OpenSimMirror/OpenSim/Region/Physics/BulletSPlugin
Robert Adams 87825b0abe BulletSim: Fix crash when linking large physical linksets.
Properly remove and restore linkage constraints when upgrading
    a prim's mesh to a hull.
Lots more debug logging.
Definitions and use of Bullet structure dumping.
Centralize detail logging so a Flush() can be added for debugging.
2012-10-11 14:01:03 -07:00
..
BS6DofConstraint.cs BulletSim: rename some constraint variables to be consistant with other name use. 2012-09-27 22:02:08 -07:00
BSCharacter.cs BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its children of BSPrim and BSCharacter. 2012-10-02 11:14:09 -07:00
BSConstraint.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00
BSConstraintCollection.cs BulletSim: add locking to constraintCollection and rename some of the public method variables to reduce confusion between a physics scene and the real scene. 2012-08-15 12:08:17 -07:00
BSDynamics.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00
BSHingeConstraint.cs BulletSim: rename some constraint variables to be consistant with other name use. 2012-09-27 22:02:08 -07:00
BSLinkset.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00
BSPhysObject.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00
BSPlugin.cs BulletSim: remove the trailing spaces from lines to make git happier 2012-09-27 22:02:03 -07:00
BSPrim.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00
BSScene.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00
BSShapeCollection.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00
BSTerrainManager.cs BulletSim: remove the trailing spaces from lines to make git happier 2012-09-27 22:02:03 -07:00
BulletSimAPI.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00