OpenSimMirror/OpenSim/Region/Application/OpenSim.cs

1062 lines
42 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Reflection;
using System.Threading;
using OpenMetaverse;
using log4net;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver;
using Timer = System.Timers.Timer;
namespace OpenSim
{
/// <summary>
/// Interactive OpenSim region server
/// </summary>
public class OpenSim : OpenSimBase, conscmd_callback
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected string m_startupCommandsFile;
protected string m_shutdownCommandsFile;
private string m_timedScript = "disabled";
private Timer m_scriptTimer;
/// <summary>
/// List of Console Plugin Commands
/// </summary>
private static List<ConsolePluginCommand> m_PluginCommandInfos = new List<ConsolePluginCommand>();
public OpenSim(IConfigSource configSource)
: base(configSource)
{
}
protected override void ReadExtraConfigSettings()
{
base.ReadExtraConfigSettings();
IConfig startupConfig = m_config.Source.Configs["Startup"];
if (startupConfig != null)
{
m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty);
m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty);
m_timedScript = startupConfig.GetString("timer_Script", "disabled");
}
}
/// <summary>
/// Performs initialisation of the scene, such as loading configuration from disk.
/// </summary>
protected override void StartupSpecific()
{
m_log.Info("====================================================================");
m_log.Info("========================= STARTING OPENSIM =========================");
m_log.Info("====================================================================");
m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (ConfigurationSettings.Standalone ? "sandbox" : "grid"));
m_console = new ConsoleBase("Region", this);
MainConsole.Instance = m_console;
base.StartupSpecific();
//Run Startup Commands
if (String.IsNullOrEmpty(m_startupCommandsFile))
{
m_log.Info("[STARTUP]: No startup command script specified. Moving on...");
}
else
{
RunCommandScript(m_startupCommandsFile);
}
// Start timer script (run a script every xx seconds)
if (m_timedScript != "disabled")
{
m_scriptTimer = new Timer();
m_scriptTimer.Enabled = true;
m_scriptTimer.Interval = 1200 * 1000;
m_scriptTimer.Elapsed += RunAutoTimerScript;
}
PrintFileToConsole("startuplogo.txt");
RegisterCmd("echoTest", RunEchoTest, "this echos your command args to see how they are parsed");
RegisterCmd("kickuser", KickUserCommand, "kickuser [first] [last] - attempts to log off a user from any region we are serving");
// For now, start at the 'root' level by default
ChangeSelectedRegion(new string[] { "root" });
}
private void RunAutoTimerScript(object sender, EventArgs e)
{
if (m_timedScript != "disabled")
{
RunCommandScript(m_timedScript);
}
}
#region Console Commands
private void RunEchoTest(string[] cmdparams)
{
for (int i = 0; i < cmdparams.Length; i++)
{
m_log.Info("[EchoTest]: <arg" + i + ">" + cmdparams[i] + "</arg" + i + ">");
}
}
private void KickUserCommand(string[] cmdparams)
{
if (cmdparams.Length < 2)
return;
IList agents = m_sceneManager.GetCurrentSceneAvatars();
foreach (ScenePresence presence in agents)
{
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
if (presence.Firstname.ToLower().Contains(cmdparams[0].ToLower()) && presence.Lastname.ToLower().Contains(cmdparams[1].ToLower()))
{
m_console.Notice(
String.Format(
"Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}",
presence.Firstname,
presence.Lastname,
presence.UUID,
regionInfo.RegionName));
presence.Scene.CloseConnection(regionInfo.RegionHandle, presence.UUID);
}
}
m_console.Notice("");
}
/// <summary>
///
/// </summary>
/// <param name="fileName"></param>
private void RunCommandScript(string fileName)
