100 lines
4.5 KiB
C#
100 lines
4.5 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Xml;
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using OpenMetaverse;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Framework.Serialization.External
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{
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/// <summary>
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/// Utilities for manipulating external representations of data structures in OpenSim
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/// </summary>
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public class ExternalRepresentationUtils
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{
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/// <summary>
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/// Takes a XML representation of a SceneObjectPart and returns another XML representation
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/// with creator data added to it.
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/// </summary>
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/// <param name="xml">The SceneObjectPart represented in XML2</param>
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/// <param name="profileURL">The URL of the profile service for the creator</param>
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/// <param name="userService">The service for retrieving user account information</param>
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/// <param name="scopeID">The scope of the user account information (Grid ID)</param>
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/// <returns>The SceneObjectPart represented in XML2</returns>
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public static string RewriteSOP(string xml, string profileURL, IUserAccountService userService, UUID scopeID)
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{
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if (xml == string.Empty || profileURL == string.Empty || userService == null)
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return xml;
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XmlDocument doc = new XmlDocument();
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doc.LoadXml(xml);
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XmlNodeList sops = doc.GetElementsByTagName("SceneObjectPart");
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foreach (XmlNode sop in sops)
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{
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UserAccount creator = null;
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bool hasCreatorData = false;
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XmlNodeList nodes = sop.ChildNodes;
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foreach (XmlNode node in nodes)
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{
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if (node.Name == "CreatorID")
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{
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UUID uuid = UUID.Zero;
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UUID.TryParse(node.InnerText, out uuid);
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creator = userService.GetUserAccount(scopeID, uuid);
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}
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if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty)
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hasCreatorData = true;
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//if (node.Name == "OwnerID")
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//{
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// UserAccount owner = GetUser(node.InnerText);
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// if (owner != null)
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// node.InnerText = m_ProfileServiceURL + "/" + node.InnerText + "/" + owner.FirstName + " " + owner.LastName;
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//}
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}
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if (!hasCreatorData && creator != null)
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{
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XmlElement creatorData = doc.CreateElement("CreatorData");
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creatorData.InnerText = profileURL + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
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sop.AppendChild(creatorData);
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}
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}
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using (StringWriter wr = new StringWriter())
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{
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doc.Save(wr);
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return wr.ToString();
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}
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}
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}
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}
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