119 lines
4.9 KiB
C#
119 lines
4.9 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Data;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Base;
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namespace OpenSim.Services.AssetService
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{
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public class XAssetServiceBase : ServiceBase
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected IXAssetDataPlugin m_Database;
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protected IAssetLoader m_AssetLoader;
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protected IAssetService m_ChainedAssetService;
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protected bool HasChainedAssetService { get { return m_ChainedAssetService != null; } }
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public XAssetServiceBase(IConfigSource config, string configName) : base(config)
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{
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string dllName = String.Empty;
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string connString = String.Empty;
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//
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// Try reading the [AssetService] section first, if it exists
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//
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IConfig assetConfig = config.Configs[configName];
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if (assetConfig != null)
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{
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dllName = assetConfig.GetString("StorageProvider", dllName);
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connString = assetConfig.GetString("ConnectionString", connString);
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}
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//
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// Try reading the [DatabaseService] section, if it exists
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//
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IConfig dbConfig = config.Configs["DatabaseService"];
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if (dbConfig != null)
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{
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if (dllName == String.Empty)
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dllName = dbConfig.GetString("StorageProvider", String.Empty);
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if (connString == String.Empty)
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connString = dbConfig.GetString("ConnectionString", String.Empty);
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}
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//
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// We tried, but this doesn't exist. We can't proceed.
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//
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if (dllName.Equals(String.Empty))
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throw new Exception("No StorageProvider configured");
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m_Database = LoadPlugin<IXAssetDataPlugin>(dllName);
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if (m_Database == null)
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throw new Exception("Could not find a storage interface in the given module");
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string chainedAssetServiceDesignator = assetConfig.GetString("ChainedServiceModule", null);
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if (chainedAssetServiceDesignator != null)
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{
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m_log.InfoFormat(
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"[XASSET SERVICE BASE]: Loading chained asset service from {0}", chainedAssetServiceDesignator);
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Object[] args = new Object[] { config, configName };
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m_ChainedAssetService = ServerUtils.LoadPlugin<IAssetService>(chainedAssetServiceDesignator, args);
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if (!HasChainedAssetService)
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throw new Exception(
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String.Format("Failed to load ChainedAssetService from {0}", chainedAssetServiceDesignator));
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}
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m_Database.Initialise(connString);
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if (HasChainedAssetService)
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{
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string loaderName = assetConfig.GetString("DefaultAssetLoader",
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String.Empty);
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if (loaderName != String.Empty)
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{
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m_AssetLoader = LoadPlugin<IAssetLoader>(loaderName);
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if (m_AssetLoader == null)
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throw new Exception("Asset loader could not be loaded");
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}
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}
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}
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}
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} |