333 lines
12 KiB
C#
333 lines
12 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Net;
|
|
using System.Reflection;
|
|
using log4net;
|
|
using Nini.Config;
|
|
using Nwc.XmlRpc;
|
|
using Mono.Addins;
|
|
using OpenMetaverse;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Framework.Servers;
|
|
using OpenSim.Region.Framework.Interfaces;
|
|
using OpenSim.Region.Framework.Scenes;
|
|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
|
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
|
|
using OpenSim.Services.Interfaces;
|
|
using OpenSim.Services.Connectors.InstantMessage;
|
|
using OpenSim.Services.Connectors.Hypergrid;
|
|
using OpenSim.Server.Handlers.Hypergrid;
|
|
|
|
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
|
{
|
|
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGMessageTransferModule")]
|
|
public class HGMessageTransferModule : ISharedRegionModule, IMessageTransferModule, IInstantMessageSimConnector
|
|
{
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
protected bool m_Enabled = false;
|
|
protected List<Scene> m_Scenes = new List<Scene>();
|
|
|
|
protected IInstantMessage m_IMService;
|
|
protected Dictionary<UUID, object> m_UserLocationMap = new Dictionary<UUID, object>();
|
|
|
|
public event UndeliveredMessage OnUndeliveredMessage;
|
|
|
|
IUserManagement m_uMan;
|
|
IUserManagement UserManagementModule
|
|
{
|
|
get
|
|
{
|
|
if (m_uMan == null)
|
|
m_uMan = m_Scenes[0].RequestModuleInterface<IUserManagement>();
|
|
return m_uMan;
|
|
}
|
|
}
|
|
|
|
public virtual void Initialise(IConfigSource config)
|
|
{
|
|
IConfig cnf = config.Configs["Messaging"];
|
|
if (cnf != null && cnf.GetString(
|
|
"MessageTransferModule", "MessageTransferModule") != Name)
|
|
{
|
|
m_log.Debug("[HG MESSAGE TRANSFER]: Disabled by configuration");
|
|
return;
|
|
}
|
|
|
|
InstantMessageServerConnector imServer = new InstantMessageServerConnector(config, MainServer.Instance, this);
|
|
m_IMService = imServer.GetService();
|
|
m_Enabled = true;
|
|
}
|
|
|
|
public virtual void AddRegion(Scene scene)
|
|
{
|
|
if (!m_Enabled)
|
|
return;
|
|
|
|
lock (m_Scenes)
|
|
{
|
|
m_log.DebugFormat("[HG MESSAGE TRANSFER]: Message transfer module {0} active", Name);
|
|
scene.RegisterModuleInterface<IMessageTransferModule>(this);
|
|
m_Scenes.Add(scene);
|
|
}
|
|
}
|
|
|
|
public virtual void PostInitialise()
|
|
{
|
|
if (!m_Enabled)
|
|
return;
|
|
|
|
}
|
|
|
|
public virtual void RegionLoaded(Scene scene)
|
|
{
|
|
}
|
|
|
|
public virtual void RemoveRegion(Scene scene)
|
|
{
|
|
if (!m_Enabled)
|
|
return;
|
|
|
|
lock (m_Scenes)
|
|
{
|
|
m_Scenes.Remove(scene);
|
|
}
|
|
}
|
|
|
|
public virtual void Close()
|
|
{
|
|
}
|
|
|
|
public virtual string Name
|
|
{
|
|
get { return "HGMessageTransferModule"; }
|
|
}
|
|
|
|
public virtual Type ReplaceableInterface
|
|
{
|
|
get { return null; }
|
|
}
|
|
|
|
public void SendInstantMessage(GridInstantMessage im, MessageResultNotification result)
|
|
{
|
|
UUID toAgentID = new UUID(im.toAgentID);
|
|
|
|
// Try root avatar only first
|
|
foreach (Scene scene in m_Scenes)
|
|
{
|
|
// m_log.DebugFormat(
|
|
// "[HG INSTANT MESSAGE]: Looking for root agent {0} in {1}",
|
|
// toAgentID.ToString(), scene.RegionInfo.RegionName);
|
|
ScenePresence sp = scene.GetScenePresence(toAgentID);
|
|
if (sp != null && !sp.IsChildAgent)
|
|
{
|
|
// Local message
|
|
// m_log.DebugFormat("[HG INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID);
|
|
sp.ControllingClient.SendInstantMessage(im);
|
|
|
|
// Message sent
|
|
result(true);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// try child avatar second
|
|
foreach (Scene scene in m_Scenes)
|
|
{
|
|
// m_log.DebugFormat(
|
|
// "[HG INSTANT MESSAGE]: Looking for child of {0} in {1}",
|
|
// toAgentID, scene.RegionInfo.RegionName);
|
|
ScenePresence sp = scene.GetScenePresence(toAgentID);
|
|
if (sp != null)
|
|
{
|
|
// Local message
|
|
// m_log.DebugFormat("[HG INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID);
|
|
sp.ControllingClient.SendInstantMessage(im);
|
|
|
|
// Message sent
|
|
result(true);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// m_log.DebugFormat("[HG INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID);
|
|
// Is the user a local user?
