OpenSimMirror/OpenGridServices/OpenGrid.Framework.Data.MySQL/MySQLInventoryData.cs

309 lines
11 KiB
C#

/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenGrid.Framework.Data.MySQL
{
/// <summary>
/// A MySQL interface for the inventory server
/// </summary>
class MySQLInventoryData : IInventoryData
{
/// <summary>
/// The database manager
/// </summary>
public MySQLManager database;
/// <summary>
/// Loads and initialises this database plugin
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// The name of this DB provider
/// </summary>
/// <returns>Name of DB provider</returns>
public string getName()
{
return "MySQL Inventory Data Interface";
}
/// <summary>
/// Closes this DB provider
/// </summary>
public void Close()
{
// Do nothing.
}
/// <summary>
/// Returns the version of this DB provider
/// </summary>
/// <returns>A string containing the DB provider</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of items in a specified folder
/// </summary>
/// <param name="folderID">The folder to search</param>
/// <returns>A list containing inventory items</returns>
public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = folderID.ToStringHyphenated();
System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", param);
System.Data.IDataReader reader = result.ExecuteReader();
List<InventoryItemBase> items = database.readInventoryItems(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a list of the root folders within a users inventory
/// </summary>
/// <param name="user">The user whos inventory is to be searched</param>
/// <returns>A list of folder objects</returns>
public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = user.ToStringHyphenated();
param["?zero"] = LLUUID.Zero.ToStringHyphenated();
System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param);
System.Data.IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a list of folders in a users inventory contained within the specified folder
/// </summary>
/// <param name="parentID">The folder to search</param>
/// <returns>A list of inventory folders</returns>
public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = parentID.ToStringHyphenated();
System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", param);
System.Data.IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a specified inventory item
/// </summary>
/// <param name="item">The item to return</param>
/// <returns>An inventory item</returns>
public InventoryItemBase getInventoryItem(LLUUID item)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = item.ToStringHyphenated();
System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", param);
System.Data.IDataReader reader = result.ExecuteReader();
List<InventoryItemBase> items = database.readInventoryItems(reader);
reader.Close();
result.Dispose();
if (items.Count > 0)
{
return items[0];
}
else
{
return null;
}
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a specified inventory folder
/// </summary>
/// <param name="folder">The folder to return</param>
/// <returns>A folder class</returns>
public InventoryFolderBase getInventoryFolder(LLUUID folder)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = folder.ToStringHyphenated();
System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", param);
System.Data.IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
if (items.Count > 0)
{
return items[0];
}
else
{
return null;
}
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Adds a specified item to the database
/// </summary>
/// <param name="item">The inventory item</param>
public void addInventoryItem(InventoryItemBase item)
{
lock (database)
{
database.insertItem(item);
}
}
/// <summary>
/// Updates the specified inventory item
/// </summary>
/// <param name="item">Inventory item to update</param>
public void updateInventoryItem(InventoryItemBase item)
{
addInventoryItem(item);
}
/// <summary>
/// Creates a new inventory folder
/// </summary>
/// <param name="folder">Folder to create</param>
public void addInventoryFolder(InventoryFolderBase folder)
{
lock (database)
{
database.insertFolder(folder);
}
}
/// <summary>
/// Updates an inventory folder
/// </summary>
/// <param name="folder">Folder to update</param>
public void updateInventoryFolder(InventoryFolderBase folder)
{
addInventoryFolder(folder);
}
}
}