379 lines
15 KiB
C#
379 lines
15 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Specialized;
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using System.Reflection;
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using System.IO;
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using System.Web;
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using Mono.Addins;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.Messages.Linden;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using OSD = OpenMetaverse.StructuredData.OSD;
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using OSDMap = OpenMetaverse.StructuredData.OSDMap;
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using OpenSim.Framework.Capabilities;
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using ExtraParamType = OpenMetaverse.ExtraParamType;
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namespace OpenSim.Region.ClientStack.Linden
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadObjectAssetModule")]
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public class UploadObjectAssetModule : INonSharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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#region Region Module interfaceBase Members
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public void Initialise(IConfigSource source)
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{
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}
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public void AddRegion(Scene pScene)
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{
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m_scene = pScene;
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}
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public void RemoveRegion(Scene scene)
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{
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene = null;
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}
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public void RegionLoaded(Scene scene)
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{
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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}
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#endregion
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#region Region Module interface
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public void Close() { }
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public string Name { get { return "UploadObjectAssetModuleModule"; } }
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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UUID capID = UUID.Random();
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// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
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caps.RegisterHandler(
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"UploadObjectAsset",
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new RestHTTPHandler(
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"POST",
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"/CAPS/OA/" + capID + "/",
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httpMethod => ProcessAdd(httpMethod, agentID, caps),
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"UploadObjectAsset",
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agentID.ToString()));
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/*
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caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
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new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
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"/CAPS/" + capID.ToString(),
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delegate(LLSDAssetUploadRequest req)
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{
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return NewAgentInventoryRequest(req,agentID);
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}));
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*/
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}
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#endregion
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/// <summary>
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/// Parses add request
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/// </summary>
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/// <param name="request"></param>
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/// <param name="AgentId"></param>
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/// <param name="cap"></param>
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/// <returns></returns>
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public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
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{
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 400; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Request wasn't what was expected";
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ScenePresence avatar;
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if (!m_scene.TryGetScenePresence(AgentId, out avatar))
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return responsedata;
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OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
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UploadObjectAssetMessage message = new UploadObjectAssetMessage();
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try
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{
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message.Deserialize(r);
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}
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catch (Exception ex)
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{
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m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
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message = null;
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}
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if (message == null)
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{
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responsedata["int_response_code"] = 400; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] =
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"<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
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return responsedata;
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}
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Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
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Quaternion rot = Quaternion.Identity;
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Vector3 rootpos = Vector3.Zero;
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// Quaternion rootrot = Quaternion.Identity;
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SceneObjectGroup rootGroup = null;
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SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
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for (int i = 0; i < message.Objects.Length; i++)
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{
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UploadObjectAssetMessage.Object obj = message.Objects[i];
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PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
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if (i == 0)
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{
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rootpos = obj.Position;
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// rootrot = obj.Rotation;
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}
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// Combine the extraparams data into it's ugly blob again....
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//int bytelength = 0;
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//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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//{
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// bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
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//}
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//byte[] extraparams = new byte[bytelength];
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//int position = 0;
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//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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//{
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// Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
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// obj.ExtraParams[extparams].ExtraParamData.Length);
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//
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// position += obj.ExtraParams[extparams].ExtraParamData.Length;
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// }
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//pbs.ExtraParams = extraparams;
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for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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{
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UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
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switch ((ushort)extraParam.Type)
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{
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case (ushort)ExtraParamType.Sculpt:
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Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
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pbs.SculptEntry = true;
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pbs.SculptTexture = obj.SculptID;
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pbs.SculptType = (byte)sculpt.Type;
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break;
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case (ushort)ExtraParamType.Flexible:
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Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
