OpenSimMirror/OpenSim/Framework/Servers/HttpServer/SimpleStreamHandler.cs

98 lines
3.9 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.IO;
using System.Net;
using OpenSim.Framework.ServiceAuth;
namespace OpenSim.Framework.Servers.HttpServer
{
/// <summary>
/// simple Base streamed request handler.
/// for well defined simple uri paths, any http method
/// </summary>
/// <remarks>
/// Inheriting classes should override ProcessRequest() rather than Handle()
/// </remarks>
public class SimpleStreamHandler : SimpleBaseRequestHandler, ISimpleStreamHandler
{
protected IServiceAuth m_Auth;
protected SimpleStreamMethod m_processRequest;
public SimpleStreamHandler(string path) : base(path, null, null) { }
public SimpleStreamHandler(string path, string name, string description) : base(path, name, description) { }
public SimpleStreamHandler(string path, SimpleStreamMethod processRequest) : base(path, null, null)
{
m_processRequest = processRequest;
}
public SimpleStreamHandler(string path, IServiceAuth auth) : base(path, null, null)
{
m_Auth = auth;
}
public SimpleStreamHandler(string path, IServiceAuth auth, SimpleStreamMethod processRequest)
: base(path, null, null)
{
m_Auth = auth;
m_processRequest = processRequest;
}
public SimpleStreamHandler(string path, IServiceAuth auth, SimpleStreamMethod processRequest, string name, string description)
: base(path, name, description)
{
m_Auth = auth;
m_processRequest = processRequest;
}
public virtual void Handle(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
RequestsReceived++;
if (m_Auth != null)
{
HttpStatusCode statusCode;
if (!m_Auth.Authenticate(httpRequest.Headers, httpResponse.AddHeader, out statusCode))
{
httpResponse.StatusCode = (int)statusCode;
return;
}
}
if(m_processRequest != null)
m_processRequest(httpRequest, httpResponse);
else
ProcessRequest(httpRequest, httpResponse);
RequestsHandled++;
}
protected virtual void ProcessRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
}
}
}