFolder.Owner = destination;
|
|
extraFolder.Type = folder.Type;
|
|
extraFolder.Version = folder.Version;
|
|
extraFolder.ParentID = destinationFolder.ID;
|
|
inventoryService.AddFolder(extraFolder);
|
|
|
|
m_log.DebugFormat("[RADMIN] Added folder {0} to folder {1}", extraFolder.ID, sourceFolder.ID);
|
|
|
|
List<InventoryItemBase> items = inventoryService.GetFolderContent(source, folder.ID).Items;
|
|
|
|
foreach (InventoryItemBase item in items)
|
|
{
|
|
InventoryItemBase destinationItem = new InventoryItemBase(UUID.Random(), destination);
|
|
destinationItem.Name = item.Name;
|
|
destinationItem.Description = item.Description;
|
|
destinationItem.InvType = item.InvType;
|
|
destinationItem.CreatorId = item.CreatorId;
|
|
destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid;
|
|
destinationItem.CreatorData = item.CreatorData;
|
|
destinationItem.NextPermissions = item.NextPermissions;
|
|
destinationItem.CurrentPermissions = item.CurrentPermissions;
|
|
destinationItem.BasePermissions = item.BasePermissions;
|
|
destinationItem.EveryOnePermissions = item.EveryOnePermissions;
|
|
destinationItem.GroupPermissions = item.GroupPermissions;
|
|
destinationItem.AssetType = item.AssetType;
|
|
destinationItem.AssetID = item.AssetID;
|
|
destinationItem.GroupID = item.GroupID;
|
|
destinationItem.GroupOwned = item.GroupOwned;
|
|
destinationItem.SalePrice = item.SalePrice;
|
|
destinationItem.SaleType = item.SaleType;
|
|
destinationItem.Flags = item.Flags;
|
|
destinationItem.CreationDate = item.CreationDate;
|
|
destinationItem.Folder = extraFolder.ID;
|
|
|
|
m_application.SceneManager.CurrentOrFirstScene.AddInventoryItem(destinationItem);
|
|
inventoryMap.Add(item.ID, destinationItem.ID);
|
|
m_log.DebugFormat("[RADMIN]: Added item {0} to folder {1}", destinationItem.ID, extraFolder.ID);
|
|
|
|
// Attach item, if original is attached
|
|
int attachpoint = avatarAppearance.GetAttachpoint(item.ID);
|
|
if (attachpoint != 0)
|
|
{
|
|
avatarAppearance.SetAttachment(attachpoint, destinationItem.ID, destinationItem.AssetID);
|
|
m_log.DebugFormat("[RADMIN]: Attached {0}", destinationItem.ID);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// This method is called if a given model avatar name can not be found. If the external
|
|
/// file has already been loaded once, then control returns immediately. If not, then it
|
|
/// looks for a default appearance file. This file contains XML definitions of zero or more named
|
|
/// avatars, each avatar can specify zero or more "outfits". Each outfit is a collection
|
|
/// of items that together, define a particular ensemble for the avatar. Each avatar should
|
|
/// indicate which outfit is the default, and this outfit will be automatically worn. The
|
|
/// other outfits are provided to allow "real" avatars a way to easily change their outfits.
|
|
/// </summary>
|
|
|
|
private bool CreateDefaultAvatars()
|
|
{
|
|
// Only load once
|
|
if (m_defaultAvatarsLoaded)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
m_log.DebugFormat("[RADMIN] Creating default avatar entries");
|
|
|
|
m_defaultAvatarsLoaded = true;
|
|
|
|
// Load processing starts here...
|
|
|
|
try
|
|
{
|
|
string defaultAppearanceFileName = null;
|
|
|
|
//m_config may be null if RemoteAdmin configuration secition is missing or disabled in OpenSim.ini
|
|
if (m_config != null)
|
|
{
|
|
defaultAppearanceFileName = m_config.GetString("default_appearance", "default_appearance.xml");
|
|
}
|
|
|
|
if (File.Exists(defaultAppearanceFileName))
|
|
{
|
|
XmlDocument doc = new XmlDocument();
|
|
string name = "*unknown*";
|
|
string email = "anon@anon";
|
|
uint regionXLocation = 1000;
|
|
uint regionYLocation = 1000;
|
|
string password = UUID.Random().ToString(); // No requirement to sign-in.
