OpenSimMirror/OpenSim/Framework/ViewerEnvironment.cs

622 lines
23 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework
{
// legacy lightshare
public class RegionLightShareData
{
public Vector3 waterColor = new Vector3(4.0f, 38.0f, 64.0f);
public float waterFogDensityExponent = 4.0f;
public float underwaterFogModifier = 0.25f;
public Vector3 reflectionWaveletScale = new Vector3(2.0f, 2.0f, 2.0f);
public float fresnelScale = 0.40f;
public float fresnelOffset = 0.50f;
public float refractScaleAbove = 0.03f;
public float refractScaleBelow = 0.20f;
public float blurMultiplier = 0.040f;
public Vector2 bigWaveDirection = new Vector2(1.05f, -0.42f);
public Vector2 littleWaveDirection = new Vector2(1.11f, -1.16f);
public UUID normalMapTexture = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4");
public Vector4 horizon = new Vector4(0.25f, 0.25f, 0.32f, 0.32f);
public float hazeHorizon = 0.19f;
public Vector4 blueDensity = new Vector4(0.12f, 0.22f, 0.38f, 0.38f);
public float hazeDensity = 0.70f;
public float densityMultiplier = 0.18f;
public float distanceMultiplier = 0.8f;
public UInt16 maxAltitude = 1605;
public Vector4 sunMoonColor = new Vector4(0.24f, 0.26f, 0.30f, 0.30f);
public float sunMoonPosition = 0.317f;
public Vector4 ambient = new Vector4(0.35f, 0.35f, 0.35f, 0.35f);
public float eastAngle = 0.0f;
public float sunGlowFocus = 0.10f;
public float sunGlowSize = 1.75f;
public float sceneGamma = 1.0f;
public float starBrightness = 0.0f;
public Vector4 cloudColor = new Vector4(0.41f, 0.41f, 0.41f, 0.41f);
public Vector3 cloudXYDensity = new Vector3(1.00f, 0.53f, 1.00f);
public float cloudCoverage = 0.27f;
public float cloudScale = 0.42f;
public Vector3 cloudDetailXYDensity = new Vector3(1.00f, 0.53f, 0.12f);
public float cloudScrollX = 0.20f;
public bool cloudScrollXLock = false;
public float cloudScrollY = 0.01f;
public bool cloudScrollYLock = false;
public bool drawClassicClouds = true;
}
public class ViewerEnvironment
{
DayCycle Cycle = new DayCycle();
public int DayLength = 14400;
public int DayOffset = 57600;
public int Flags = 0;
public float[] Altitudes = new float[3] {1000f, 2000f, 3000f };
//DayHash;
public bool IsLegacy = false;
public string DayCycleName;
public int version = 0;
public void FromWLOSD(OSD osd)
{
OSDArray array = osd as OSDArray;
if(osd != null)
{
Cycle = new DayCycle();
Cycle.FromWLOSD(array);
}
}
public OSD ToWLOSD(UUID message, UUID region)
{
OSDArray array = new OSDArray(4) { null, null, null, null };
array[0] = new OSDMap { {"messageID", message }, { "regionID", region } };
Cycle.ToWLOSD(ref array);
return array;
}
private static Quaternion AzAlToRot(float az, float al)
{
if (Utils.ApproxEqual(al, 0, 1e-3f) || Utils.ApproxEqual(Math.Abs(al), Utils.TWO_PI, 1e-3f))
{
az *= 0.5f;
return new Quaternion(0, 0, (float)Math.Sin(az), (float)Math.Cos(az));
}
if (Utils.ApproxEqual(az, 0, 1e-3f) || Utils.ApproxEqual(Math.Abs(az), Utils.TWO_PI, 1e-3f))
{
al *= 0.5f;
return new Quaternion(0, -(float)Math.Sin(al), 0, (float)Math.Cos(al));
}
