442 lines
16 KiB
C#
442 lines
16 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Timers;
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using log4net;
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using log4net.Appender;
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using log4net.Core;
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using log4net.Repository;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Statistics;
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namespace OpenSim.Framework.Servers
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{
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/// <summary>
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/// Common base for the main OpenSimServers (user, grid, inventory, region, etc)
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/// </summary>
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public abstract class BaseOpenSimServer
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// This will control a periodic log printout of the current 'show stats' (if they are active) for this
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/// server.
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/// </summary>
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private System.Timers.Timer m_periodicDiagnosticsTimer = new System.Timers.Timer(60 * 60 * 1000);
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protected ConsoleBase m_console;
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/// <summary>
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/// Time at which this server was started
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/// </summary>
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protected DateTime m_startuptime;
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/// <summary>
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/// Record the initial startup directory for info purposes
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/// </summary>
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protected string m_startupDirectory = Environment.CurrentDirectory;
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/// <summary>
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/// Server version information. Usually VersionInfo + information about svn revision, operating system, etc.
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/// </summary>
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protected string m_version;
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protected BaseHttpServer m_httpServer;
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public BaseHttpServer HttpServer
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{
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get { return m_httpServer; }
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}
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/// <summary>
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/// Holds the non-viewer statistics collection object for this service/server
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/// </summary>
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protected IStatsCollector m_stats;
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public BaseOpenSimServer()
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{
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m_startuptime = DateTime.Now;
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m_version = VersionInfo.Version;
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m_periodicDiagnosticsTimer.Elapsed += new ElapsedEventHandler(LogDiagnostics);
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m_periodicDiagnosticsTimer.Enabled = true;
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// Add ourselves to thread monitoring. This thread will go on to become the console listening thread
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Thread.CurrentThread.Name = "ConsoleThread";
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ThreadTracker.Add(Thread.CurrentThread);
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}
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/// <summary>
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/// Print statistics to the logfile, if they are active
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/// </summary>
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protected void LogDiagnostics(object source, ElapsedEventArgs e)
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{
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StringBuilder sb = new StringBuilder("DIAGNOSTICS\n\n");
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sb.Append(GetUptimeReport());
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if (m_stats != null)
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{
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sb.Append(m_stats.Report());
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}
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sb.Append(Environment.NewLine);
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sb.Append(GetThreadsReport());
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m_log.Debug(sb);
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}
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/// <summary>
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/// Get a report about the registered threads in this server.
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/// </summary>
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protected string GetThreadsReport()
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{
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StringBuilder sb = new StringBuilder();
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List<Thread> threads = ThreadTracker.GetThreads();
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if (threads == null)
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{
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sb.Append("Thread tracking is only enabled in DEBUG mode.");
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}
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else
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{
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sb.Append(threads.Count + " threads are being tracked:" + Environment.NewLine);
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foreach (Thread t in threads)
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{
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sb.Append(
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"ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", Alive: " + t.IsAlive
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+ ", Pri: " + t.Priority + ", State: " + t.ThreadState + Environment.NewLine);
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}
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}
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return sb.ToString();
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}
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/// <summary>
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/// Return a report about the uptime of this server
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/// </summary>
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/// <returns></returns>
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protected string GetUptimeReport()
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{
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StringBuilder sb = new StringBuilder(String.Format("Time now is {0}\n", DateTime.Now));
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sb.Append(String.Format("Server has been running since {0}, {1}\n", m_startuptime.DayOfWeek, m_startuptime));
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sb.Append(String.Format("That is an elapsed time of {0}\n", DateTime.Now - m_startuptime));
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return sb.ToString();
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}
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/// <summary>
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/// Set the level of log notices being echoed to the console
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/// </summary>
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/// <param name="setParams"></param>
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private void SetConsoleLogLevel(string[] setParams)
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{
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ILoggerRepository repository = LogManager.GetRepository();
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IAppender[] appenders = repository.GetAppenders();
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OpenSimAppender consoleAppender = null;
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foreach (IAppender appender in appenders)
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{
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if (appender.Name == "Console")
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{
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consoleAppender = (OpenSimAppender)appender;
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break;
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}
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}
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if (null == consoleAppender)
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{
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Notice("No appender named Console found (see the log4net config file for this executable)!");
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return;
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}
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if (setParams.Length > 0)
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{
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Level consoleLevel = repository.LevelMap[setParams[0]];
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if (consoleLevel != null)
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consoleAppender.Threshold = consoleLevel;
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else
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Notice(
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String.Format(
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"{0} is not a valid logging level. Valid logging levels are ALL, DEBUG, INFO, WARN, ERROR, FATAL, OFF",
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setParams[0]));
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}
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// If there is no threshold set then the threshold is effectively everything.
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Level thresholdLevel
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= (null != consoleAppender.Threshold ? consoleAppender.Threshold : log4net.Core.Level.All);
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Notice(String.Format("Console log level is {0}", thresholdLevel));
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}
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/// <summary>
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/// Performs initialisation of the scene, such as loading configuration from disk.