|
|
UUID ID = UUID.Zero;
|
|
AvatarAppearance avatarAppearance;
|
|
XmlNodeList avatars;
|
|
XmlNodeList assets;
|
|
XmlNode perms = null;
|
|
bool include = false;
|
|
bool select = false;
|
|
|
|
Scene scene = m_application.SceneManager.CurrentOrFirstScene;
|
|
IInventoryService inventoryService = scene.InventoryService;
|
|
IAssetService assetService = scene.AssetService;
|
|
|
|
doc.LoadXml(File.ReadAllText(defaultAppearanceFileName));
|
|
|
|
// Load up any included assets. Duplicates will be ignored
|
|
assets = doc.GetElementsByTagName("RequiredAsset");
|
|
foreach (XmlNode assetNode in assets)
|
|
{
|
|
AssetBase asset = new AssetBase(UUID.Random(), GetStringAttribute(assetNode, "name", ""), SByte.Parse(GetStringAttribute(assetNode, "type", "")), UUID.Zero.ToString());
|
|
asset.Description = GetStringAttribute(assetNode,"desc","");
|
|
asset.Local = Boolean.Parse(GetStringAttribute(assetNode,"local",""));
|
|
asset.Temporary = Boolean.Parse(GetStringAttribute(assetNode,"temporary",""));
|
|
asset.Data = Convert.FromBase64String(assetNode.InnerText);
|
|
assetService.Store(asset);
|
|
}
|
|
|
|
avatars = doc.GetElementsByTagName("Avatar");
|
|
|
|
// The document may contain multiple avatars
|
|
|
|
foreach (XmlElement avatar in avatars)
|
|
{
|
|
m_log.DebugFormat("[RADMIN] Loading appearance for {0}, gender = {1}",
|
|
GetStringAttribute(avatar,"name","?"), GetStringAttribute(avatar,"gender","?"));
|
|
|
|
// Create the user identified by the avatar entry
|
|
|
|
try
|
|
{
|
|
// Only the name value is mandatory
|
|
name = GetStringAttribute(avatar,"name",name);
|
|
email = GetStringAttribute(avatar,"email",email);
|
|
regionXLocation = GetUnsignedAttribute(avatar,"regx",regionXLocation);
|
|
regionYLocation = GetUnsignedAttribute(avatar,"regy",regionYLocation);
|
|
password = GetStringAttribute(avatar,"password",password);
|
|
|
|
string[] names = name.Split();
|
|
UUID scopeID = scene.RegionInfo.ScopeID;
|
|
UserAccount account = scene.UserAccountService.GetUserAccount(scopeID, names[0], names[1]);
|
|
if (null == account)
|
|
{
|
|
account = CreateUser(scopeID, names[0], names[1], password, email);
|
|
if (null == account)
|
|
{
|
|
m_log.ErrorFormat("[RADMIN] Avatar {0} {1} was not created", names[0], names[1]);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Set home position
|
|
|
|
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
|
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
|
|
if (null == home) {
|
|
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", names[0], names[1]);
|
|
} else {
|
|
scene.GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
|
m_log.DebugFormat("[RADMIN]: Set home region {0} for updated user account {1} {2}", home.RegionID, names[0], names[1]);
|
|
}
|
|
|
|
ID = account.PrincipalID;
|
|
|
|
m_log.DebugFormat("[RADMIN] User {0}[{1}] created or retrieved", name, ID);
|
|
include = true;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.DebugFormat("[RADMIN] Error creating user {0} : {1}", name, e.Message);
|
|
include = false;
|
|
}
|
|
|
|
// OK, User has been created OK, now we can install the inventory.
|
|
// First retrieve the current inventory (the user may already exist)
|
|
// Note that althought he inventory is retrieved, the hierarchy has
|
|
// not been interpreted at all.
|
|
|
|
if (include)
|
|
{
|
|
// Setup for appearance processing
|
|
avatarAppearance = scene.AvatarService.GetAppearance(ID);
|
|
if (avatarAppearance == null)
|
|
avatarAppearance = new AvatarAppearance();
|
|
|
|
AvatarWearable[] wearables = avatarAppearance.Wearables;
|
|
for (int i=0; i<wearables.Length; i++)
|
|
{
|
|
wearables[i] = new AvatarWearable();
|
|
}
|
|
|
|
try
|
|
{
|
|
// m_log.DebugFormat("[RADMIN] {0} folders, {1} items in inventory",
|
|
// uic.folders.Count, uic.items.Count);
|
|
|
|
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, AssetType.Clothing);
|
|
|
|
// This should *never* be the case
|
|
if (clothingFolder == null || clothingFolder.Type != (short)AssetType.Clothing)
|
|
{
|
|
clothingFolder = new InventoryFolderBase();
|
|
clothingFolder.ID = UUID.Random();
|
|
clothingFolder.Name = "Clothing";
|
|
clothingFolder.Owner = ID;
|
|
clothingFolder.Type = (short)AssetType.Clothing;
|
|
clothingFolder.ParentID = inventoryService.GetRootFolder(ID).ID;
|
|
clothingFolder.Version = 1;
|
|
inventoryService.AddFolder(clothingFolder); // store base record
|
|
m_log.ErrorFormat("[RADMIN] Created clothing folder for {0}/{1}", name, ID);
|
|
}
|
|
|
|
// OK, now we have an inventory for the user, read in the outfits from the
|
|
// default appearance XMl file.
