OpenSimMirror/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs

541 lines
20 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using Nini.Config;
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
{
public class HGInventoryBroker : BaseInventoryConnector, INonSharedRegionModule, IInventoryService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private static bool m_Initialized = false;
private static bool m_Enabled = false;
private static IInventoryService m_GridService;
private static ISessionAuthInventoryService m_HGService;
private Scene m_Scene;
private IUserAccountService m_UserAccountService;
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "HGInventoryBroker"; }
}
public void Initialise(IConfigSource source)
{
if (!m_Initialized)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("InventoryServices", "");
if (name == Name)
{
IConfig inventoryConfig = source.Configs["InventoryService"];
if (inventoryConfig == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
return;
}
string localDll = inventoryConfig.GetString("LocalGridInventoryService",
String.Empty);
string HGDll = inventoryConfig.GetString("HypergridInventoryService",
String.Empty);
if (localDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
if (HGDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
Object[] args = new Object[] { source };
m_GridService =
ServerUtils.LoadPlugin<IInventoryService>(localDll,
args);
m_HGService =
ServerUtils.LoadPlugin<ISessionAuthInventoryService>(HGDll,
args);
if (m_GridService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
return;
}
if (m_HGService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load hypergrid inventory service");
return;
}
Init(source);
m_Enabled = true;
m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled");
}
}
m_Initialized = true;
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
m_Scene = scene;
m_UserAccountService = m_Scene.UserAccountService;
scene.RegisterModuleInterface<IInventoryService>(this);
m_cache.AddRegion(scene);
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
m_cache.RemoveRegion(scene);
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
m_log.InfoFormat("[HG INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
}
#region IInventoryService
public override bool CreateUserInventory(UUID userID)
{
return m_GridService.CreateUserInventory(userID);
}
public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
{
return m_GridService.GetInventorySkeleton(userId);
}
public override InventoryCollection GetUserInventory(UUID userID)
{
return null;
}
public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
{
}
// Inherited. See base
//public override InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
//{
// if (IsLocalGridUser(userID))
// return m_GridService.GetFolderForType(userID, type);
// else
// {
// UUID sessionID = GetSessionID(userID);
// string uri = GetUserInventoryURI(userID) + "/" + userID.ToString();
// // !!!!!!
// return null;
// //return m_HGService.GetFolderForType(uri, sessionID, type);
// }
//}
public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
string uri = string.Empty;
if (!IsForeignUser(userID, out uri))
return m_GridService.GetFolderContent(userID, folderID);
else
{
UUID sessionID = GetSessionID(userID);
uri = uri + "/" + userID.ToString();
return m_HGService.GetFolderContent(uri, folderID, sessionID);
}
}
public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
{
string uri = string.Empty;
if (!IsForeignUser(userID, out uri))
{
// This is not pretty, but it will have to do for now
if (m_GridService is BaseInventoryConnector)
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to RemoteInventoryServiceConnector module");
return ((BaseInventoryConnector)m_GridService).GetSystemFolders(userID);
}
else
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to GetSystemFoldersLocal");
return GetSystemFoldersLocal(userID);
}
}
else
{
UUID sessionID = GetSessionID(userID);
uri = uri + "/" + userID.ToString();
return m_HGService.GetSystemFolders(uri, sessionID);
}
}
private Dictionary<AssetType, InventoryFolderBase> GetSystemFoldersLocal(UUID userID)
{
InventoryFolderBase root = m_GridService.GetRootFolder(userID);
if (root != null)
{
InventoryCollection content = m_GridService.GetFolderContent(userID, root.ID);
if (content != null)
{
Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
foreach (InventoryFolderBase folder in content.Folders)
{
//m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scanning folder type {0}", (AssetType)folder.Type);
if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
folders[(AssetType)folder.Type] = folder;
}
// Put the root folder there, as type Folder
folders[AssetType.Folder] = root;
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: System folders count for {0}: {1}", userID, folders.Count);
return folders;
}
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder content not found for {0}", userID);
}
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder not found for {0}", userID);
return new Dictionary<AssetType, InventoryFolderBase>();