{
m_log.Info("[COMMANDFILE]: Running " + fileName);
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
string currentCommand;
while ((currentCommand = readFile.ReadLine()) != null)
{
if (currentCommand != String.Empty)
{
m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'");
m_console.RunCommand(currentCommand);
}
}
}
else
{
m_log.Error("[COMMANDFILE]: Command script missing. Can not run commands");
}
}
private static void PrintFileToConsole(string fileName)
{
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
string currentLine;
while ((currentLine = readFile.ReadLine()) != null)
{
m_log.Info("[!]" + currentLine);
}
}
}
/// <summary>
/// Runs commands issued by the server console from the operator
/// </summary>
/// <param name="command">The first argument of the parameter (the command)</param>
/// <param name="cmdparams">Additional arguments passed to the command</param>
public override void RunCmd(string command, string[] cmdparams)
{
base.RunCmd(command, cmdparams);
RunPluginCommands(command, cmdparams);
switch (command)
{
case "clear-assets":
m_assetCache.Clear();
break;
case "set-time":
m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0]));
break;
case "force-update":
m_console.Notice("Updating all clients");
m_sceneManager.ForceCurrentSceneClientUpdate();
break;
case "edit-scale":
if (cmdparams.Length == 4)
{
m_sceneManager.HandleEditCommandOnCurrentScene(cmdparams);
}
break;
case "debug":
Debug(cmdparams);
break;
case "save-xml":
SaveXml(cmdparams);
break;
case "load-xml":
LoadXml(cmdparams);
break;
case "save-xml2":
SaveXml2(cmdparams);
break;
case "load-xml2":
LoadXml2(cmdparams);
break;
case "save-prims-xml2":
if (cmdparams.Length > 1)
{
m_sceneManager.SaveNamedPrimsToXml2(cmdparams[0], cmdparams[1]);
}
else
{
m_sceneManager.SaveNamedPrimsToXml2("Primitive", DEFAULT_PRIM_BACKUP_FILENAME);
}
break;
case "load-oar":
LoadOar(cmdparams);
break;
case "save-oar":
SaveOar(cmdparams);
break;
case "save-inv":
SaveInv(cmdparams);
break;
case "load-inv":
LoadInv(cmdparams);
break;
case "plugin":
m_sceneManager.SendCommandToPluginModules(cmdparams);
break;
case "command-script":
if (cmdparams.Length > 0)
{
RunCommandScript(cmdparams[0]);
}
break;
case "backup":
m_sceneManager.BackupCurrentScene();
break;
case "alert":
m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams);
break;
case "create":
Create(cmdparams);
break;
case "create-region":
string regionsDir = ConfigSource.Source.Configs["Startup"].GetString("regionload_regionsdir", "Regions").Trim();
string regionFile = String.Format("{0}/{1}", regionsDir, cmdparams[1]);
// Allow absolute and relative specifiers
if (cmdparams[1].StartsWith("/") || cmdparams[1].StartsWith("\\") || cmdparams[1].StartsWith(".."))
regionFile = cmdparams[1];
CreateRegion(new RegionInfo(cmdparams[0], regionFile, false), true);
break;
case "remove-region":
string regRemoveName = CombineParams(cmdparams, 0);
Scene removeScene;
if (m_sceneManager.TryGetScene(regRemoveName, out removeScene))
RemoveRegion(removeScene, false);
else
m_console.Error("no region with that name");
break;
case "delete-region":
string regDeleteName = CombineParams(cmdparams, 0);
Scene killScene;
if (m_sceneManager.TryGetScene(regDeleteName, out killScene))
RemoveRegion(killScene, true);
else
m_console.Error("no region with that name");
break;
case "restart":
m_sceneManager.RestartCurrentScene();
break;
case "change-region":
ChangeSelectedRegion(cmdparams);
break;
case "export-map":
if (cmdparams.Length > 0)
{
m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]);
}
else
{
m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg");
}
break;
case "config":
string n = command.ToUpper();
if (cmdparams.Length > 0)