|
|
|
|
XmlNodeList outfits = avatar.GetElementsByTagName("Ensemble");
|
|
InventoryFolderBase extraFolder;
|
|
string outfitName;
|
|
UUID assetid;
|
|
|
|
foreach (XmlElement outfit in outfits)
|
|
{
|
|
m_log.DebugFormat("[RADMIN] Loading outfit {0} for {1}",
|
|
GetStringAttribute(outfit,"name","?"), GetStringAttribute(avatar,"name","?"));
|
|
|
|
outfitName = GetStringAttribute(outfit,"name","");
|
|
select = (GetStringAttribute(outfit,"default","no") == "yes");
|
|
|
|
// If the folder already exists, re-use it. The defaults may
|
|
// change over time. Augment only.
|
|
|
|
List<InventoryFolderBase> folders = inventoryService.GetFolderContent(ID, clothingFolder.ID).Folders;
|
|
extraFolder = null;
|
|
|
|
foreach (InventoryFolderBase folder in folders)
|
|
{
|
|
if (folder.Name == outfitName)
|
|
{
|
|
extraFolder = folder;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Otherwise, we must create the folder.
|
|
if (extraFolder == null)
|
|
{
|
|
m_log.DebugFormat("[RADMIN] Creating outfit folder {0} for {1}", outfitName, name);
|
|
extraFolder = new InventoryFolderBase();
|
|
extraFolder.ID = UUID.Random();
|
|
extraFolder.Name = outfitName;
|
|
extraFolder.Owner = ID;
|
|
extraFolder.Type = (short)AssetType.Clothing;
|
|
extraFolder.Version = 1;
|
|
extraFolder.ParentID = clothingFolder.ID;
|
|
inventoryService.AddFolder(extraFolder);
|
|
m_log.DebugFormat("[RADMIN] Adding outfile folder {0} to folder {1}", extraFolder.ID, clothingFolder.ID);
|
|
}
|
|
|
|
// Now get the pieces that make up the outfit
|
|
XmlNodeList items = outfit.GetElementsByTagName("Item");
|
|
|
|
foreach (XmlElement item in items)
|
|
{
|
|
assetid = UUID.Zero;
|
|
XmlNodeList children = item.ChildNodes;
|
|
foreach (XmlNode child in children)
|
|
{
|
|
switch (child.Name)
|
|
{
|
|
case "Permissions" :
|
|
m_log.DebugFormat("[RADMIN] Permissions specified");
|
|
perms = child;
|
|
break;
|
|
case "Asset" :
|
|
assetid = new UUID(child.InnerText);
|
|
break;
|
|
}
|
|
}
|
|
|
|
InventoryItemBase inventoryItem = null;
|
|
|
|
// Check if asset is in inventory already
|
|
inventoryItem = null;
|
|
List<InventoryItemBase> inventoryItems = inventoryService.GetFolderContent(ID, extraFolder.ID).Items;
|
|
|
|
foreach (InventoryItemBase listItem in inventoryItems)
|
|
{
|
|
if (listItem.AssetID == assetid)
|
|
{
|
|
inventoryItem = listItem;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Create inventory item
|
|
if (inventoryItem == null)
|
|
{
|
|
inventoryItem = new InventoryItemBase(UUID.Random(), ID);
|
|
inventoryItem.Name = GetStringAttribute(item,"name","");
|
|
inventoryItem.Description = GetStringAttribute(item,"desc","");
|
|
inventoryItem.InvType = GetIntegerAttribute(item,"invtype",-1);
|
|
inventoryItem.CreatorId = GetStringAttribute(item,"creatorid","");
|
|
inventoryItem.CreatorIdAsUuid = (UUID)GetStringAttribute(item,"creatoruuid","");
|
|
inventoryItem.CreatorData = GetStringAttribute(item, "creatordata", "");
|
|
inventoryItem.NextPermissions = GetUnsignedAttribute(perms, "next", 0x7fffffff);
|
|
inventoryItem.CurrentPermissions = GetUnsignedAttribute(perms,"current",0x7fffffff);
|
|
inventoryItem.BasePermissions = GetUnsignedAttribute(perms,"base",0x7fffffff);
|
|
inventoryItem.EveryOnePermissions = GetUnsignedAttribute(perms,"everyone",0x7fffffff);
|
|
inventoryItem.GroupPermissions = GetUnsignedAttribute(perms,"group",0x7fffffff);
|
|
inventoryItem.AssetType = GetIntegerAttribute(item,"assettype",-1);
|
|
inventoryItem.AssetID = assetid; // associated asset
|
|
inventoryItem.GroupID = (UUID)GetStringAttribute(item,"groupid","");
|
|
inventoryItem.GroupOwned = (GetStringAttribute(item,"groupowned","false") == "true");
|
|
inventoryItem.SalePrice = GetIntegerAttribute(item,"saleprice",0);
|
|
inventoryItem.SaleType = (byte)GetIntegerAttribute(item,"saletype",0);
|
|
inventoryItem.Flags = GetUnsignedAttribute(item,"flags",0);
|
|
inventoryItem.CreationDate = GetIntegerAttribute(item,"creationdate",Util.UnixTimeSinceEpoch());
|
|
inventoryItem.Folder = extraFolder.ID; // Parent folder
|
|
|
|
m_application.SceneManager.CurrentOrFirstScene.AddInventoryItem(inventoryItem);
|
|
m_log.DebugFormat("[RADMIN] Added item {0} to folder {1}", inventoryItem.ID, extraFolder.ID);
|
|
}
|
|
|
|
// Attach item, if attachpoint is specified
|
|
int attachpoint = GetIntegerAttribute(item,"attachpoint",0);
|
|
if (attachpoint != 0)
|
|
{
|
|
avatarAppearance.SetAttachment(attachpoint, inventoryItem.ID, inventoryItem.AssetID);