az *= 0.5f;
float sz = (float)Math.Sin(az);
float cz = (float)Math.Cos(az);
al *= 0.5f;
float sl = (float)Math.Sin(al);
float cl = (float)Math.Cos(al);
Quaternion rot = new Quaternion(sl * sz, -sl * cz, cl * sz, cl * cz);
rot.Normalize();
return rot;
}
public static void convertFromAngles(SkyData sky, float sun_angle, float east_angle)
{
float az = -east_angle;
float al = sun_angle;
sky.sun_rotation = AzAlToRot(az, al);
sky.moon_rotation = AzAlToRot(az, al + (float)Math.PI);
}
public static Vector3 Xrot(Quaternion rot)
{
rot.Normalize(); // just in case
return new Vector3(2 * (rot.X * rot.X + rot.W * rot.W) - 1,
2 * (rot.X * rot.Y + rot.Z * rot.W),
2 * (rot.X * rot.Z - rot.Y * rot.W));
}
public static void convertToAngles(SkyData sky, out float sun_angle, out float east_angle, out Vector4 lightnorm)
{
Vector3 v = Xrot(sky.sun_rotation);
v.Normalize();
if(v.Z >= 0)
lightnorm = new Vector4(v.Y, v.Z, v.X, 1);
else if (v.Z > -0.12)
{
float m = v.Y * v.Y + v.Z * v.Z;
m = 1/(float)Math.Sqrt(m);
lightnorm = new Vector4(v.Y * m, 0, v.X * m, 1);
}
else
lightnorm = new Vector4(-v.Y, -v.Z, -v.X, 1);
sun_angle = (float)Math.Asin(v.Z);
east_angle = -(float)Math.Atan2(v.Y, v.X);
if (Math.Abs(east_angle) < 1e-6)
east_angle = 0;
else if (east_angle < 0)
east_angle = Utils.TWO_PI + east_angle;
// this is just a case on one example daycyles, as wrong as any
/*
if (Utils.ApproxEqual(east_angle, Utils.PI, 1e-4f))
{
east_angle = 0;
sun_angle = Utils.PI - sun_angle;
}
*/
if (Math.Abs(sun_angle) < 1e-6)
sun_angle = 0;
else if (sun_angle < 0)
sun_angle = Utils.TWO_PI + sun_angle;
}
public void FromLightShare(RegionLightShareData ls)
{
WaterData water = new WaterData();
water.waterFogColor = ls.waterColor / 256f;
water.waterFogDensity = (float)Math.Pow(2.0f, ls.waterFogDensityExponent);
//water.waterFogDensity = ls.waterFogDensityExponent;
water.underWaterFogMod = ls.underwaterFogModifier;
water.normScale = ls.reflectionWaveletScale;
water.fresnelScale = ls.fresnelScale;
water.fresnelOffset = ls.fresnelOffset;
water.scaleAbove = ls.refractScaleAbove;
water.scaleBelow = ls.refractScaleBelow;
water.blurMultiplier = ls.blurMultiplier;
water.wave1Dir = ls.littleWaveDirection;
water.wave2Dir = ls.bigWaveDirection;
water.normalMap = ls.normalMapTexture;
water.Name = "LightshareWater";
SkyData sky = new SkyData();
convertFromAngles(sky, 2.0f * (float)Math.PI * ls.sunMoonPosition, 2.0f * (float)Math.PI * ls.eastAngle);
sky.sunlight_color = ls.sunMoonColor * 3.0f;
sky.ambient = new Vector3(ls.ambient.X * 3.0f, ls.ambient.Y * 3.0f, ls.ambient.Z * 3.0f);
sky.blue_horizon = new Vector3(ls.horizon.X * 2.0f, ls.horizon.Y * 2.0f, ls.horizon.Z * 2.0f);
sky.blue_density = new Vector3(ls.blueDensity.X * 2.0f, ls.blueDensity.Y * 2.0f, ls.blueDensity.Z * 2.0f);;
sky.haze_horizon = ls.hazeHorizon;
sky.haze_density = ls.hazeDensity;
sky.cloud_shadow = ls.cloudCoverage;
sky.density_multiplier = ls.densityMultiplier / 1000.0f;
sky.distance_multiplier = ls.distanceMultiplier;
sky.max_y = ls.maxAltitude;
