199 lines
7.5 KiB
C#
199 lines
7.5 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using log4net.Config;
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using Nini.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.ClientStack.Linden;
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using OpenSim.Region.CoreModules.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.OptionalModules.World.NPC;
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using OpenSim.Tests.Common;
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namespace OpenSim.Region.ClientStack.Linden.Tests
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{
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[TestFixture]
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public class EventQueueTests : OpenSimTestCase
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{
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private TestScene m_scene;
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private EventQueueGetModule m_eqgMod;
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private NPCModule m_npcMod;
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[SetUp]
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public override void SetUp()
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{
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base.SetUp();
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uint port = 9999;
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uint sslPort = 9998;
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// This is an unfortunate bit of clean up we have to do because MainServer manages things through static
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// variables and the VM is not restarted between tests.
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MainServer.RemoveHttpServer(port);
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BaseHttpServer server = new BaseHttpServer(port, false, sslPort, "");
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MainServer.AddHttpServer(server);
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MainServer.Instance = server;
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IConfigSource config = new IniConfigSource();
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config.AddConfig("Startup");
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CapabilitiesModule capsModule = new CapabilitiesModule();
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m_eqgMod = new EventQueueGetModule();
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// For NPC test support
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config.AddConfig("NPC");
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config.Configs["NPC"].Set("Enabled", "true");
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m_npcMod = new NPCModule();
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, config, capsModule, m_eqgMod, m_npcMod);
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}
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[Test]
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public void TestAddForClient()
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{
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
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// TODO: Add more assertions for the other aspects of event queues
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Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(1));
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}
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[Test]
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public void TestRemoveForClient()
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{
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TestHelpers.InMethod();
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// TestHelpers.EnableLogging();
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UUID spId = TestHelpers.ParseTail(0x1);
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SceneHelpers.AddScenePresence(m_scene, spId);
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m_scene.CloseAgent(spId, false);
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// TODO: Add more assertions for the other aspects of event queues
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Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0));
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}
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[Test]
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public void TestEnqueueMessage()
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{
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
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string messageName = "TestMessage";
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m_eqgMod.Enqueue(m_eqgMod.BuildEvent(messageName, new OSDMap()), sp.UUID);
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Hashtable eventsResponse = m_eqgMod.GetEvents(UUID.Zero, sp.UUID);
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// initial queue as null events
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eventsResponse = m_eqgMod.GetEvents(UUID.Zero, sp.UUID);
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if((int)eventsResponse["int_response_code"] != (int)HttpStatusCode.OK)
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{
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eventsResponse = m_eqgMod.GetEvents(UUID.Zero, sp.UUID);
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if((int)eventsResponse["int_response_code"] != (int)HttpStatusCode.OK)
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eventsResponse = m_eqgMod.GetEvents(UUID.Zero, sp.UUID);
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}
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Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.OK));
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// Console.WriteLine("Response [{0}]", (string)eventsResponse["str_response_string"]);
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OSDMap rawOsd = (OSDMap)OSDParser.DeserializeLLSDXml((string)eventsResponse["str_response_string"]);
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OSDArray eventsOsd = (OSDArray)rawOsd["events"];
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bool foundUpdate = false;
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foreach (OSD osd in eventsOsd)
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{
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OSDMap eventOsd = (OSDMap)osd;
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if (eventOsd["message"] == messageName)
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foundUpdate = true;
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}
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Assert.That(foundUpdate, Is.True, string.Format("Did not find {0} in response", messageName));
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}
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/// <summary>
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/// Test an attempt to put a message on the queue of a user that is not in the region.
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/// </summary>
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[Test]
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public void TestEnqueueMessageNoUser()
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{
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TestHelpers.InMethod();
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TestHelpers.EnableLogging();
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string messageName = "TestMessage";
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m_eqgMod.Enqueue(m_eqgMod.BuildEvent(messageName, new OSDMap()), TestHelpers.ParseTail(0x1));
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Hashtable eventsResponse = m_eqgMod.GetEvents(UUID.Zero, TestHelpers.ParseTail(0x1));
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Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.BadGateway));
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}
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/// <summary>
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/// NPCs do not currently have an event queue but a caller may try to send a message anyway, so check behaviour.
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/// </summary>
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[Test]
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public void TestEnqueueMessageToNpc()
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{
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TestHelpers.InMethod();
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// TestHelpers.EnableLogging();
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UUID npcId
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= m_npcMod.CreateNPC(
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"John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, new AvatarAppearance());
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ScenePresence npc = m_scene.GetScenePresence(npcId);
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string messageName = "TestMessage";
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m_eqgMod.Enqueue(m_eqgMod.BuildEvent(messageName, new OSDMap()), npc.UUID);
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Hashtable eventsResponse = m_eqgMod.GetEvents(UUID.Zero, npc.UUID);
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Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.BadGateway));
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}
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}
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}
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