{
switch (cmdparams[0].ToLower())
{
case "set":
if (cmdparams.Length < 4)
{
m_console.Error(n, "SYNTAX: " + n + " SET SECTION KEY VALUE");
m_console.Error(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
}
else
{
// IConfig c = DefaultConfig().Configs[cmdparams[1]];
// if (c == null)
// c = DefaultConfig().AddConfig(cmdparams[1]);
IConfig c;
IConfigSource source = new IniConfigSource();
c = source.AddConfig(cmdparams[1]);
if (c != null)
{
string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3);
c.Set(cmdparams[2], _value);
m_config.Source.Merge(source);
m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " +
_value);
}
}
break;
case "get":
if (cmdparams.Length < 3)
{
m_console.Error(n, "SYNTAX: " + n + " GET SECTION KEY");
m_console.Error(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads");
}
else
{
IConfig c = m_config.Source.Configs[cmdparams[1]]; // DefaultConfig().Configs[cmdparams[1]];
if (c == null)
{
m_console.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist.");
break;
}
else
{
m_console.Notice(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " +
c.GetString(cmdparams[2]));
}
}
break;
case "save":
m_console.Notice("Saving configuration file: " + Application.iniFilePath);
m_config.Save(Application.iniFilePath);
break;
}
}
break;
case "modules":
if (cmdparams.Length > 0)
{
switch (cmdparams[0].ToLower())
{
case "list":
foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules)
{
m_console.Notice("Shared region module: " + irm.Name);
}
break;
case "unload":
if (cmdparams.Length > 1)
{
foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules))
{
if (rm.Name.ToLower() == cmdparams[1].ToLower())
{
m_console.Notice("Unloading module: " + rm.Name);
m_moduleLoader.UnloadModule(rm);
}
}
}
break;
case "load":
if (cmdparams.Length > 1)
{
foreach (Scene s in new ArrayList(m_sceneManager.Scenes))
{
m_console.Notice("Loading module: " + cmdparams[1]);
m_moduleLoader.LoadRegionModules(cmdparams[1], s);
}
}
break;
}
}
break;
case "Add-InventoryHost":
if (cmdparams.Length > 0)
{
m_commsManager.AddInventoryService(cmdparams[0]);
}
break;
case "reset":
Reset(cmdparams);
break;
default:
string[] tmpPluginArgs = new string[cmdparams.Length + 1];
cmdparams.CopyTo(tmpPluginArgs, 1);
tmpPluginArgs[0] = command;
m_sceneManager.SendCommandToPluginModules(tmpPluginArgs);
break;
}
}
/// <summary>
/// Change the currently selected region. The selected region is that operated upon by single region commands.
/// </summary>
/// <param name="cmdParams"></param>
protected void ChangeSelectedRegion(string[] cmdparams)
{
if (cmdparams.Length > 0)
{
string newRegionName = CombineParams(cmdparams, 0);
if (!m_sceneManager.TrySetCurrentScene(newRegionName))
m_console.Error("Couldn't select region " + newRegionName);
}
else
{
m_console.Error("Usage: change-region <region name>");
}
string regionName = (m_sceneManager.CurrentScene == null ? "root" : m_sceneManager.CurrentScene.RegionInfo.RegionName);
m_console.Notice(String.Format("Currently selected region is {0}", regionName));
m_console.DefaultPrompt = String.Format("Region ({0}) ", regionName);
}
/// <summary>
/// Execute switch for some of the create commands
/// </summary>
/// <param name="args"></param>
protected void Create(string[] args)
{
if (args.Length == 0)
return;
switch (args[0])
{
case "user":
CreateUser(args);
break;
}
}
/// <summary>
/// Execute switch for some of the reset commands
/// </summary>
/// <param name="args"></param>
protected void Reset(string[] args)
{
if (args.Length == 0)
return;
switch (args[0])
{
case "user":
switch (args[1])
{
case "password":
ResetUserPassword(args);
break;
}
break;
}
}
/// <summary>
/// Turn on some debugging values for OpenSim.