|
|
string url = string.Empty;
|
|
bool foreigner = false;
|
|
if (UserManagementModule != null && !UserManagementModule.IsLocalGridUser(toAgentID)) // foreign user
|
|
{
|
|
url = UserManagementModule.GetUserServerURL(toAgentID, "IMServerURI");
|
|
foreigner = true;
|
|
}
|
|
|
|
Util.FireAndForget(delegate
|
|
{
|
|
bool success = false;
|
|
if (foreigner && url == string.Empty) // we don't know about this user
|
|
{
|
|
string recipientUUI = TryGetRecipientUUI(new UUID(im.fromAgentID), toAgentID);
|
|
m_log.DebugFormat("[HG MESSAGE TRANSFER]: Got UUI {0}", recipientUUI);
|
|
if (recipientUUI != string.Empty)
|
|
{
|
|
UUID id; string u = string.Empty, first = string.Empty, last = string.Empty, secret = string.Empty;
|
|
if (Util.ParseUniversalUserIdentifier(recipientUUI, out id, out u, out first, out last, out secret))
|
|
{
|
|
success = m_IMService.OutgoingInstantMessage(im, u, true);
|
|
if (success)
|
|
UserManagementModule.AddUser(toAgentID, u + ";" + first + " " + last);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
success = m_IMService.OutgoingInstantMessage(im, url, foreigner);
|
|
|
|
if (!success && !foreigner)
|
|
HandleUndeliverableMessage(im, result);
|
|
else
|
|
result(success);
|
|
}, null, "HGMessageTransferModule.SendInstantMessage");
|
|
|
|
return;
|
|
}
|
|
|
|
protected bool SendIMToScene(GridInstantMessage gim, UUID toAgentID)
|
|
{
|
|
bool successful = false;
|
|
foreach (Scene scene in m_Scenes)
|
|
{
|
|
ScenePresence sp = scene.GetScenePresence(toAgentID);
|
|
if(sp != null && !sp.IsChildAgent)
|
|
{
|
|
scene.EventManager.TriggerIncomingInstantMessage(gim);
|
|
successful = true;
|
|
}
|
|
}
|
|
|
|
if (!successful)
|
|
{
|
|
// If the message can't be delivered to an agent, it
|
|
// is likely to be a group IM. On a group IM, the
|
|
// imSessionID = toAgentID = group id. Raise the
|
|
// unhandled IM event to give the groups module
|
|
// a chance to pick it up. We raise that in a random
|
|
// scene, since the groups module is shared.
|
|
//
|
|
m_Scenes[0].EventManager.TriggerUnhandledInstantMessage(gim);
|
|
}
|
|
|
|
return successful;
|
|
}
|
|
|
|
public void HandleUndeliverableMessage(GridInstantMessage im, MessageResultNotification result)
|
|
{
|
|
UndeliveredMessage handlerUndeliveredMessage = OnUndeliveredMessage;
|
|
|
|
// If this event has handlers, then an IM from an agent will be
|
|
// considered delivered. This will suppress the error message.
|
|
//
|
|
if (handlerUndeliveredMessage != null)
|
|
{
|
|
handlerUndeliveredMessage(im);
|
|
if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
|
|
result(true);
|
|
else
|
|
result(false);
|
|
return;
|
|
}
|
|
|
|
//m_log.DebugFormat("[INSTANT MESSAGE]: Undeliverable");
|
|
result(false);
|
|
}
|
|
|
|
private string TryGetRecipientUUI(UUID fromAgent, UUID toAgent)
|
|
{
|
|
// Let's call back the fromAgent's user agent service
|
|
// Maybe that service knows about the toAgent
|
|
IClientAPI client = LocateClientObject(fromAgent);
|
|
if (client != null)
|
|
{
|
|
AgentCircuitData circuit = m_Scenes[0].AuthenticateHandler.GetAgentCircuitData(client.AgentId);
|
|
if (circuit != null)
|
|
{
|
|
if (circuit.ServiceURLs.ContainsKey("HomeURI"))
|
|
{
|
|
string uasURL = circuit.ServiceURLs["HomeURI"].ToString();
|
|
m_log.DebugFormat("[HG MESSAGE TRANSFER]: getting UUI of user {0} from {1}", toAgent, uasURL);
|
|
UserAgentServiceConnector uasConn = new UserAgentServiceConnector(uasURL);
|
|
|
|
string agentUUI = string.Empty;
|
|
try
|
|
{
|
|
agentUUI = uasConn.GetUUI(fromAgent, toAgent);
|
|
}
|
|
catch (Exception e) {
|
|
m_log.Debug("[HG MESSAGE TRANSFER]: GetUUI call failed ", e);
|
|
}
|
|
|
|
return agentUUI;
|
|
}
|
|
}
|
|
}
|
|
|
|
return string.Empty;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Find the root client for a ID
|
|
/// </summary>
|
|
public IClientAPI LocateClientObject(UUID agentID)
|
|
{
|
|
lock (m_Scenes)
|
|
{
|
|
foreach (Scene scene in m_Scenes)
|
|
{
|
|
ScenePresence presence = scene.GetScenePresence(agentID);
|
|
if (presence != null && !presence.IsChildAgent)
|
|
return presence.ControllingClient;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
#region IInstantMessageSimConnector
|
|
public bool SendInstantMessage(GridInstantMessage im)
|
|
{
|
|
//m_log.DebugFormat("[XXX] Hook SendInstantMessage {0}", im.message);
|
|
UUID agentID = new UUID(im.toAgentID);
|
|
return SendIMToScene(im, agentID);
|
|
}
|
|
#endregion
|
|
|
|
|
|
}
|
|
}
|