OpenSimMirror/OpenSim/Framework/Communications/Cache/GridAssetClient.cs

161 lines
5.5 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Threading;
using System.Reflection;
using System.Xml.Serialization;
using libsecondlife;
using Nini.Config;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Communications;
namespace OpenSim.Framework.Communications.Cache
{
public class GridAssetClient : IAssetServer
{
private string _assetServerUrl;
private IAssetReceiver _receiver;
public GridAssetClient(string serverUrl)
{
_assetServerUrl = serverUrl;
}
#region IAssetServer Members
public void SetReceiver(IAssetReceiver receiver)
{
_receiver = receiver;
}
public void FetchAsset(LLUUID assetID, bool isTexture)
{
Stream s = null;
try
{
MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString());
RestClient rc = new RestClient(_assetServerUrl);
rc.AddResourcePath("assets");
rc.AddResourcePath(assetID.ToString());
if (isTexture)
rc.AddQueryParameter("texture");
rc.RequestMethod = "GET";
s = rc.Request();
if (s.Length > 0)
{
XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
AssetBase asset = (AssetBase)xs.Deserialize(s);
_receiver.AssetReceived(asset, isTexture);
}
else
{
MainLog.Instance.Debug("ASSETCACHE", "Asset not found {0}", assetID.ToString());
_receiver.AssetNotFound(assetID);
}
}
catch (Exception e)
{
MainLog.Instance.Error("ASSETCACHE", e.Message);
MainLog.Instance.Error("ASSETCACHE", e.StackTrace);
}
}
public void UpdateAsset(AssetBase asset)
{
throw new Exception("The method or operation is not implemented.");
}
public void StoreAndCommitAsset(AssetBase asset)
{
try
{
MemoryStream s = new MemoryStream();
XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
xs.Serialize(s, asset);
RestClient rc = new RestClient(_assetServerUrl);
rc.AddResourcePath("assets");
rc.RequestMethod = "POST";
rc.Request(s);
}
catch (Exception e)
{
MainLog.Instance.Error("ASSETS", e.Message);
}
}
public void Close()
{
throw new Exception("The method or operation is not implemented.");
}
public void LoadAsset(AssetBase info, bool image, string filename)
{
throw new Exception("The method or operation is not implemented.");
}
public System.Collections.Generic.List<AssetBase> GetDefaultAssets()
{
throw new Exception("The method or operation is not implemented.");
}
public AssetBase CreateImageAsset(string assetIdStr, string name, string filename)
{
throw new Exception("The method or operation is not implemented.");
}
public void ForEachDefaultAsset(Action<AssetBase> action)
{
throw new Exception("The method or operation is not implemented.");
}
public AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage)
{
throw new Exception("The method or operation is not implemented.");
}
public void ForEachXmlAsset(Action<AssetBase> action)
{
throw new Exception("The method or operation is not implemented.");
}
#endregion
}
}