/// </summary>
/// <param name="args"></param>
protected void Debug(string[] args)
{
if (args.Length == 0)
return;
switch (args[0])
{
case "packet":
if (args.Length > 1)
{
int newDebug;
if (int.TryParse(args[1], out newDebug))
{
m_sceneManager.SetDebugPacketLevelOnCurrentScene(newDebug);
}
else
{
m_console.Error("packet debug should be 0..255");
}
m_console.Notice("New packet debug: " + newDebug.ToString());
}
break;
case "scene":
if (args.Length == 4)
{
if (m_sceneManager.CurrentScene == null)
{
m_console.Error("CONSOLE", "Please use 'change-region <regioname>' first");
}
else
{
bool scriptingOn = !Convert.ToBoolean(args[1]);
bool collisionsOn = !Convert.ToBoolean(args[2]);
bool physicsOn = !Convert.ToBoolean(args[3]);
m_sceneManager.CurrentScene.SetSceneCoreDebug(scriptingOn, collisionsOn, physicsOn);
m_console.Notice(
"CONSOLE",
String.Format(
"Set debug scene scripting = {0}, collisions = {1}, physics = {2}",
!scriptingOn, !collisionsOn, !physicsOn));
}
}
else
{
m_console.Error("debug scene <scripting> <collisions> <physics> (where inside <> is true/false)");
}
break;
default:
m_console.Error("Unknown debug");
break;
}
}
protected override void ShowHelp(string[] helpArgs)
{
base.ShowHelp(helpArgs);
m_console.Notice("alert - send alert to a designated user or all users.");
m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
m_console.Notice(" alert general [Message] - send an alert to all users.");
m_console.Notice("backup - persist simulator objects to the database ahead of the normal schedule.");
m_console.Notice("clear-assets - clear the asset cache");
m_console.Notice("create-region <name> <regionfile.xml> - create a new region");
m_console.Notice("change-region <name> - select the region that single region commands operate upon.");
m_console.Notice("command-script [filename] - Execute command in a file.");
m_console.Notice("debug - debugging commands");
m_console.Notice(" debug packet 0..255 - print incoming/outgoing packets (0=off)");
m_console.Notice(" debug scene [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False");
m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
m_console.Notice("export-map [filename] - save image of world map");
m_console.Notice("force-update - force an update of prims in the scene");
m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
m_console.Notice("remove-region [name] - remove a region");
m_console.Notice("delete-region [name] - delete a region and its associated region file");
m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)");
m_console.Notice("save-xml [filename] - save prims to XML (DEPRECATED)");
m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");
m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
m_console.Notice("load-oar [filename] - load an OpenSimulator region archive. This replaces everything in the current region.");
m_console.Notice("save-oar [filename] - Save the current region to an OpenSimulator region archive.");
m_console.Notice("script - manually trigger scripts? or script commands?");
m_console.Notice("set-time [x] - set the current scene time phase");
m_console.Notice("show assets - show state of asset cache.");
m_console.Notice("show users - show info about connected users (only root agents).");
m_console.Notice("show users full - show info about connected users (root and child agents).");
m_console.Notice("show modules - shows info about loaded modules.");
m_console.Notice("show regions - show running region information.");
m_console.Notice("config set section field value - set a config value");
m_console.Notice("config get section field - get a config value");
m_console.Notice("config save - save OpenSim.ini");
m_console.Notice("terrain help - show help for terrain commands.");
ShowPluginCommandsHelp(CombineParams(helpArgs, 0), m_console);
if (ConfigurationSettings.Standalone)
{
m_console.Notice("");
m_console.Notice("create user - adds a new user.");
m_console.Notice("reset user password - reset a user's password.");
}
}
// see BaseOpenSimServer
public override void Show(string[] showParams)
{
base.Show(showParams);
switch (showParams[0])
{
case "assets":
m_assetCache.ShowState();
break;
case "users":
IList agents;
if (showParams.Length > 1 && showParams[1] == "full")
{
agents = m_sceneManager.GetCurrentScenePresences();
}
else
{
agents = m_sceneManager.GetCurrentSceneAvatars();
}
m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count));
m_console.Notice(
String.Format("{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}", "Firstname", "Lastname",
"Agent ID", "Root/Child", "Region"));
foreach (ScenePresence presence in agents)
{
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
string regionName;
if (regionInfo == null)
{
regionName = "Unresolvable";
}
else
{
