OpenSimMirror/OpenSim
teravus 764270a0d8 Add config option to plant avatar where they are reducing avatar avatar 'pushability' av_planted see OpenSimDefaults.ini. Use when you have unruly visitors that rudely push each other around. Still allows a small amount of movement based on the avatar movement PID controller settings. You can increase the spring tension in the PID controller and really prevent any movement if you would like. 2012-10-09 09:26:11 -04:00
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ApplicationPlugins Get rid of some unnecessary casts in RemoteAdminPlugin. 2012-09-29 02:57:28 +01:00
Capabilities If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable. 2012-09-06 00:11:47 +01:00
ConsoleClient Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." 2012-09-30 07:48:03 -07:00
Data Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this. 2012-10-09 01:35:27 +01:00
Framework minor: Add documentation to IGridService.GetRegionFlags() 2012-10-09 01:40:55 +01:00
Region Add config option to plant avatar where they are reducing avatar avatar 'pushability' av_planted see OpenSimDefaults.ini. Use when you have unruly visitors that rudely push each other around. Still allows a small amount of movement based on the avatar movement PID controller settings. You can increase the spring tension in the PID controller and really prevent any movement if you would like. 2012-10-09 09:26:11 -04:00
Server Fix build break 2012-10-08 19:02:21 +01:00
Services minor: Add documentation to IGridService.GetRegionFlags() 2012-10-09 01:40:55 +01:00
Tests Renaming existing 'torture' tests to 'performance' tests instead, since this better matches what they really do. 2012-08-29 23:19:21 +01:00
Tools Fix a bug in pCampbot grabbing behaviour where an exception would be thrown if the bot was not yet aware of any objects. 2012-08-01 22:30:34 +01:00