sky.cloud_color = new Vector3(ls.cloudColor.X, ls.cloudColor.Y, ls.cloudColor.Z);
sky.cloud_pos_density1 = ls.cloudXYDensity;
sky.cloud_pos_density2 = ls.cloudDetailXYDensity;
sky.cloud_scale = ls.cloudScale;
sky.gamma=ls.sceneGamma;
sky.glow = new Vector3((2f - ls.sunGlowSize) * 20f, 0f, -ls.sunGlowFocus * 5f);
sky.cloud_scroll_rate = new Vector2(ls.cloudScrollX, ls.cloudScrollY);
if (ls.cloudScrollXLock)
sky.cloud_scroll_rate.X = 0;
if (ls.cloudScrollYLock)
sky.cloud_scroll_rate.Y = 0;
sky.star_brightness = ls.starBrightness * 250f;
sky.Name = "LightshareSky";
Cycle = new DayCycle();
Cycle.Name = "Lightshare";
Cycle.waterframes.Add(water.Name, water);
DayCycle.TrackEntry track = new DayCycle.TrackEntry(-1, water.Name);
Cycle.waterTrack.Add(track);
Cycle.skyframes.Add(sky.Name, sky);
track = new DayCycle.TrackEntry(-1, sky.Name);
Cycle.skyTrack0.Add(track);
}
public RegionLightShareData ToLightShare()
{
RegionLightShareData ls = new RegionLightShareData();
DayCycle.TrackEntry te;
if (Cycle.waterTrack.Count > 0)
{
te = Cycle.waterTrack[0];
if (Cycle.waterframes.TryGetValue(te.frameName, out WaterData water))
{
ls.waterColor = water.waterFogColor * 256f;
ls.waterFogDensityExponent = (float)Math.Sqrt(water.waterFogDensity);
//ls.waterFogDensityExponent = water.waterFogDensity;
ls.underwaterFogModifier = water.underWaterFogMod;
ls.reflectionWaveletScale = water.normScale;
ls.fresnelScale = water.fresnelScale;
ls.fresnelOffset = water.fresnelOffset;
ls.refractScaleAbove = water.scaleAbove;
ls.refractScaleBelow = water.scaleBelow;
ls.blurMultiplier = water.blurMultiplier;
ls.littleWaveDirection = water.wave1Dir;
ls.bigWaveDirection = water.wave2Dir;
ls.normalMapTexture = water.normalMap;
}
}
if (Cycle.skyTrack0.Count > 0)
{
te = Cycle.skyTrack0[0];
if (Cycle.skyframes.TryGetValue(te.frameName, out SkyData sky))
{
Vector4 lightnorm;
convertToAngles(sky, out ls.sunMoonPosition, out ls.eastAngle, out lightnorm);
ls.sunMoonPosition *= 0.5f / (float)Math.PI;
ls.eastAngle *= 0.5f / (float)Math.PI;
ls.sunMoonColor = sky.sunlight_color / 3f;
ls.ambient = new Vector4(sky.ambient.X / 3.0f, sky.ambient.Y / 3.0f, sky.ambient.Z / 3.0f, 1);
ls.horizon = new Vector4(sky.blue_horizon.X / 2.0f, sky.blue_horizon.Y / 2.0f, sky.blue_horizon.Z / 2.0f, 1);
ls.blueDensity = new Vector4(sky.blue_density.X / 2.0f, sky.blue_density.Y / 2.0f, sky.blue_density.Z / 2.0f, 1);
ls.hazeHorizon = sky.haze_horizon;
ls.hazeDensity = sky.haze_density;
ls.cloudCoverage = sky.cloud_shadow;
ls.densityMultiplier = 1000f * sky.density_multiplier;
ls.distanceMultiplier = sky.distance_multiplier;
ls.maxAltitude = (ushort)sky.max_y;
ls.cloudColor = new Vector4(sky.cloud_color.X, sky.cloud_color.Y, sky.cloud_color.Z, 1);
ls.cloudXYDensity = sky.cloud_pos_density1;
ls.cloudDetailXYDensity = sky.cloud_pos_density2;
ls.cloudScale = sky.cloud_scale;
ls.sceneGamma = sky.gamma;
ls.sunGlowSize = (2f - sky.glow.X) / 20f;
ls.sunGlowFocus = -sky.glow.Z / 5f;
ls.cloudScrollX = sky.cloud_scroll_rate.X;
ls.cloudScrollY = sky.cloud_scroll_rate.Y;