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/// </summary>
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public virtual void Startup()
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{
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m_log.Info("[STARTUP]: Beginning startup processing");
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EnhanceVersionInformation();
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m_log.Info("[STARTUP]: Version " + m_version + "\n");
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}
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/// <summary>
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/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
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/// </summary>
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public virtual void Shutdown()
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{
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m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete. Exiting...");
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Environment.Exit(0);
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}
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/// <summary>
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/// Runs commands issued by the server console from the operator
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/// </summary>
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/// <param name="command">The first argument of the parameter (the command)</param>
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/// <param name="cmdparams">Additional arguments passed to the command</param>
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public virtual void RunCmd(string command, string[] cmdparams)
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{
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switch (command)
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{
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case "help":
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Notice("");
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// TODO: help on commands not yet implemented
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//Notice("help [command] - display general help or specific command help.");
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Notice("quit - equivalent to shutdown.");
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Notice("set log level [level] - change the console logging level only. For example, off or debug.");
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Notice("show info - show server information (e.g. startup path).");
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if (m_stats != null)
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Notice("show stats - show statistical information for this server");
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Notice("show threads - list tracked threads");
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Notice("show uptime - show server startup time and uptime.");
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Notice("show version - show server version.");
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Notice("shutdown - shutdown the server.\n");
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break;
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case "set":
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Set(cmdparams);
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break;
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case "show":
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if (cmdparams.Length > 0)
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{
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Show(cmdparams);
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}
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break;
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case "quit":
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case "shutdown":
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Shutdown();
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break;
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}
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}
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/// <summary>
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/// Set an OpenSim parameter
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/// </summary>
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/// <param name="setArgs">
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/// The arguments given to the set command.
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/// </param>
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public virtual void Set(string[] setArgs)
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{
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// Temporary while we only have one command which takes at least two parameters
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if (setArgs.Length < 2)
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return;
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if (setArgs[0] == "log" && setArgs[1] == "level")
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{
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string[] setParams = new string[setArgs.Length - 2];
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Array.Copy(setArgs, 2, setParams, 0, setArgs.Length - 2);
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SetConsoleLogLevel(setParams);
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}
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}
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/// <summary>
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/// Show help information
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/// </summary>
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/// <param name="helpArgs"></param>
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protected virtual void ShowHelp(string[] helpArgs)
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{
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if (helpArgs.Length == 0)
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{
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Notice("");
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// TODO: not yet implemented
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//Notice("help [command] - display general help or specific command help. Try help help for more info.");
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Notice("quit - equivalent to shutdown.");
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Notice("set log level [level] - change the console logging level only. For example, off or debug.");
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Notice("show info - show server information (e.g. startup path).");
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if (m_stats != null)
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Notice("show stats - show statistical information for this server");
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Notice("show threads - list tracked threads");
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Notice("show uptime - show server startup time and uptime.");
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Notice("show version - show server version.");
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Notice("shutdown - shutdown the server.\n");
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return;
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}
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}
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/// <summary>
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/// Outputs to the console information about the region
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/// </summary>
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/// <param name="showParams">
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/// What information to display (valid arguments are "uptime", "users", ...)
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/// </param>
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public virtual void Show(string[] showParams)
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{
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switch (showParams[0])
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{
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case "info":
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Notice("Version: " + m_version);
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Notice("Startup directory: " + m_startupDirectory);
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break;
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case "stats":
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if (m_stats != null)
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{
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Notice(m_stats.Report());
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}
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break;
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case "threads":
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Notice(GetThreadsReport());
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break;
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case "uptime":
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Notice(GetUptimeReport());
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break;
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case "version":
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Notice("Version: " + m_version);
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break;
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}
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}
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/// <summary>
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/// Console output is only possible if a console has been established.
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/// That is something that cannot be determined within this class. So
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/// all attempts to use the console MUST be verified.
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/// </summary>
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private void Notice(string msg)
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{
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if (m_console != null)
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{
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m_console.Notice(msg);
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}
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}
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/// <summary>
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/// Enhance the version string with extra information if it's available.
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/// </summary>
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protected void EnhanceVersionInformation()
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{
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string buildVersion = string.Empty;
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// Add subversion revision information if available
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// Try file "svn_revision" in the current directory first, then the .svn info.
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// This allows to make the revision available in simulators not running from the source tree.
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// FIXME: Making an assumption about the directory we're currently in - we do this all over the place
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// elsewhere as well
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string svnRevisionFileName = "svn_revision";
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string svnFileName = ".svn/entries";
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string inputLine;
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int strcmp;
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if (File.Exists(svnRevisionFileName))
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{
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StreamReader RevisionFile = File.OpenText(svnRevisionFileName);
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buildVersion = RevisionFile.ReadLine();
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buildVersion.Trim();
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RevisionFile.Close();
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}
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if (string.IsNullOrEmpty(buildVersion) && File.Exists(svnFileName))
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{
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StreamReader EntriesFile = File.OpenText(svnFileName);
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inputLine = EntriesFile.ReadLine();
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while (inputLine != null)
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{
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// using the dir svn revision at the top of entries file
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strcmp = String.Compare(inputLine, "dir");
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if (strcmp == 0)
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{
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buildVersion = EntriesFile.ReadLine();
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break;
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}
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else
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{
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inputLine = EntriesFile.ReadLine();
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}
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}
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EntriesFile.Close();
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}
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if (!string.IsNullOrEmpty(buildVersion))
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{
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m_version += ", SVN build r" + buildVersion;
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}
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else
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{
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m_version += ", SVN build revision not available";
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}
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// Add operating system information if available
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string OSString = "";
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if (System.Environment.OSVersion.Platform != PlatformID.Unix)
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{
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OSString = System.Environment.OSVersion.ToString();
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}
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else
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{
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OSString = Util.ReadEtcIssue();
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}
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if (OSString.Length > 45)
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{
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OSString = OSString.Substring(0, 45);
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}
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m_version += ", OS " + OSString;
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}
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}
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}
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