23 lines
		
	
	
		
			399 B
		
	
	
	
		
			C#
		
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			399 B
		
	
	
	
		
			C#
		
	
	
| using System;
 | |
| using System.Collections.Generic;
 | |
| using System.Text;
 | |
| 
 | |
| namespace OpenSim.world
 | |
| {
 | |
|     public class SurfacePatch
 | |
|     {
 | |
|     	public float[] HeightMap;
 | |
| 
 | |
| 	public SurfacePatch() {
 | |
| 		HeightMap = new float[16*16];
 | |
| 		
 | |
| 		int xinc;
 | |
|             	int yinc;
 | |
| 		for(xinc=0; xinc<16; xinc++) for(yinc=0; yinc<16; yinc++) {
 | |
| 			HeightMap[xinc+(yinc*16)]=100.0f;
 | |
| 		}
 | |
| 					
 | |
| 	}
 | |
|     }
 | |
| }
 |