|
|
m_log.DebugFormat("[RADMIN] Attached {0}", inventoryItem.ID);
|
|
}
|
|
|
|
// Record whether or not the item is to be initially worn
|
|
try
|
|
{
|
|
if (select && (GetStringAttribute(item, "wear", "false") == "true"))
|
|
{
|
|
avatarAppearance.Wearables[inventoryItem.Flags].Wear(inventoryItem.ID, inventoryItem.AssetID);
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.WarnFormat("[RADMIN] Error wearing item {0} : {1}", inventoryItem.ID, e.Message);
|
|
}
|
|
} // foreach item in outfit
|
|
m_log.DebugFormat("[RADMIN] Outfit {0} load completed", outfitName);
|
|
} // foreach outfit
|
|
m_log.DebugFormat("[RADMIN] Inventory update complete for {0}", name);
|
|
scene.AvatarService.SetAppearance(ID, avatarAppearance);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.WarnFormat("[RADMIN] Inventory processing incomplete for user {0} : {1}",
|
|
name, e.Message);
|
|
}
|
|
} // End of include
|
|
}
|
|
m_log.DebugFormat("[RADMIN] Default avatar loading complete");
|
|
}
|
|
else
|
|
{
|
|
m_log.DebugFormat("[RADMIN] No default avatar information available");
|
|
return false;
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.WarnFormat("[RADMIN] Exception whilst loading default avatars ; {0}", e.Message);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Load an OAR file into a region..
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcLoadOARMethod takes the following XMLRPC
|
|
/// parameters
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>filename</term>
|
|
/// <description>file name of the OAR file</description></item>
|
|
/// <item><term>region_uuid</term>
|
|
/// <description>UUID of the region</description></item>
|
|
/// <item><term>region_name</term>
|
|
/// <description>region name</description></item>
|
|
/// </list>
|
|
///
|
|
/// <code>region_uuid</code> takes precedence over
|
|
/// <code>region_name</code> if both are present; one of both
|
|
/// must be present.
|
|
///
|
|
/// XmlRpcLoadOARMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public XmlRpcResponse XmlRpcLoadOARMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Load OAR Administrator Request");
|
|
|
|
FailIfRemoteAdminDisabled("Load OAR");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
lock (m_requestLock)
|
|
{
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
foreach (string parameter in new string[] {"password", "filename"})
|
|
{
|
|
if (!requestData.Contains(parameter))
|
|
throw new Exception(String.Format("missing parameter {0}", parameter));
|
|
if (String.IsNullOrEmpty((string) requestData[parameter]))
|
|
throw new Exception(String.Format("parameter {0} is empty", parameter));
|
|
}
|
|
|
|
// check password
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
string filename = (string) requestData["filename"];
|
|
Scene scene = null;
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TryGetScene(region_uuid, out scene))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TryGetScene(region_name, out scene))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
|
|
if (archiver != null)
|
|
archiver.DearchiveRegion(filename);
|
|
else
|
|
throw new Exception("Archiver module not present for scene");
|
|
|
|
responseData["loaded"] = true;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] LoadOAR: {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] LoadOAR: {0}", e.ToString());
|
|
|
|
responseData["loaded"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Load OAR Administrator Request complete");
|
|
return response;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Save a region to an OAR file
|
|
/// <summary>
|
|
/// <param name="request">incoming XML RPC request</param>
|
|
/// <remarks>
|
|
/// XmlRpcSaveOARMethod takes the following XMLRPC
|
|
/// parameters
|
|
/// <list type="table">
|
|
/// <listheader><term>parameter name</term><description>description</description></listheader>
|
|
/// <item><term>password</term>
|
|
/// <description>admin password as set in OpenSim.ini</description></item>
|
|
/// <item><term>filename</term>
|
|
/// <description>file name for the OAR file</description></item>
|
|
/// <item><term>region_uuid</term>
|
|
/// <description>UUID of the region</description></item>
|
|
/// <item><term>region_name</term>
|
|
/// <description>region name</description></item>
|
|
/// </list>
|
|
///
|
|
/// <code>region_uuid</code> takes precedence over
|
|
/// <code>region_name</code> if both are present; one of both
|
|
/// must be present.
