OpenSimMirror/bin/lib64
UbitUmarov 12658b1eed update libode for mac osX. Thanks Gavin Hird (mantis 7781) 2016-08-04 15:04:43 +01:00
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BulletSim.dll BulletSim: bring the BulletSim dll's and so's up to date with 2015-02-13 20:59:13 -08:00
libBulletSim.so BulletSim: bring the BulletSim dll's and so's up to date with 2015-02-13 20:59:13 -08:00
libode-x86_64.so Replace the new ODE lib with one built against GLIBC 2.12. It's not our 2016-01-31 03:07:34 +01:00
libode.dylib update libode for mac osX. Thanks Gavin Hird (mantis 7781) 2016-08-04 15:04:43 +01:00
libopenjpeg-dotnet-x86_64.so Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7) 2012-09-20 01:26:35 +01:00
libopenjpeg-dotnet.dylib Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4 2012-11-01 03:31:30 +00:00
libsqlite3.dylib
libsqlite3_64.so
ode.dll ODE lib change: fix capsule - mesh faces double side collisions. Do double side collisions if at least two dimensions of the mesh are 1.5x the capsule height, otherwise do single side as before. SL and bullet do double Side always. Double side can cause instabilities in some cases. i only windows dev enviroment for the moment. to build for your enviroment: git clone git://opensimulator.org/git/opensim-libs. This maybe be very broken, let us know 2015-12-25 17:43:20 +00:00
sqlite3.dll