116 lines
3.8 KiB
C#
116 lines
3.8 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Data;
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using NHibernate;
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using NHibernate.SqlTypes;
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using NHibernate.UserTypes;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Data.NHibernate
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{
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[Serializable]
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public class TextureUserType: IUserType
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{
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public object Assemble(object cached, object owner)
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{
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return cached;
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}
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bool IUserType.Equals(object texture1, object texture2)
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{
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return texture1.Equals(texture2);
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}
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public object DeepCopy(object texture)
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{
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if (texture == null)
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{
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// TODO: should parametrize this texture out
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return new Primitive.TextureEntry(new UUID(Constants.DefaultTexture));
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}
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else
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{
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byte[] bytes = ((Primitive.TextureEntry)texture).GetBytes();
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return new Primitive.TextureEntry(bytes, 0, bytes.Length);
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}
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}
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public object Disassemble(object texture)
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{
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return texture;
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}
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public int GetHashCode(object texture)
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{
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return (texture == null) ? 0 : texture.GetHashCode();
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}
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public bool IsMutable
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{
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get { return false; }
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}
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public object NullSafeGet(IDataReader rs, string[] names, object owner)
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{
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object texture = null;
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int ord = rs.GetOrdinal(names[0]);
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if (!rs.IsDBNull(ord))
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{
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byte[] bytes = (byte[])rs[ord];
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texture = new Primitive.TextureEntry(bytes, 0, bytes.Length);
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}
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return texture;
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}
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public void NullSafeSet(IDbCommand cmd, object obj, int index)
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{
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Primitive.TextureEntry texture = (Primitive.TextureEntry)obj;
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((IDataParameter)cmd.Parameters[index]).Value = texture.GetBytes();
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}
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public object Replace(object original, object target, object owner)
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{
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return original;
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}
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public Type ReturnedType
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{
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get { return typeof(Primitive.TextureEntry); }
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}
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public SqlType[] SqlTypes
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{
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get { return new SqlType [] { NHibernateUtil.Binary.SqlType }; }
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}
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}
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}
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