|
|
///
|
|
/// XmlRpcLoadOARMethod returns
|
|
/// <list type="table">
|
|
/// <listheader><term>name</term><description>description</description></listheader>
|
|
/// <item><term>success</term>
|
|
/// <description>true or false</description></item>
|
|
/// <item><term>error</term>
|
|
/// <description>error message if success is false</description></item>
|
|
/// </list>
|
|
/// </remarks>
|
|
public XmlRpcResponse XmlRpcSaveOARMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Save OAR Administrator Request");
|
|
|
|
FailIfRemoteAdminDisabled("Save OAR");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
foreach (string p in new string[] {"password", "filename"})
|
|
{
|
|
if (!requestData.Contains(p))
|
|
throw new Exception(String.Format("missing parameter {0}", p));
|
|
if (String.IsNullOrEmpty((string) requestData[p]))
|
|
throw new Exception(String.Format("parameter {0} is empty"));
|
|
}
|
|
|
|
// check password
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
string filename = (string) requestData["filename"];
|
|
Scene scene = null;
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TryGetScene(region_uuid, out scene))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TryGetScene(region_name, out scene))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
|
|
|
|
if (archiver != null)
|
|
{
|
|
scene.EventManager.OnOarFileSaved += RemoteAdminOarSaveCompleted;
|
|
archiver.ArchiveRegion(filename, new Dictionary<string, object>());
|
|
lock (m_saveOarLock) Monitor.Wait(m_saveOarLock,5000);
|
|
scene.EventManager.OnOarFileSaved -= RemoteAdminOarSaveCompleted;
|
|
}
|
|
else
|
|
throw new Exception("Archiver module not present for scene");
|
|
|
|
responseData["saved"] = true;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] SaveOAR: {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] SaveOAR: {0}", e.ToString());
|
|
|
|
responseData["saved"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Save OAR Administrator Request complete");
|
|
return response;
|
|
}
|
|
|
|
private void RemoteAdminOarSaveCompleted(Guid uuid, string name)
|
|
{
|
|
m_log.DebugFormat("[RADMIN] File processing complete for {0}", name);
|
|
lock (m_saveOarLock) Monitor.Pulse(m_saveOarLock);
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcLoadXMLMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Load XML Administrator Request");
|
|
|
|
FailIfRemoteAdminDisabled("Load XML");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
lock (m_requestLock)
|
|
{
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
foreach (string p in new string[] {"password", "filename"})
|
|
{
|
|
if (!requestData.Contains(p))
|
|
throw new Exception(String.Format("missing parameter {0}", p));
|
|
if (String.IsNullOrEmpty((string) requestData[p]))
|
|
throw new Exception(String.Format("parameter {0} is empty"));
|
|
}
|
|
|
|
// check password
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
string filename = (string) requestData["filename"];
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_uuid))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString());
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_name))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_name);
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
responseData["switched"] = true;
|
|
|
|
string xml_version = "1";
|
|
if (requestData.Contains("xml_version"))
|
|
{
|
|
xml_version = (string) requestData["xml_version"];
|
|
}
|
|
|
|
switch (xml_version)
|
|
{
|
|
case "1":
|
|
m_application.SceneManager.LoadCurrentSceneFromXml(filename, true, new Vector3(0, 0, 0));
|
|
break;
|
|
|
|
case "2":
|
|
m_application.SceneManager.LoadCurrentSceneFromXml2(filename);
|
|
break;
|
|
|
|
default:
|
|
throw new Exception(String.Format("unknown Xml{0} format", xml_version));
|
|
}
|
|
|
|
responseData["loaded"] = true;
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] LoadXml: {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] LoadXml: {0}", e.ToString());
|
|
|
|
responseData["loaded"] = false;
|
|
responseData["switched"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Load XML Administrator Request complete");
|
|
return response;
|
|
}
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcSaveXMLMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Save XML Administrator Request");
|
|
|
|
FailIfRemoteAdminDisabled("Save XML");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
foreach (string p in new string[] {"password", "filename"})
|
|
{
|
|
if (!requestData.Contains(p))
|
|
throw new Exception(String.Format("missing parameter {0}", p));
|
|
if (String.IsNullOrEmpty((string) requestData[p]))
|
|
throw new Exception(String.Format("parameter {0} is empty"));
|
|
}
|
|
|
|
// check password
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
string filename = (string) requestData["filename"];
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_uuid))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString());
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_name))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_name);
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
responseData["switched"] = true;
|
|
|
|
string xml_version = "1";
|
|
if (requestData.Contains("xml_version"))
|
|
{
|
|
xml_version = (string) requestData["xml_version"];
|
|
}
|
|
|
|
switch (xml_version)
|
|
{
|
|
case "1":
|
|
m_application.SceneManager.SaveCurrentSceneToXml(filename);
|
|
break;
|
|
|
|
case "2":
|
|
m_application.SceneManager.SaveCurrentSceneToXml2(filename);
|
|
break;
|
|
|
|
default:
|
|
throw new Exception(String.Format("unknown Xml{0} format", xml_version));
|
|
}
|
|
|
|
responseData["saved"] = true;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] SaveXml: {0}", e.Message);
