OpenSimMirror/ThirdParty/TribalMedia/TribalMedia.Framework.Data
MW 755ad9e3e0 First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.
To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure).
This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. 
But the work to move the code to one of the grid servers shouldn't be too much.
2008-02-04 12:04:02 +00:00
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Properties * vs croaked on strong name key 2008-01-15 20:18:59 +00:00
BaseDataReader.cs * More work on getting the database framework to actually work 2008-01-16 12:25:13 +00:00
BaseDatabaseConnector.cs First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 2008-02-04 12:04:02 +00:00
BaseFieldMapper.cs * More work on getting the database framework to actually work 2008-01-16 12:25:13 +00:00
BaseRowMapper.cs * More work on getting the database framework to actually work 2008-01-16 12:25:13 +00:00
BaseSchema.cs * More work on getting the database framework to actually work 2008-01-16 12:25:13 +00:00
BaseTableMapper.cs Ugly workaround for mono-1.2.6 compile failure in TribalMedia code. 2008-01-26 05:06:19 +00:00
TribalMedia.Framework.Data.snk * Renamed a bunch of Data baseclasses for clarity and readability 2008-01-15 20:07:02 +00:00