OpenSimMirror/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs

124 lines
4.1 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using System;
using System.Collections.Generic;
using System.Reflection;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Services.Connectors;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Server.Base;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
{
public class RemoteLandServicesConnector :
LandServicesConnector, ISharedRegionModule, ILandService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private bool m_Enabled = false;
private LocalLandServicesConnector m_LocalService;
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "RemoteLandServicesConnector"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("LandServices", "");
if (name == Name)
{
m_LocalService = new LocalLandServicesConnector();
m_Enabled = true;
m_log.Info("[LAND CONNECTOR]: Remote Land connector enabled");
}
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
m_LocalService.AddRegion(scene);
scene.RegisterModuleInterface<ILandService>(this);
}
public void RemoveRegion(Scene scene)
{
if (m_Enabled)
m_LocalService.RemoveRegion(scene);
}
public void RegionLoaded(Scene scene)
{
if (m_Enabled)
m_GridService = scene.GridService;
}
#region ILandService
public override LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
{
LandData land = m_LocalService.GetLandData(regionHandle, x, y, out regionAccess);
if (land != null)
return land;
return base.GetLandData(regionHandle, x, y, out regionAccess);
}
#endregion ILandService
}
}