|
|
m_log.DebugFormat("[RADMIN] SaveXml: {0}", e.ToString());
|
|
|
|
responseData["saved"] = false;
|
|
responseData["switched"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Save XML Administrator Request complete");
|
|
return response;
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcRegionQueryMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Query XML Administrator Request");
|
|
|
|
FailIfRemoteAdminDisabled("Query XML");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
responseData["success"] = true;
|
|
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
if (!requestData.Contains("password"))
|
|
throw new Exception(String.Format("missing required parameter"));
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_uuid))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString());
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_name))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_name);
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
Scene scene = m_application.SceneManager.CurrentScene;
|
|
int flags;
|
|
string text;
|
|
int health = scene.GetHealth(out flags, out text);
|
|
responseData["health"] = health;
|
|
responseData["flags"] = flags;
|
|
responseData["message"] = text;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] RegionQuery: {0}", e.Message);
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Query XML Administrator Request complete");
|
|
return response;
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcConsoleCommandMethod(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Command XML Administrator Request");
|
|
|
|
FailIfRemoteAdminDisabled("Command XML");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
responseData["success"] = true;
|
|
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
// check completeness
|
|
if (!requestData.Contains("password"))
|
|
throw new Exception(String.Format("missing required parameter"));
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
if (!requestData.Contains("command"))
|
|
throw new Exception(String.Format("missing required parameter"));
|
|
MainConsole.Instance.RunCommand(requestData["command"].ToString());
|
|
|
|
response.Value = responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] ConsoleCommand: {0}", e.Message);
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Command XML Administrator Request complete");
|
|
return response;
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcAccessListClear(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Access List Clear Request");
|
|
|
|
FailIfRemoteAdminDisabled("Access List Clear");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
responseData["success"] = true;
|
|
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
if (!requestData.Contains("password"))
|
|
throw new Exception(String.Format("missing required parameter"));
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_uuid))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString());
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_name))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_name);
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
Scene scene = m_application.SceneManager.CurrentScene;
|
|
scene.RegionInfo.EstateSettings.EstateAccess = new UUID[]{};
|
|
if (scene.RegionInfo.Persistent)
|
|
scene.RegionInfo.EstateSettings.Save();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] Access List Clear Request: {0}", e.Message);
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
}
|
|
finally
|
|
{
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Access List Clear Request complete");
|
|
return response;
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcAccessListAdd(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Access List Add Request");
|
|
|
|
FailIfRemoteAdminDisabled("Access List Add");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
responseData["success"] = true;
|
|
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
if (!requestData.Contains("password"))
|
|
throw new Exception(String.Format("missing required parameter"));
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_uuid))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString());
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_name))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_name);
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
int addedUsers = 0;
|
|
|
|
if (requestData.Contains("users"))
|
|
{
|
|
UUID scopeID = m_application.SceneManager.CurrentOrFirstScene.RegionInfo.ScopeID;
|
|
IUserAccountService userService = m_application.SceneManager.CurrentOrFirstScene.UserAccountService;
|
|
Scene scene = m_application.SceneManager.CurrentScene;
|
|
Hashtable users = (Hashtable) requestData["users"];
|
|
List<UUID> uuids = new List<UUID>();
|
|
foreach (string name in users.Values)
|
|
{
|
|
string[] parts = name.Split();
|
|
UserAccount account = userService.GetUserAccount(scopeID, parts[0], parts[1]);
|
|
if (account != null)
|
|
{
|
|
uuids.Add(account.PrincipalID);
|
|
m_log.DebugFormat("[RADMIN] adding \"{0}\" to ACL for \"{1}\"", name, scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
List<UUID> accessControlList = new List<UUID>(scene.RegionInfo.EstateSettings.EstateAccess);
|
|
foreach (UUID uuid in uuids)
|
|
{
|
|
if (!accessControlList.Contains(uuid))
|
|
{
|
|
accessControlList.Add(uuid);
|
|
addedUsers++;
|
|
}
|
|
}
|
|
scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray();
|
|
if (scene.RegionInfo.Persistent)
|
|
scene.RegionInfo.EstateSettings.Save();
|
|
}
|
|
|
|
responseData["added"] = addedUsers;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] Access List Add Request: {0}", e.Message);
