OpenSimMirror/src/world/Primitive.cs

230 lines
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.types;
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim.world
{
public class Primitive : Entity
{
protected float mesh_cutbegin;
protected float mesh_cutend;
protected PrimData primData;
protected bool newPrimFlag;
protected bool updateFlag;
protected ObjectUpdatePacket OurPacket;
public bool UpdateFlag
{
get
{
return updateFlag;
}
set
{
updateFlag = value;
}
}
public Primitive()
{
mesh_cutbegin = 0.0f;
mesh_cutend = 1.0f;
}
public override Mesh getMesh()
{
Mesh mesh = new Mesh();
Triangle tri = new Triangle(
new Axiom.MathLib.Vector3(0.0f, 1.0f, 1.0f),
new Axiom.MathLib.Vector3(1.0f, 0.0f, 1.0f),
new Axiom.MathLib.Vector3(1.0f, 1.0f, 0.0f));
mesh.AddTri(tri);
mesh += base.getMesh();
return mesh;
}
public override void update()
{
if(this.newPrimFlag)
{
foreach(OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values) {
client.OutPacket(OurPacket);
}
this.newPrimFlag = false;
}
else if(this.updateFlag)
{
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
terse.RegionData.RegionHandle = OpenSim_Main.cfg.RegionHandle; // FIXME
terse.RegionData.TimeDilation = 64096;
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
terse.ObjectData[0] = this.CreateImprovedBlock();
foreach(OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values) {
client.OutPacket(terse);
}
this.updateFlag = false;
}
}
public void CreateFromPacket( ObjectAddPacket addPacket, LLUUID agentID, uint localID)
{
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle = OpenSim_Main.cfg.RegionHandle;
objupdate.RegionData.TimeDilation = 64096;
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
PrimData PData = new PrimData();
this.primData = PData;
objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock();
objupdate.ObjectData[0].PSBlock = new byte[0];
objupdate.ObjectData[0].ExtraParams = new byte[1];
objupdate.ObjectData[0].MediaURL = new byte[0];
objupdate.ObjectData[0].NameValue = new byte[0];
objupdate.ObjectData[0].PSBlock = new byte[0];
objupdate.ObjectData[0].Text = new byte[0];
objupdate.ObjectData[0].TextColor = new byte[4];
objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0,0,0);
objupdate.ObjectData[0].JointPivot = new LLVector3(0,0,0);
objupdate.ObjectData[0].Material = 3;
objupdate.ObjectData[0].UpdateFlags=32+65536+131072+256+4+8+2048+524288+268435456;
objupdate.ObjectData[0].TextureAnim = new byte[0];
objupdate.ObjectData[0].Sound = LLUUID.Zero;
LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
objupdate.ObjectData[0].TextureEntry = ntex.ToBytes();
objupdate.ObjectData[0].State = 0;
objupdate.ObjectData[0].Data = new byte[0];
PData.OwnerID = objupdate.ObjectData[0].OwnerID = agentID;
PData.PCode = objupdate.ObjectData[0].PCode = addPacket.ObjectData.PCode;
PData.PathBegin = objupdate.ObjectData[0].PathBegin = addPacket.ObjectData.PathBegin;
PData.PathEnd = objupdate.ObjectData[0].PathEnd = addPacket.ObjectData.PathEnd;
PData.PathScaleX = objupdate.ObjectData[0].PathScaleX = addPacket.ObjectData.PathScaleX;
PData.PathScaleY = objupdate.ObjectData[0].PathScaleY = addPacket.ObjectData.PathScaleY;
PData.PathShearX = objupdate.ObjectData[0].PathShearX = addPacket.ObjectData.PathShearX;
PData.PathShearY = objupdate.ObjectData[0].PathShearY = addPacket.ObjectData.PathShearY;
PData.PathSkew = objupdate.ObjectData[0].PathSkew = addPacket.ObjectData.PathSkew;
PData.ProfileBegin = objupdate.ObjectData[0].ProfileBegin = addPacket.ObjectData.ProfileBegin;
PData.ProfileEnd = objupdate.ObjectData[0].ProfileEnd = addPacket.ObjectData.ProfileEnd;
PData.Scale = objupdate.ObjectData[0].Scale = addPacket.ObjectData.Scale;
PData.PathCurve = objupdate.ObjectData[0].PathCurve = addPacket.ObjectData.PathCurve;
PData.ProfileCurve = objupdate.ObjectData[0].ProfileCurve = addPacket.ObjectData.ProfileCurve;
PData.ParentID = objupdate.ObjectData[0].ParentID = 0;
PData.ProfileHollow = objupdate.ObjectData[0].ProfileHollow = addPacket.ObjectData.ProfileHollow;
//finish off copying rest of shape data
objupdate.ObjectData[0].ID = (uint)(localID);
objupdate.ObjectData[0].FullID = new LLUUID("edba7151-5857-acc5-b30b-f01efefda" + (localID- 702000).ToString("000"));
objupdate.ObjectData[0].ObjectData = new byte[60];
objupdate.ObjectData[0].ObjectData[46] = 128;
objupdate.ObjectData[0].ObjectData[47] = 63;
LLVector3 pos1= addPacket.ObjectData.RayEnd;
//update position
byte[] pb = pos1.GetBytes();
Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 0, pb.Length);
this.newPrimFlag = true;
this.uuid = objupdate.ObjectData[0].FullID;
this.localid = objupdate.ObjectData[0].ID;
this.position = pos1;
this.OurPacket = objupdate;
}
public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock()
{
uint ID = this.localid;
byte[] bytes = new byte[60];
int i = 0;
ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry;
bytes[i++] = (byte)(ID % 256);
bytes[i++] = (byte)((ID >> 8) % 256);
bytes[i++] = (byte)((ID >> 16) % 256);
bytes[i++] = (byte)((ID >> 24) % 256);
bytes[i++]= 0;
bytes[i++]= 0;
byte[] pb = this.position.GetBytes();
Array.Copy(pb, 0, bytes, i, pb.Length);
i += 12;
ushort ac = 32767;
//vel
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
//accel
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
ushort rw, rx,ry,rz;
rw = (ushort)(32768 * (this.rotation.w+1));
rx = (ushort)(32768 * (this.rotation.x+1));
ry = (ushort)(32768 * (this.rotation.y+1));
rz = (ushort)(32768 * (this.rotation.z+1));
//rot
bytes[i++] = (byte)(rx % 256);
bytes[i++] = (byte)((rx >> 8) % 256);
bytes[i++] = (byte)(ry % 256);
bytes[i++] = (byte)((ry >> 8) % 256);
bytes[i++] = (byte)(rz % 256);
bytes[i++] = (byte)((rz >> 8) % 256);
bytes[i++] = (byte)(rw % 256);
bytes[i++] = (byte)((rw >> 8) % 256);
//rotation vel
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
dat.Data=bytes;
return dat;
}
}
public class PrimData
{
public LLUUID OwnerID;
public byte PCode;
public byte PathBegin;
public byte PathEnd;
public byte PathScaleX;
public byte PathScaleY;
public byte PathShearX;
public byte PathShearY;
public sbyte PathSkew;
public byte ProfileBegin;
public byte ProfileEnd;
public LLVector3 Scale;
public byte PathCurve;
public byte ProfileCurve;
public uint ParentID=0;
public byte ProfileHollow;
public PrimData()
{
}
}
}