34 lines
743 B
C#
34 lines
743 B
C#
using System;
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using System.Threading;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework.Utilities
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{
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public class BlockingQueue<T>
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{
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private Queue<T> _queue = new Queue<T>();
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private object _queueSync = new object();
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public void Enqueue(T value)
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{
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lock (_queueSync)
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{
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_queue.Enqueue(value);
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Monitor.Pulse(_queueSync);
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}
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}
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public T Dequeue()
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{
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lock (_queueSync)
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{
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if (_queue.Count < 1)
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Monitor.Wait(_queueSync);
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return _queue.Dequeue();
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}
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}
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}
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}
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