OpenSimMirror/OpenSim/Data
Melanie 79bfa275da Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
..
MSSQL Remove parts locking from data classes since these are using a copy of the scene object 2010-08-26 00:17:26 +01:00
MySQL Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
Null Add distance sort for null, too 2010-08-08 18:18:42 +01:00
Properties Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Resources Removed a few obsolete mono addin references. Mantis #4854 2010-07-14 14:47:01 -07:00
SQLite Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
SQLiteLegacy Remove parts locking from data classes since these are using a copy of the scene object 2010-08-26 00:17:26 +01:00
Tests Add automated test at the opensim 'api' level to check that a given item goes to the correct directory 2010-08-24 16:50:31 +01:00
AssetDataBase.cs Provide the interface for StoreAsset to report success or failure 2010-06-28 04:02:33 -07:00
DBGuids.cs Binary Guids are 16 chars long. Fix parser. 2010-05-18 23:22:30 +01:00
IAssetData.cs Provide the interface for StoreAsset to report success or failure 2010-06-28 04:02:33 -07:00
IAuthenticationData.cs Fully implement unencrypted auth token operations 2009-09-04 07:48:09 +01:00
IAvatarData.cs AvatarStore. Untested, but complete 2010-01-04 02:52:43 +00:00
IFriendsData.cs Implement the friends data adaptor 2010-02-05 12:31:29 +00:00
IGridUserData.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
IInventoryData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IPresenceData.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
IRegionData.cs Thank you, Marck00, for a patch that implemented region distance sorting 2010-08-08 17:37:50 +01:00
IUserAccountData.cs Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. 2010-04-16 16:36:44 -07:00
IXInventoryData.cs Changed XInventoryData's CreatorID to a string. 2010-06-08 15:52:26 -07:00
IniConfig.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Migration.cs Even if all data migratios are up to date, still print the current revision to the log 2010-08-09 22:54:13 +01:00