227 lines
9.0 KiB
C#
227 lines
9.0 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Threading;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using System.Timers;
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using System.Xml;
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using System.Xml.Serialization;
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using OpenMetaverse;
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using Mono.Addins;
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using Nwc.XmlRpc;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.ApplicationPlugins.Rest;
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namespace OpenSim.ApplicationPlugins.Rest.Regions
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{
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public partial class RestRegionPlugin : RestPlugin
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{
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#region GET methods
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public string GetHandler(string request, string path, string param,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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// foreach (string h in httpRequest.Headers.AllKeys)
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// foreach (string v in httpRequest.Headers.GetValues(h))
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// m_log.DebugFormat("{0} IsGod: {1} -> {2}", MsgID, h, v);
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MsgID = RequestID;
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m_log.DebugFormat("{0} GET path {1} param {2}", MsgID, path, param);
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try
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{
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// param empty: regions list
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if (String.IsNullOrEmpty(param)) return GetHandlerRegions(httpResponse);
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// param not empty: specific region
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return GetHandlerRegion(httpResponse, param);
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}
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catch (Exception e)
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{
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return Failure(httpResponse, OSHttpStatusCode.ServerErrorInternalError, "GET", e);
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}
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}
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public string GetHandlerRegions(OSHttpResponse httpResponse)
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{
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XmlWriter.WriteStartElement(String.Empty, "regions", String.Empty);
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foreach (Scene s in App.SceneManager.Scenes)
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{
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XmlWriter.WriteStartElement(String.Empty, "uuid", String.Empty);
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XmlWriter.WriteString(s.RegionInfo.RegionID.ToString());
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XmlWriter.WriteEndElement();
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}
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XmlWriter.WriteEndElement();
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return XmlWriterResult;
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}
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protected string ShortRegionInfo(string key, string value)
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{
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if (String.IsNullOrEmpty(value) ||
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String.IsNullOrEmpty(key)) return null;
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XmlWriter.WriteStartElement(String.Empty, "region", String.Empty);
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XmlWriter.WriteStartElement(String.Empty, key, String.Empty);
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XmlWriter.WriteString(value);
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XmlWriter.WriteEndDocument();
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return XmlWriterResult;
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}
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public string GetHandlerRegion(OSHttpResponse httpResponse, string param)
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{
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// be resilient and don't get confused by a terminating '/'
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param = param.TrimEnd(new char[]{'/'});
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string[] comps = param.Split('/');
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UUID regionID = (UUID)comps[0];
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m_log.DebugFormat("{0} GET region UUID {1}", MsgID, regionID.ToString());
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if (UUID.Zero == regionID) throw new Exception("missing region ID");
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Scene scene = null;
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App.SceneManager.TryGetScene(regionID, out scene);
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if (null == scene) return Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound,
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"GET", "cannot find region {0}", regionID.ToString());
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RegionDetails details = new RegionDetails(scene.RegionInfo);
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// m_log.DebugFormat("{0} GET comps {1}", MsgID, comps.Length);
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// for (int i = 0; i < comps.Length; i++) m_log.DebugFormat("{0} GET comps[{1}] >{2}<", MsgID, i, comps[i]);
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if (1 == comps.Length)
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{
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// complete region details requested
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XmlSerializer xs = new XmlSerializer(typeof(RegionDetails));
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xs.Serialize(XmlWriter, details, _xmlNs);
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return XmlWriterResult;
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}
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if (2 == comps.Length)
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{
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string resp = ShortRegionInfo(comps[1], details[comps[1]]);
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if (null != resp) return resp;
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// m_log.DebugFormat("{0} GET comps advanced: >{1}<", MsgID, comps[1]);
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// check for {terrain,stats,prims}
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switch (comps[1].ToLower())
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{
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case "terrain":
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return RegionTerrain(httpResponse, scene);
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case "stats":
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return RegionStats(httpResponse, scene);
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case "prims":
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return RegionPrims(httpResponse, scene, Vector3.Zero, Vector3.Zero);
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}
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}
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if (3 == comps.Length)
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{
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switch (comps[1].ToLower())
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{
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case "prims":
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string[] subregion = comps[2].Split(',');
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if (subregion.Length == 6)
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{
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Vector3 min, max;
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try
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{
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min = new Vector3((float)Double.Parse(subregion[0]), (float)Double.Parse(subregion[1]), (float)Double.Parse(subregion[2]));
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max = new Vector3((float)Double.Parse(subregion[3]), (float)Double.Parse(subregion[4]), (float)Double.Parse(subregion[5]));
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}
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catch (Exception)
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{
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return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
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"GET", "invalid subregion parameter");
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}
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return RegionPrims(httpResponse, scene, min, max);
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}
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else
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{
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return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
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"GET", "invalid subregion parameter");
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}
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}
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}
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return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
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"GET", "too many parameters {0}", param);
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}
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#endregion GET methods
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protected string RegionTerrain(OSHttpResponse httpResponse, Scene scene)
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{
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return Failure(httpResponse, OSHttpStatusCode.ServerErrorNotImplemented,
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"GET", "terrain not implemented");
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}
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protected string RegionStats(OSHttpResponse httpResponse, Scene scene)
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{
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int users = scene.GetAvatars().Count;
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int objects = scene.Entities.Count - users;
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XmlWriter.WriteStartElement(String.Empty, "region", String.Empty);
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XmlWriter.WriteStartElement(String.Empty, "stats", String.Empty);
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XmlWriter.WriteStartElement(String.Empty, "users", String.Empty);
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XmlWriter.WriteString(users.ToString());
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XmlWriter.WriteEndElement();
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XmlWriter.WriteStartElement(String.Empty, "objects", String.Empty);
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XmlWriter.WriteString(objects.ToString());
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XmlWriter.WriteEndElement();
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XmlWriter.WriteEndDocument();
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return XmlWriterResult;
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}
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protected string RegionPrims(OSHttpResponse httpResponse, Scene scene, Vector3 min, Vector3 max)
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{
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httpResponse.SendChunked = true;
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httpResponse.ContentType = "text/xml";
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scene.SavePrimsToXml2(new StreamWriter(httpResponse.OutputStream), min, max);
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return "";
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}
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}
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}
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