ls.cloudScrollXLock = ls.cloudScrollX == 0f;
ls.cloudScrollYLock = ls.cloudScrollY == 0f;
ls.starBrightness = sky.star_brightness / 250f;
}
}
return ls;
}
public void FromOSD(OSD osd)
{
OSDMap map = osd as OSDMap;
if (map == null)
return;
OSD otmp;
if (map.TryGetValue("day_cycle", out otmp) && otmp is OSDMap)
{
Cycle = new DayCycle();
Cycle.FromOSD(otmp as OSDMap);
}
if (Cycle == null)
Cycle = new DayCycle();
if (map.TryGetValue("day_length", out otmp))
DayLength = otmp;
if (map.TryGetValue("day_offset", out otmp))
DayOffset = otmp;
if (map.TryGetValue("flags", out otmp))
Flags = otmp;
if (map.TryGetValue("env_version", out otmp))
version = otmp;
else
++version;
if (map.TryGetValue("track_altitudes", out otmp) && otmp is OSDArray)
{
OSDArray alt = otmp as OSDArray;
for(int i = 0; i < alt.Count && i < 3; ++i)
Altitudes[i] = alt[i];
SortAltitudes();
}
IsLegacy = false;
}
public void SortAltitudes()
{
for (int i = 0; i < 2; ++i)
{
float h = Altitudes[i];
for (int j = i + 1; j < 3; ++j)
{
if (h > Altitudes[j])
{
Altitudes[i] = Altitudes[j];
Altitudes[j] = h;
List<DayCycle.TrackEntry> tet = Cycle.skyTracks[i];
Cycle.skyTracks[i] = Cycle.skyTracks[j];
Cycle.skyTracks[j] = tet;
h = Altitudes[i];
}
}
}
}
public bool CycleFromOSD(OSD osd)
{
OSDMap map = osd as OSDMap;
if (map == null)
return false;
if(!map.TryGetValue("type", out OSD tmp))
return false;
string type = tmp.AsString();
if(type != "daycycle")
return false;
Cycle = new DayCycle();
Cycle.FromOSD(map);
return true;
}
public OSD ToOSD()
{
OSDMap env = new OSDMap();
env["day_cycle"] = Cycle.ToOSD();
env["day_length"] = DayLength;
env["day_offset"] = DayOffset;
env["flags"] = Flags;
env["env_version"] = version;
OSDArray alt = new OSDArray();
alt.Add(Altitudes[0]);
alt.Add(Altitudes[1]);
alt.Add(Altitudes[2]);
env["track_altitudes"] = alt;
return env;
}
public static ViewerEnvironment FromOSDString(string s)
{
try
{
OSD eosd = OSDParser.Deserialize(s);
ViewerEnvironment VEnv = new ViewerEnvironment();
VEnv.FromOSD(eosd);
return VEnv;
}
catch
{
}
return null;
}
public static string ToOSDString(ViewerEnvironment VEnv, bool xml = false)
{
try
{
OSD eosd= VEnv.ToOSD();
if(xml)
return OSDParser.SerializeLLSDXmlString(eosd);
else
return OSDParser.SerializeLLSDNotationFull(eosd);
}
catch {}
return String.Empty;
}
public ViewerEnvironment Clone()
{
// im lazy need to proper clone later
OSD osd = ToOSD();
ViewerEnvironment VEnv = new ViewerEnvironment();
VEnv.FromOSD(osd);
return VEnv;
}
public static OSD DefaultToOSD(UUID regionID, int parcel)
{
OSDMap top = new OSDMap();
OSDMap env = new OSDMap();
env["is_default"] = true;
if (parcel >= 0)
env["parcel_id"] = parcel;
env["region_id"] = regionID;
OSDArray alt = new OSDArray();
alt.Add(1000f);
alt.Add(2000f);
alt.Add(3000f);
env["track_altitudes"] = alt;
top["environment"] = env;
if (parcel >= 0)
top["parcel_id"] = parcel;
top["success"] = true;
return top;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public List<DayCycle.TrackEntry> FindTrack(float altitude)
{
if (altitude < Altitudes[0])