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
}
|
|
finally
|
|
{
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Access List Add Request complete");
|
|
return response;
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcAccessListRemove(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Access List Remove Request");
|
|
|
|
FailIfRemoteAdminDisabled("Access List Remove");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
responseData["success"] = true;
|
|
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
if (!requestData.Contains("password"))
|
|
throw new Exception(String.Format("missing required parameter"));
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_uuid))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString());
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_name))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_name);
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
int removedUsers = 0;
|
|
|
|
if (requestData.Contains("users"))
|
|
{
|
|
UUID scopeID = m_application.SceneManager.CurrentOrFirstScene.RegionInfo.ScopeID;
|
|
IUserAccountService userService = m_application.SceneManager.CurrentOrFirstScene.UserAccountService;
|
|
//UserProfileCacheService ups = m_application.CommunicationsManager.UserProfileCacheService;
|
|
Scene scene = m_application.SceneManager.CurrentScene;
|
|
Hashtable users = (Hashtable) requestData["users"];
|
|
List<UUID> uuids = new List<UUID>();
|
|
foreach (string name in users.Values)
|
|
{
|
|
string[] parts = name.Split();
|
|
UserAccount account = userService.GetUserAccount(scopeID, parts[0], parts[1]);
|
|
if (account != null)
|
|
{
|
|
uuids.Add(account.PrincipalID);
|
|
}
|
|
}
|
|
List<UUID> accessControlList = new List<UUID>(scene.RegionInfo.EstateSettings.EstateAccess);
|
|
foreach (UUID uuid in uuids)
|
|
{
|
|
if (accessControlList.Contains(uuid))
|
|
{
|
|
accessControlList.Remove(uuid);
|
|
removedUsers++;
|
|
}
|
|
}
|
|
scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray();
|
|
if (scene.RegionInfo.Persistent)
|
|
scene.RegionInfo.EstateSettings.Save();
|
|
}
|
|
|
|
responseData["removed"] = removedUsers;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] Access List Remove Request: {0}", e.Message);
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
}
|
|
finally
|
|
{
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Access List Remove Request complete");
|
|
return response;
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcAccessListList(XmlRpcRequest request, IPEndPoint remoteClient)
|
|
{
|
|
m_log.Info("[RADMIN]: Received Access List List Request");
|
|
|
|
FailIfRemoteAdminDisabled("Access List List");
|
|
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
try
|
|
{
|
|
responseData["success"] = true;
|
|
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
|
|
if (!requestData.Contains("password"))
|
|
throw new Exception(String.Format("missing required parameter"));
|
|
if (!String.IsNullOrEmpty(m_requiredPassword) &&
|
|
(string) requestData["password"] != m_requiredPassword) throw new Exception("wrong password");
|
|
|
|
if (requestData.Contains("region_uuid"))
|
|
{
|
|
UUID region_uuid = (UUID) (string) requestData["region_uuid"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_uuid))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString()));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString());
|
|
}
|
|
else if (requestData.Contains("region_name"))
|
|
{
|
|
string region_name = (string) requestData["region_name"];
|
|
if (!m_application.SceneManager.TrySetCurrentScene(region_name))
|
|
throw new Exception(String.Format("failed to switch to region {0}", region_name));
|
|
m_log.InfoFormat("[RADMIN] Switched to region {0}", region_name);
|
|
}
|
|
else throw new Exception("neither region_name nor region_uuid given");
|
|
|
|
Scene scene = m_application.SceneManager.CurrentScene;
|
|
UUID[] accessControlList = scene.RegionInfo.EstateSettings.EstateAccess;
|
|
Hashtable users = new Hashtable();
|
|
|
|
foreach (UUID user in accessControlList)
|
|
{
|
|
UUID scopeID = m_application.SceneManager.CurrentOrFirstScene.RegionInfo.ScopeID;
|
|
UserAccount account = m_application.SceneManager.CurrentOrFirstScene.UserAccountService.GetUserAccount(scopeID, user);
|
|
if (account != null)
|
|
{
|
|
users[user.ToString()] = account.FirstName + " " + account.LastName;
|
|
}
|
|
}
|
|
|
|
responseData["users"] = users;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.InfoFormat("[RADMIN] Acces List List: {0}", e.Message);
|
|
|
|
responseData["success"] = false;
|
|
responseData["error"] = e.Message;
|
|
}
|
|
finally
|
|
{
|
|
response.Value = responseData;
|
|
}
|
|
|
|
m_log.Info("[RADMIN]: Access List List Request complete");
|
|
return response;
|
|
}
|
|
|
|
private static void CheckStringParameters(XmlRpcRequest request, string[] param)
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
foreach (string parameter in param)
|
|
{
|
|
if (!requestData.Contains(parameter))
|
|
throw new Exception(String.Format("missing string parameter {0}", parameter));
|
|
if (String.IsNullOrEmpty((string) requestData[parameter]))
|
|
throw new Exception(String.Format("parameter {0} is empty", parameter));
|
|
}
|
|
}
|
|
|
|
private static void CheckIntegerParams(XmlRpcRequest request, string[] param)
|
|
{
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
foreach (string parameter in param)
|
|
{
|
|
if (!requestData.Contains(parameter))
|
|
throw new Exception(String.Format("missing integer parameter {0}", parameter));
|
|
}
|
|
}
|
|
|
|
private bool GetBoolean(Hashtable requestData, string tag, bool defaultValue)
|
|
{
|
|
// If an access value has been provided, apply it.