regionName = regionInfo.RegionName;
}
m_console.Notice(
String.Format(
"{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}",
presence.Firstname,
presence.Lastname,
presence.UUID,
presence.IsChildAgent ? "Child" : "Root",
regionName));
}
m_console.Notice("");
break;
case "modules":
m_console.Notice("The currently loaded shared modules are:");
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
{
m_console.Notice("Shared Module: " + module.Name);
}
break;
case "regions":
m_sceneManager.ForEachScene(
delegate(Scene scene)
{
m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
scene.RegionInfo.RegionLocX + " , Region YLoc: " +
scene.RegionInfo.RegionLocY + " , Region Port: " + scene.RegionInfo.InternalEndPoint.Port.ToString());
});
break;
case "queues":
Notice(GetQueuesReport());
break;
}
}
private string GetQueuesReport()
{
string report = String.Empty;
m_sceneManager.ForEachScene(delegate(Scene scene)
{
scene.ForEachClient(delegate(IClientAPI client)
{
if (client is IStatsCollector)
{
report = report + client.FirstName +
" " + client.LastName + "\n";
IStatsCollector stats =
(IStatsCollector)client;
report = report + string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}\n",
"Send",
"In",
"Out",
"Resend",
"Land",
"Wind",
"Cloud",
"Task",
"Texture",
"Asset");
report = report + stats.Report() +
"\n\n";
}
});
});
return report;
}
/// <summary>
/// Create a new user
/// </summary>
/// <param name="cmdparams"></param>
protected void CreateUser(string[] cmdparams)
{
string firstName;
string lastName;
string password;
uint regX = 1000;
uint regY = 1000;
if (cmdparams.Length < 2)
firstName = MainConsole.Instance.CmdPrompt("First name", "Default");
else firstName = cmdparams[1];
if (cmdparams.Length < 3)
lastName = MainConsole.Instance.CmdPrompt("Last name", "User");
else lastName = cmdparams[2];
if (cmdparams.Length < 4)
password = MainConsole.Instance.PasswdPrompt("Password");
else password = cmdparams[3];
if (cmdparams.Length < 5)
regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString()));
else regX = Convert.ToUInt32(cmdparams[4]);
if (cmdparams.Length < 6)
regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString()));
else regY = Convert.ToUInt32(cmdparams[5]);
if (null == m_commsManager.UserService.GetUserProfile(firstName, lastName))
{
CreateUser(firstName, lastName, password, regX, regY);
}
else
{
m_log.ErrorFormat("[CONSOLE]: A user with the name {0} {1} already exists!", firstName, lastName);
}
}
/// <summary>
/// Reset a user password.
/// </summary>
/// <param name="cmdparams"></param>
private void ResetUserPassword(string[] cmdparams)
{
string firstName;
string lastName;
string newPassword;
if (cmdparams.Length < 3)
firstName = MainConsole.Instance.CmdPrompt("First name");
else firstName = cmdparams[2];
if (cmdparams.Length < 4)
lastName = MainConsole.Instance.CmdPrompt("Last name");
else lastName = cmdparams[3];
if (cmdparams.Length < 5)
newPassword = MainConsole.Instance.PasswdPrompt("New password");
else newPassword = cmdparams[4];
m_commsManager.ResetUserPassword(firstName, lastName, newPassword);
}
protected void SaveXml(string[] cmdparams)
{
m_log.Error("[CONSOLE]: PLEASE NOTE, save-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use save-xml2, please file a mantis detailing the reason.");
if (cmdparams.Length > 0)
{
m_sceneManager.SaveCurrentSceneToXml(cmdparams[0]);
}
else
{
m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
}
}
protected void LoadXml(string[] cmdparams)
{
m_log.Error("[CONSOLE]: PLEASE NOTE, load-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use load-xml2, please file a mantis detailing the reason.");
Vector3 loadOffset = new Vector3(0, 0, 0);
if (cmdparams.Length > 0)
{
bool generateNewIDS = false;
if (cmdparams.Length > 1)
{
if (cmdparams[1] == "-newUID")
{
generateNewIDS = true;
}
if (cmdparams.Length > 2)
{
loadOffset.X = (float)Convert.ToDecimal(cmdparams[2]);
if (cmdparams.Length > 3)
{
loadOffset.Y = (float)Convert.ToDecimal(cmdparams[3]);
}
if (cmdparams.Length > 4)
{
loadOffset.Z = (float)Convert.ToDecimal(cmdparams[4]);
}
m_console.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," +
loadOffset.Z + ">");
}
}
m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset);
}
else
{
m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset);
}
}
protected void SaveXml2(string[] cmdparams)
{
if (cmdparams.Length > 0)
{
m_sceneManager.SaveCurrentSceneToXml2(cmdparams[0]);
}
else
{
m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME);
}
}
protected void LoadXml2(string[] cmdparams)
{
if (cmdparams.Length > 0)
{
m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[0]);
}
else
{
m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME);
}
}
/// <summary>
/// Load a whole region from an opensim archive.