}
public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{
string uri = string.Empty;
if (!IsForeignUser(userID, out uri))
return m_GridService.GetFolderItems(userID, folderID);
else
{
UUID sessionID = GetSessionID(userID);
uri = uri + "/" + userID.ToString();
return m_HGService.GetFolderItems(uri, folderID, sessionID);
}
}
public override bool AddFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.AddFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.AddFolder(uri, folder, sessionID);
}
}
public override bool UpdateFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.UpdateFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.UpdateFolder(uri, folder, sessionID);
}
}
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
if (folderIDs == null)
return false;
if (folderIDs.Count == 0)
return false;
string uri = string.Empty;
if (!IsForeignUser(ownerID, out uri))
return m_GridService.DeleteFolders(ownerID, folderIDs);
else
{
UUID sessionID = GetSessionID(ownerID);
uri = uri + "/" + ownerID.ToString();
return m_HGService.DeleteFolders(uri, folderIDs, sessionID);
}
}
public override bool MoveFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.MoveFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.MoveFolder(uri, folder, sessionID);
}
}
public override bool PurgeFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.PurgeFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.PurgeFolder(uri, folder, sessionID);
}
}
// public bool AddItem(InventoryItemBase item) inherited
// Uses AddItemPlain
protected override bool AddItemPlain(InventoryItemBase item)
{
if (item == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(item.Owner, out uri))
{
return m_GridService.AddItem(item);
}
else
{
UUID sessionID = GetSessionID(item.Owner);
uri = uri + "/" + item.Owner.ToString();
return m_HGService.AddItem(uri, item, sessionID);
}
}
public override bool UpdateItem(InventoryItemBase item)
{
if (item == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(item.Owner, out uri))
return m_GridService.UpdateItem(item);
else
{
UUID sessionID = GetSessionID(item.Owner);
uri = uri + "/" + item.Owner.ToString();
return m_HGService.UpdateItem(uri, item, sessionID);
}
}
public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{
if (items == null)
return false;
if (items.Count == 0)
return true;
string uri = string.Empty;
if (!IsForeignUser(ownerID, out uri))
return m_GridService.MoveItems(ownerID, items);
else
{
UUID sessionID = GetSessionID(ownerID);
uri = uri + "/" + ownerID.ToString();
return m_HGService.MoveItems(uri, items, sessionID);
}
}
public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
if (itemIDs == null)
return false;
if (itemIDs.Count == 0)
return true;
string uri = string.Empty;
if (!IsForeignUser(ownerID, out uri))
return m_GridService.DeleteItems(ownerID, itemIDs);
else
{
UUID sessionID = GetSessionID(ownerID);
uri = uri + "/" + ownerID.ToString();
return m_HGService.DeleteItems(uri, itemIDs, sessionID);
}
}
public override InventoryItemBase GetItem(InventoryItemBase item)
{
if (item == null)
return null;
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetItem {0} for user {1}", item.ID, item.Owner);
string uri = string.Empty;
if (!IsForeignUser(item.Owner, out uri))
return m_GridService.GetItem(item);
else
{
UUID sessionID = GetSessionID(item.Owner);
uri = uri + "/" + item.Owner.ToString();
return m_HGService.QueryItem(uri, item, sessionID);
}
}
public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
{
if (folder == null)
return null;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.GetFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.QueryFolder(uri, folder, sessionID);
}
}
public override bool HasInventoryForUser(UUID userID)
{
return false;
}
public override List<InventoryItemBase> GetActiveGestures(UUID userId)
{
return new List<InventoryItemBase>();
}
public override int GetAssetPermissions(UUID userID, UUID assetID)
{
string uri = string.Empty;
if (!IsForeignUser(userID, out uri))
return m_GridService.GetAssetPermissions(userID, assetID);
else
{
UUID sessionID = GetSessionID(userID);
uri = uri + "/" + userID.ToString();
return m_HGService.GetAssetPermissions(uri, assetID, sessionID);
}
}
#endregion
private UUID GetSessionID(UUID userID)
{
ScenePresence sp = null;
if (m_Scene.TryGetScenePresence(userID, out sp))
{
return sp.ControllingClient.SessionId;
}
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scene presence for {0} not found", userID);
return UUID.Zero;
}
private bool IsForeignUser(UUID userID, out string inventoryURL)
{
inventoryURL = string.Empty;
UserAccount account = null;
if (m_Scene.UserAccountService != null)
account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, userID);
if (account == null) // foreign user
{
ScenePresence sp = null;
m_Scene.TryGetScenePresence(userID, out sp);
if (sp != null)
{
AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
{
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
inventoryURL = inventoryURL.Trim(new char[] { '/' });
return true;
}
}
}
return false;
}
}
}