|
|
if (requestData.Contains(tag))
|
|
{
|
|
switch (((string)requestData[tag]).ToLower())
|
|
{
|
|
case "true" :
|
|
case "t" :
|
|
case "1" :
|
|
return true;
|
|
case "false" :
|
|
case "f" :
|
|
case "0" :
|
|
return false;
|
|
default :
|
|
return defaultValue;
|
|
}
|
|
}
|
|
else
|
|
return defaultValue;
|
|
}
|
|
|
|
private int GetIntegerAttribute(XmlNode node, string attribute, int defaultValue)
|
|
{
|
|
try { return Convert.ToInt32(node.Attributes[attribute].Value); } catch{}
|
|
return defaultValue;
|
|
}
|
|
|
|
private uint GetUnsignedAttribute(XmlNode node, string attribute, uint defaultValue)
|
|
{
|
|
try { return Convert.ToUInt32(node.Attributes[attribute].Value); } catch{}
|
|
return defaultValue;
|
|
}
|
|
|
|
private string GetStringAttribute(XmlNode node, string attribute, string defaultValue)
|
|
{
|
|
try { return node.Attributes[attribute].Value; } catch{}
|
|
return defaultValue;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a user
|
|
/// </summary>
|
|
/// <param name="scopeID"></param>
|
|
/// <param name="firstName"></param>
|
|
/// <param name="lastName"></param>
|
|
/// <param name="password"></param>
|
|
/// <param name="email"></param>
|
|
private UserAccount CreateUser(UUID scopeID, string firstName, string lastName, string password, string email)
|
|
{
|
|
Scene scene = m_application.SceneManager.CurrentOrFirstScene;
|
|
IUserAccountService userAccountService = scene.UserAccountService;
|
|
IGridService gridService = scene.GridService;
|
|
IAuthenticationService authenticationService = scene.AuthenticationService;
|
|
IGridUserService gridUserService = scene.GridUserService;
|
|
IInventoryService inventoryService = scene.InventoryService;
|
|
|
|
UserAccount account = userAccountService.GetUserAccount(scopeID, firstName, lastName);
|
|
if (null == account)
|
|
{
|
|
account = new UserAccount(scopeID, firstName, lastName, email);
|
|
if (account.ServiceURLs == null || (account.ServiceURLs != null && account.ServiceURLs.Count == 0))
|
|
{
|
|
account.ServiceURLs = new Dictionary<string, object>();
|
|
account.ServiceURLs["HomeURI"] = string.Empty;
|
|
account.ServiceURLs["GatekeeperURI"] = string.Empty;
|
|
account.ServiceURLs["InventoryServerURI"] = string.Empty;
|
|
account.ServiceURLs["AssetServerURI"] = string.Empty;
|
|
}
|
|
|
|
if (userAccountService.StoreUserAccount(account))
|
|
{
|
|
bool success;
|
|
if (authenticationService != null)
|
|
{
|
|
success = authenticationService.SetPassword(account.PrincipalID, password);
|
|
if (!success)
|
|
m_log.WarnFormat("[RADMIN]: Unable to set password for account {0} {1}.",
|
|
firstName, lastName);
|
|
}
|
|
|
|
GridRegion home = null;
|
|
if (gridService != null)
|
|
{
|
|
List<GridRegion> defaultRegions = gridService.GetDefaultRegions(UUID.Zero);
|
|
if (defaultRegions != null && defaultRegions.Count >= 1)
|
|
home = defaultRegions[0];
|
|
|
|
if (gridUserService != null && home != null)
|
|
gridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
|
|
else
|
|
m_log.WarnFormat("[RADMIN]: Unable to set home for account {0} {1}.",
|
|
firstName, lastName);
|
|
}
|
|
else
|
|
m_log.WarnFormat("[RADMIN]: Unable to retrieve home region for account {0} {1}.",
|
|
firstName, lastName);
|
|
|
|
if (inventoryService != null)
|
|
{
|
|
success = inventoryService.CreateUserInventory(account.PrincipalID);
|
|
if (!success)
|
|
m_log.WarnFormat("[RADMIN]: Unable to create inventory for account {0} {1}.",
|
|
firstName, lastName);
|
|
}
|
|
|
|
m_log.InfoFormat("[RADMIN]: Account {0} {1} created successfully", firstName, lastName);
|
|
return account;
|
|
} else {
|
|
m_log.ErrorFormat("[RADMIN]: Account creation failed for account {0} {1}", firstName, lastName);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[RADMIN]: A user with the name {0} {1} already exists!", firstName, lastName);
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Change password
|
|
/// </summary>
|
|
/// <param name="firstName"></param>
|
|
/// <param name="lastName"></param>
|
|
/// <param name="password"></param>
|
|
private bool ChangeUserPassword(string firstName, string lastName, string password)
|
|
{
|
|
Scene scene = m_application.SceneManager.CurrentOrFirstScene;
|
|
IUserAccountService userAccountService = scene.UserAccountService;
|
|
IAuthenticationService authenticationService = scene.AuthenticationService;
|
|
|
|
UserAccount account = userAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
|
|
if (null != account)
|
|
{
|
|
bool success = false;
|
|
if (authenticationService != null)
|
|
success = authenticationService.SetPassword(account.PrincipalID, password);
|
|
if (!success) {
|
|
m_log.WarnFormat("[RADMIN]: Unable to set password for account {0} {1}.",
|
|
firstName, lastName);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[RADMIN]: No such user");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|