OpenSimMirror/OpenSim/Data/NHibernate/TextureUserType.cs

116 lines
3.8 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Data;
using NHibernate;
using NHibernate.SqlTypes;
using NHibernate.UserTypes;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Data.NHibernate
{
[Serializable]
public class TextureUserType: IUserType
{
public object Assemble(object cached, object owner)
{
return cached;
}
bool IUserType.Equals(object texture1, object texture2)
{
return texture1.Equals(texture2);
}
public object DeepCopy(object texture)
{
if (texture == null)
{
// TODO: should parametrize this texture out
return new Primitive.TextureEntry(new UUID(Constants.DefaultTexture));
}
else
{
byte[] bytes = ((Primitive.TextureEntry)texture).GetBytes();
return new Primitive.TextureEntry(bytes, 0, bytes.Length);
}
}
public object Disassemble(object texture)
{
return texture;
}
public int GetHashCode(object texture)
{
return (texture == null) ? 0 : texture.GetHashCode();
}
public bool IsMutable
{
get { return false; }
}
public object NullSafeGet(IDataReader rs, string[] names, object owner)
{
object texture = null;
int ord = rs.GetOrdinal(names[0]);
if (!rs.IsDBNull(ord))
{
byte[] bytes = (byte[])rs[ord];
texture = new Primitive.TextureEntry(bytes, 0, bytes.Length);
}
return texture;
}
public void NullSafeSet(IDbCommand cmd, object obj, int index)
{
Primitive.TextureEntry texture = (Primitive.TextureEntry)obj;
((IDataParameter)cmd.Parameters[index]).Value = texture.GetBytes();
}
public object Replace(object original, object target, object owner)
{
return original;
}
public Type ReturnedType
{
get { return typeof(Primitive.TextureEntry); }
}
public SqlType[] SqlTypes
{
get { return new SqlType [] { NHibernateUtil.Binary.SqlType }; }
}
}
}