return Cycle.skyTrack0;
int altindx = 1;
for (; altindx < Altitudes.Length; ++altindx)
{
if (Altitudes[altindx] > altitude)
break;
}
List<DayCycle.TrackEntry> track = null;
while (--altindx >= 0)
{
track = Cycle.skyTracks[altindx];
if (track != null && track.Count > 0)
break;
}
return track;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool FindSkies(List<DayCycle.TrackEntry> track, float dayfrac, out float skyfrac, out SkyData sky1, out SkyData sky2)
{
sky1 = null;
sky2 = null;
skyfrac = dayfrac;
if (track.Count == 1 || track[0].time < 0)
{
if (!Cycle.skyframes.TryGetValue(track[0].frameName, out sky1) || sky1 == null)
return false;
return true;
}
int i = 0;
while (i < track.Count)
{
if (track[i].time > dayfrac)
break;
++i;
}
float firstFrac;
float secondFrac;
string first;
string second;
int ntracks = track.Count;
if (i == 0 || i == ntracks)
{
--ntracks;
firstFrac = track[ntracks].time;
first = track[ntracks].frameName;
secondFrac = track[0].time + 1f;
second = track[0].frameName;
}
else
{
secondFrac = track[i].time;
second = track[i].frameName;
--i;
firstFrac = track[i].time;
first = track[i].frameName;
}
if (!Cycle.skyframes.TryGetValue(first, out sky1) || sky1 == null)
firstFrac = -1;
if (!Cycle.skyframes.TryGetValue(second, out sky2) || sky2 == null)
secondFrac = -1;
if (firstFrac < 0)
{
if (secondFrac < 0)
return false;
sky1 = sky2;
sky2 = null;
return true;
}
if (secondFrac < 0 || secondFrac == firstFrac)
{
sky2 = null;
return true;
}
dayfrac -= firstFrac;
secondFrac -= firstFrac;
dayfrac /= secondFrac;
skyfrac = Utils.Clamp(dayfrac, 0, 1f);
return true;
}
public bool getPositions(float altitude, float dayfrac, out Vector3 sundir, out Vector3 moondir,
out Quaternion sunrot, out Quaternion moonrot)
{
sundir = Vector3.Zero;
moondir = Vector3.Zero;
sunrot = Quaternion.Identity;
moonrot = Quaternion.Identity;
List<DayCycle.TrackEntry> track = FindTrack(altitude);
if (track == null || track.Count == 0)
return false;
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
return false;
if (sky2 == null)
{
moonrot = sky1.moon_rotation;
moondir = Xrot(moonrot);
sunrot = sky1.sun_rotation;
sundir = Xrot(sunrot);
return true;
}
moonrot = Quaternion.Slerp(sky1.moon_rotation, sky2.moon_rotation, dayfrac);
moondir = Xrot(moonrot);
sunrot = Quaternion.Slerp(sky1.sun_rotation, sky2.sun_rotation, dayfrac);
sundir = Xrot(sunrot);
return true;
}
/* not needed for wl viewers
public bool getWLPositions(float altitude, float dayfrac, out Vector3 sundir)
{
sundir = Vector3.Zero;
List<DayCycle.TrackEntry> track = track = FindTrack(altitude);
if (track == null || track.Count == 0)
return false;
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
return false;
Quaternion sunrot;
if (sky2 == null)
{
sunrot = sky1.sun_rotation;
sundir = Xrot(sunrot);
return true;
}
sunrot = Quaternion.Slerp(sky1.sun_rotation, sky2.sun_rotation, dayfrac);
sundir = Xrot(sunrot);
return true;
}
*/
public void GatherAssets(Dictionary<UUID, sbyte> uuids)
{
if (Cycle != null)
Cycle.GatherAssets(uuids);
}
}
}