/// </summary>
/// <param name="cmdparams"></param>
protected void LoadOar(string[] cmdparams)
{
if (cmdparams.Length > 0)
{
m_sceneManager.LoadArchiveToCurrentScene(cmdparams[0]);
}
else
{
m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME);
}
}
/// <summary>
/// Save a region to a file, including all the assets needed to restore it.
/// </summary>
/// <param name="cmdparams"></param>
protected void SaveOar(string[] cmdparams)
{
if (cmdparams.Length > 0)
{
m_sceneManager.SaveCurrentSceneToArchive(cmdparams[0]);
}
else
{
m_sceneManager.SaveCurrentSceneToArchive(DEFAULT_OAR_BACKUP_FILENAME);
}
}
/// <summary>
/// Load inventory from an inventory file archive
/// </summary>
/// <param name="cmdparams"></param>
protected void LoadInv(string[] cmdparams)
{
m_log.Error("[CONSOLE]: This command has not yet been implemented!");
if (cmdparams.Length < 3)
{
m_log.Error("[CONSOLE]: usage is load-inv <first name> <last name> <inventory path> [<load file path>]");
return;
}
string firstName = cmdparams[0];
string lastName = cmdparams[1];
string invPath = cmdparams[2];
string loadPath = (cmdparams.Length > 3 ? cmdparams[3] : DEFAULT_INV_BACKUP_FILENAME);
new InventoryArchiveReadRequest(
m_sceneManager.CurrentOrFirstScene, m_commsManager).execute(
firstName, lastName, invPath, loadPath);
}
/// <summary>
/// Save inventory to a file archive
/// </summary>
/// <param name="cmdparams"></param>
protected void SaveInv(string[] cmdparams)
{
m_log.Error("[CONSOLE]: This command has not yet been implemented!");
if (cmdparams.Length < 3)
{
m_log.Error("[CONSOLE]: usage is save-inv <first name> <last name> <inventory path> [<save file path>]");
return;
}
string firstName = cmdparams[0];
string lastName = cmdparams[1];
string invPath = cmdparams[2];
string savePath = (cmdparams.Length > 3 ? cmdparams[3] : DEFAULT_INV_BACKUP_FILENAME);
new InventoryArchiveWriteRequest(
m_sceneManager.CurrentOrFirstScene, m_commsManager).execute(
firstName, lastName, invPath, savePath);
}
private static string CombineParams(string[] commandParams, int pos)
{
string result = String.Empty;
for (int i = pos; i < commandParams.Length; i++)
{
result += commandParams[i] + " ";
}
result = result.TrimEnd(' ');
return result;
}
/// <summary>
/// Runs the best matching plugin command
///
/// returns true if a match was found, false otherwise.
/// </summary>
public bool RunPluginCommands(string cmd, string[] withParams)
{
ConsolePluginCommand bestMatch = null;
int bestLength = 0;
String cmdWithParams = cmd + " " + String.Join(" ", withParams);
foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos)
{
int matchLen = cmdinfo.matchLength(cmdWithParams);
if (matchLen > bestLength)
{
bestMatch = cmdinfo;
bestLength = matchLen;
}
}
if (bestMatch == null) return false;
bestMatch.Run(cmd, withParams);//.Substring(bestLength));
return true;
}
/// <summary>
/// Show the matching plugins command help
/// </summary>
public void ShowPluginCommandsHelp(string cmdWithParams, ConsoleBase console)
{
foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos)
{
if (cmdinfo.IsHelpfull(cmdWithParams))
{
cmdinfo.ShowHelp(console);
}
}
}
/// <summary>
/// Registers a new console plugin command
/// </summary>
public static void RegisterCmd(string cmd, ConsoleCommand deligate, string help)
{
RegisterConsolePluginCommand(new ConsolePluginCommand(cmd, deligate, help));
}
/// <summary>
/// Registers a new console plugin command
/// </summary>
public static void RegisterConsolePluginCommand(ConsolePluginCommand pluginCommand)
{
m_PluginCommandInfos.Add(pluginCommand);
}
#endregion
}
}