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pbs.FlexiEntry = true;
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pbs.FlexiDrag = flex.Drag;
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pbs.FlexiForceX = flex.Force.X;
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pbs.FlexiForceY = flex.Force.Y;
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pbs.FlexiForceZ = flex.Force.Z;
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pbs.FlexiGravity = flex.Gravity;
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pbs.FlexiSoftness = flex.Softness;
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pbs.FlexiTension = flex.Tension;
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pbs.FlexiWind = flex.Wind;
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break;
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case (ushort)ExtraParamType.Light:
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Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
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pbs.LightColorA = light.Color.A;
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pbs.LightColorB = light.Color.B;
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pbs.LightColorG = light.Color.G;
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pbs.LightColorR = light.Color.R;
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pbs.LightCutoff = light.Cutoff;
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pbs.LightEntry = true;
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pbs.LightFalloff = light.Falloff;
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pbs.LightIntensity = light.Intensity;
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pbs.LightRadius = light.Radius;
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break;
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case 0x40:
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pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
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break;
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}
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}
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pbs.PathBegin = (ushort) obj.PathBegin;
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pbs.PathCurve = (byte) obj.PathCurve;
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pbs.PathEnd = (ushort) obj.PathEnd;
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pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
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pbs.PathRevolutions = (byte) obj.Revolutions;
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pbs.PathScaleX = (byte) obj.ScaleX;
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pbs.PathScaleY = (byte) obj.ScaleY;
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pbs.PathShearX = (byte) obj.ShearX;
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pbs.PathShearY = (byte) obj.ShearY;
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pbs.PathSkew = (sbyte) obj.Skew;
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pbs.PathTaperX = (sbyte) obj.TaperX;
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pbs.PathTaperY = (sbyte) obj.TaperY;
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pbs.PathTwist = (sbyte) obj.Twist;
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pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
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pbs.HollowShape = (HollowShape) obj.ProfileHollow;
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pbs.PCode = (byte) PCode.Prim;
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pbs.ProfileBegin = (ushort) obj.ProfileBegin;
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pbs.ProfileCurve = (byte) obj.ProfileCurve;
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pbs.ProfileEnd = (ushort) obj.ProfileEnd;
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pbs.Scale = obj.Scale;
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pbs.State = (byte) 0;
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pbs.LastAttachPoint = (byte) 0;
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SceneObjectPart prim = new SceneObjectPart();
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prim.UUID = UUID.Random();
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prim.CreatorID = AgentId;
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prim.OwnerID = AgentId;
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prim.GroupID = obj.GroupID;
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prim.LastOwnerID = prim.OwnerID;
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prim.RezzerID = AgentId;
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prim.CreationDate = Util.UnixTimeSinceEpoch();
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prim.Name = obj.Name;
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prim.Description = "";
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prim.PayPrice[0] = -2;
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prim.PayPrice[1] = -2;
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prim.PayPrice[2] = -2;
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prim.PayPrice[3] = -2;
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prim.PayPrice[4] = -2;
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Primitive.TextureEntry tmp =
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new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
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for (int j = 0; j < obj.Faces.Length; j++)
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{
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UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
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Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
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primFace.Bump = face.Bump;
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primFace.RGBA = face.Color;
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primFace.Fullbright = face.Fullbright;
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primFace.Glow = face.Glow;
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primFace.TextureID = face.ImageID;
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primFace.Rotation = face.ImageRot;
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primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
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primFace.OffsetU = face.OffsetS;
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primFace.OffsetV = face.OffsetT;
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primFace.RepeatU = face.ScaleS;
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primFace.RepeatV = face.ScaleT;
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primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
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}
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pbs.TextureEntry = tmp.GetBytes();
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prim.Shape = pbs;
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prim.Scale = obj.Scale;
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SceneObjectGroup grp = new SceneObjectGroup();
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grp.SetRootPart(prim);
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prim.ParentID = 0;
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if (i == 0)
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{
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rootGroup = grp;
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}
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grp.AttachToScene(m_scene);
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grp.AbsolutePosition = obj.Position;
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prim.RotationOffset = obj.Rotation;
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// Required for linking
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grp.RootPart.ClearUpdateSchedule();
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if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
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{
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m_scene.AddSceneObject(grp);
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grp.AbsolutePosition = obj.Position;
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}
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allparts[i] = grp;
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}
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for (int j = 1; j < allparts.Length; j++)
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{
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// Required for linking
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rootGroup.RootPart.ClearUpdateSchedule();
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allparts[j].RootPart.ClearUpdateSchedule();
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rootGroup.LinkToGroup(allparts[j]);
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}
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rootGroup.ScheduleGroupForFullUpdate();
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pos
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= m_scene.GetNewRezLocation(
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Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale, false);
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responsedata["int_response_code"] = 200; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
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return responsedata;
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}
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private string ConvertUintToBytes(uint val)
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{
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byte[] resultbytes = Utils.UIntToBytes(val);
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if (BitConverter.IsLittleEndian)
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Array.Reverse(resultbytes);
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return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes));
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}
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}
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} |